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Calculates the distance between twopoints.
// Sets the background gray value based on the distance
// of the mouse from the center of the screen
void draw() {
noStroke();
float d = dist(width/2, height/2, mouseX, mouseY);
float maxDist = dist(0, 0, width/2, height/2);
float gray = map(d, 0, maxDist, 0, 255);
fill(gray);
rect(0, 0, width, height);
}
dist(x1, y1, x2, y2)dist(x1, y1, z1, x2, y2, z2)x1(float)x-coordinate of the firstpointy1(float)y-coordinate of the firstpointz1(float)z-coordinate of the firstpointx2(float)x-coordinate of the secondpointy2(float)y-coordinate of the secondpointz2(float)z-coordinate of the secondpointfloat
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