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Youre the lord of the labyrinth in hocus GO. In a clever departure from the pre-built mazes of hocus and hocus 2, here you drag 3D pieces onto a grid to create a logic-defying path between start and finish, then sit back and watch as a bright red cuboid automatically winds through your layout. Brain-breaking and satisfying!
What we love: Forming minimalist mazes that are both beautiful and functional. Snapping that last piece into place, admiring the M. C. Escherinspired work of art youve built, and watching the puzzle solve itself might make you feel like a spatial genius.
Quick tip: Not sure where to start? Study the beginning and end points of the maze. Sometimes only one puzzle piece in your inventory will connect to each thats your foundation.
Meet the creator: Gamebra.ins Yunus Ayyildiz is a Turkish indie developer who specialises in visually striking puzzle games such as the hocus series, puzzlement and VOI.
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