#include "LanguageServer.h"
#include "Session/SocketIOSession.h"
#include "Session/StandardIOSession.h"
#include
// https://stackoverflow.com/questions/1598985/c-read-binary-stdin
#ifdef _WIN32
#include
#include
#define SET_BINARY_MODE() \
_setmode(_fileno(stdin), _O_BINARY); \
_setmode(_fileno(stdout), _O_BINARY)
#else
#define SET_BINARY_MODE() (void) 0
#endif
using namespace asio::ip;
int main(int argc, char **argv) {
LanguageServer server;
auto &ioc = server.GetIOContext();
if (argc > 1) {
int port = std::stoi(argv[1]);
tcp::acceptor acceptor(ioc, tcp::endpoint(tcp::v4(), port));
auto socket = acceptor.accept();
server.SetSession(std::make_shared(std::move(socket)));
} else {
SET_BINARY_MODE();
server.SetSession(std::make_shared());
}
return server.Run();
}