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#include "WebsocketInputStreambuf.hpp"

namespace httpsserver {
/**
 * @brief Create a Web Socket input record streambuf
 * @param [in] socket The socket we will be reading from.
 * @param [in] dataLength The size of a record.
 * @param [in] bufferSize The size of the buffer we wish to allocate to hold data.
 */
WebsocketInputStreambuf::WebsocketInputStreambuf(
  ConnectionContext   *con,
  size_t dataLength,
  uint8_t *pMask,
  size_t bufferSize
) {
  _con     = con;    // The socket we will be reading from
  _dataLength = dataLength; // The size of the record we wish to read.
  _pMask      = pMask;
  _bufferSize = bufferSize; // The size of the buffer used to hold data
  _sizeRead   = 0;          // The size of data read from the socket
  _buffer = new char[bufferSize]; // Create the buffer used to hold the data read from the socket.

  setg(_buffer, _buffer, _buffer); // Set the initial get buffer pointers to no data.
}

WebsocketInputStreambuf::~WebsocketInputStreambuf() {
  //FIXME: Call order incorrect? discard() uses _buffer
  delete[] _buffer;
  discard();
}


/**
 * @brief Discard data for the record that has not yet been read.
 *
 * We are working on a logical fixed length record in a socket stream.  This means that we know in advance
 * how big the record should be.  If we have read some data from the stream and no longer wish to consume
 * any further, we have to discard the remaining bytes in the stream before we can get to process the
 * next record.  This function discards the remainder of the data.
 *
 * For example, if our record size is 1000 bytes and we have read 700 bytes and determine that we no
 * longer need to continue, we can't just stop.  There are still 300 bytes in the socket stream that
 * need to be consumed/discarded before we can move on to the next record.
 */
void WebsocketInputStreambuf::discard() {
  uint8_t byte;
  HTTPS_LOGD(">> WebsocketContext.discard(): %d bytes", _dataLength - _sizeRead);
  while(_sizeRead < _dataLength) {
    _con->readBuffer(&byte, 1);
    _sizeRead++;
  }
  HTTPS_LOGD("> WebSocketInputStreambuf.underflow()");

  // If we have already read as many bytes as our record definition says we should read
  // then don't attempt to ready any further.
  if (_sizeRead >= getRecordSize()) {
    HTTPS_LOGD("

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