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Roguelike Word Game
Free Designed for iPad. Not verified for macOS.
Just a few bug fixes and minor improvements.
Two issues fixed in this version: Fixed a bug that could cause some boon pack rewards to not be given. Fixed a bug where extra plays were given in the Double Down Daily Challenge.
Fixed an issue where Sandbox game records could be saved unintentionally.
Just a few bug fixes
Fixed various bugs
New Features and Improvements Added 10 new boons! Added Sandbox mode! Added stats about your most played words and tiles, as well as your current and longest daily challenge winning streaks. Added a short animation before a boon is destroyed so its easier to track which boon is affected. Bug Fixes Fixed issues with game UI layout when the score required reached over 100,000 points. Fixed an issue with formatting of numbers below -99. Balance Changes The cost for tile removals in the shop has been increased to $4 (from $3). Tile packs now offer 5 tiles to choose from. You may now reroll the tiles before you upgrade them with the Tile Upgrade reward. Reduced the threshold for increasing Progressives score bonus to 25 (from 30). Increased Elitist to give +5 score to each tile (from +4). Increased Amped so that you get +1 tile score for each mastery rule enabled (from +1 score for every 2 rules). Decreased the growth rate of Quixotic to +1 when playing a Q (from +2). Increased Streamlined so its bonus increases every 2 plays (from every 3). Increased Committed bonus word score to +8 (from +7). Many more common boons will now be offered when starting a new game. Special thanks to all Discord community members that helped contribute ideas, feedback, and testing of this update, especially: Hopesandmemes, j!b, Scammanator, Gamertron7500, BigGuy, , jaden, and Tangent46
- Bug Fixes - Fixed an issue where some daily challenge names were missing. Fixed an issue where multiple boons could be selected from a single boon pack.
New Features and Improvements Added 5 new Daily Challenges that will enter the rotation on November 27th. Bug Fixes Fixed Capitalist boon not giving the correct tile score bonus.
Balance Changes Increased Capitalist tile score to +1 for every $10 (was every $12) Changed Communist rarity to Rare (was Epic) New Features and Improvements Tile rack order now saves when you pause or quit a game Added "BOOP" and its variations to the game dictionary Daily Challenges now have names Bug Fixes Fixed an issue that allowed blocking squares where tiles had already been played Improved score layout for games exceeding one million points
Fixed a bug where potions could not be discarded.
Game Center Leaderboards! This update introduces Game Center Leaderboards across all game modes, including the Daily Challenge! See how your plays rank against friends and players around the world. Global and Friends Leaderboards for each Aspect, including special leaderboards for Legends Daily Challenge rankings reset each day Opt out in Settings if you prefer to play privately (tap the gear icon in the game's main menu then toggle off the Game Center option) Scores start fresh with this update, and only newly played games count toward the leaderboards.
Game Center Leaderboards! This update introduces Game Center Leaderboards across all game modes, including the Daily Challenge! See how your plays rank against friends and players around the world. Global and Friends Leaderboards for each Aspect, including special leaderboards for Legends Daily Challenge rankings reset each day Opt out in Settings if you prefer to play privately Scores start fresh with this update, and only newly played games count toward the leaderboards.
- Bug Fixes and Improvements - Fixed an issue with Inventor boons animation. Added new words to the dictionary based on suggestions from Discord.
- Bug Fixes - Fixed an issue restoring the game when saved while picking an Epic Boon. Prevent potions from being consumed while scoring is in progress.
Two notable things in this update: New Feature The game now tracks how many times you play every word and you can view these stats in the Encyclopedia's word list. Bug Fix Prevent mastery rules from being applied multiple times when starting or resuming a game.
Balance Changes Updated challenge difficulties and rewards. Increased Accountant boon score bonus. New Features Added Acrobat boon. Added new Daily Challenge. Bug Fixes Fixed Communist boon from not working correctly in some Daily Challenges. Fixed Accountant giving the wrong score bonus.
Fixed a crash that could occur when removing tiles from the board.
- New Features - Added new boons: Capitalist: Tiles get +1 score for every $12 you have. Trash: This boon has a 1 in 5 chance to transform into Lucky Duck when you play a word. Alchemist: Permanently increase the score of all unplayed tiles by +2 when you consume a potion. Demolitionist: Destroy all unplayed tiles after playing a word. Added optional game timer and records tracking fastest wins for each aspect. Enable in Settings, if interested. Added one new daily challenge. - Quality of life improvements - Show the current quantity of each letter you have when acquiring or removing tiles. The game will no longer prevent your phone from sleeping when inactive. Added a few more common boons to the list of boons that can appear at the start of the game. Added the ability to sort your tiles by long pressing on the shuffle button. - Balance Changes - Triplet rarity changed from Rare to Epic. Catatonic rarity changed from Rare to Epic. Jester max tile value reduced from 10 to 8. Increased base word score of Unique from 4 to 7. Reduced money gain from Fundraiser from $4 to $3. Tile score inversion daily challenge has been made slightly easier by providing Layman boon at the start of the game. Potion of Growth and Potion of Vigor will now stack when consumed more than once before use. - Bug Fixes - Fixed an issue showing the overall highest level reached in the Standard records section. Fixed an issue where Absorbent would cause tile scores to be reduced more than intended when playing the tile upgrade daily challenge. Boons acquired with Inventor that have start of the round effects will now be applied immediately. Added a few words to the dictionary based on feedback from the Discord community. Fixed typos and inconsistencies in boon descriptions.
Fixed an issue with the Common boons only challenge allowing Rare and Epic boons.
Balance Changes Increased the chances of finding related boons when opening a boon pack. Bug Fixes Fixed an issue where boon values were not always reset between games. Fixed a bug where rare and epic boons were offered slightly less often in the shop than intended.
New Features Daily Challenge improvements: Added 10 new daily challenges. Daily challenges now start and end at the same time for everyone. Added new boons: Painter: Add a Double Letter premium square to random blank square on the board at the start of each level. Absorbent: Played tiles permanently gain +2 score. Unplayed tiles permanently lose 2 score. There is now a small chance to be offered boons in the shop / packs that work pair well with your build. Balance Changes Aspect of the Sloths score reduction reduced from 20% to 15%. Bug Fixes Fixed an issue showing the overall highest level reached in the Standard records section.
- New Features - Added a new way to increase the difficulty. You can now choose from eight different difficulty modifiers after youve won your first game with an aspect. Added new boons: Legislator: Scoring a bingo requires one less tile. Catatonic: Words get a 2x multiplier. You cannot use potions or swap tiles. Prepper: Draw an extra tile when you have no swaps remaining. Jester: Permanently change the score of each played tile to a random number from 1 through 10. Total game score is now visible at the end of each level. Sound effects volume can now be adjusted in settings. - Balance Changes - Aspect of the Spiders score requirement has been increased from +35% to +45%. Tiered has been renamed to Amped, and its effect has been rebalanced for the new difficulty system. Copycats score multiplier has been reduced to 3x to 2x. Fundraiser and Breadwinner now activate based on whether you have the maximum number of allowed boons rather than based on a specific number of boons. Chances of getting a rare or epic boon from Inventor now scale based on the current game level. Lean now activates once per play rather than when a word scores. - Bug Fixes - Fixed a bug where the Prognosticator boon could not be activated on simultaneous plays. Fixed a bug where rare boons would appear less often in the shop than intended. Fixed a bug where Committed and Conservative did not activate for each scored word as intended. Fixed a bug where duplicate boons could appear in the shop.
Balance Changes Aspect of the Pigs starting money has been increased to $20. Bug Fixes Fixed a bug where pausing the game when determining whether to accept a challenge would result in the challenge being changed. Fixed a bug where Potion of Equality did not downgrade tiles as expected.
One minor bug fix: Fixed a bug where the discord popup appeared in the wrong spot.
A few minor bug fixes: Fixed an issue where the Discord invitation was not always working. Fixed an issue where boon boxes could sometimes allow multiple selections to be made. Fixed an issue where pausing the game while swapping tiles could crash the game. Fixed an issue where some challenge rewards could be obtained more than once.
The developer, Brian Lipkowitz, indicated that the apps privacy practices may include handling of data as described below. For more information, see the developers privacy policy .
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