---
title: "Multiplexor: Visual guide"
description: "Download Multiplexor, create a server, connect a panel, and keep the app updated"
published: true
date: 2026-09-28T00:00:00.000Z
tags: servermultiplexor, getting-started
editor: markdown
dateCreated: 2026-09-22T00:00:00.000Z
---
Multiplexor opens as a terminal dashboard. These screenshots show the actual application with example instances; release numbers and available actions can change between versions.
## 1. Download and open
Open the [latest release](https://github.com/VolmitSoftware/ServerMultiplexor/releases/latest) and expand **Assets**. Choose `macos-arm64` for an Apple Silicon Mac, `macos-x64` for an Intel Mac, or `windows-x64` for Windows on Intel/AMD.

Extract the archive into a writable workspace folder. In a terminal opened there, run `./multiplexor` on macOS or `.\multiplexor.exe` in Windows PowerShell. Compiled downloads do not need Dart. See [installation steps](/servermultiplexor/01-installation-and-updates#download-and-first-launch) for commands, requirements, and Linux source builds.
## 2. Read the dashboard
The Local dashboard stacks **Plugins**, **Fabric**, **Forge**, and **NeoForge** vertically. Empty groups have a compact creation strip; populated groups show each servers port and Primary checkbox on the right. The top strip summarizes the fleet. Use arrows to focus a server and **Enter** or a row click to open its actions; **Tab** switches Local/Remote. See the [dashboard layout and controls](/servermultiplexor/02-dashboard).
## 3. Create a server
Choose **+ New** in **Plugins**, **Fabric**, **Forge**, or **NeoForge**, or click an empty groups **Create first server** strip. Pressing **n** uses the focused group. Follow the prompts for platform, Minecraft version, name, sharing/isolation, and addons; Fabric and NeoForge already select their platform. All groups remain visible without switching profiles.

The picker shows cached-build availability. **Isolated** keeps shared drop-ins, Iris packs, and operator data out of the new instance. After setup, select the server and choose **START**, then **CONSOLE** to view its output. **Esc** backs out of setup without submitting it.
## 4. Manage a server

Open a Local server card with **Enter**, a row click, or **MORE**. Remote rows open on the second click. Use **RUNTIME** for Java/heap settings, **BACKUPS** for snapshots, and **ADDONS** for plugins or mods. Stop the server before changing addons or creating a backup. Dimmed actions are unavailable in its current state.
The card's **UPDATE** updates that Minecraft server. The dashboard's bottom-right update button updates Multiplexor itself. See [local server commands](/servermultiplexor/03-local-servers) for the complete reference.
## 5. Connect Pterodactyl
Switch to **Remote** with **Tab**, then press **c** to open the connection manager. Select **Add connection** and enter an account label, the panel's HTTPS address, and an API key when prompted. Multiplexor verifies the account before loading its servers.

See [remote account setup](/servermultiplexor/05-remote-servers#accounts) for API permissions and credential storage. Remote profiling also needs [SSH access to the Wings host with Docker permissions](/servermultiplexor/06-remote-profiling); connecting the panel alone does not enable profiling.
## 6. Keep Multiplexor updated
Downloaded releases enable automatic updates by default. Opening the dashboard checks when due, installs a verified newer stable release, and reopens the dashboard. Successful checks are spaced six hours apart; failed checks can retry after fifteen minutes.
Press **u** or click **CHECK FOR UPDATE** to check immediately. When a release is available, the button shows **UPDATE** and its version; select it to review and confirm installation.

Use `./multiplexor update auto off` to disable automatic updates, `update auto on` to enable them, or `update status` to inspect the setting. On Windows, use `.\multiplexor.exe`. Updates replace the application executable; worlds and workspace files stay in place. Source builds show **DEVELOPMENT BUILD** and rebuild through their launcher instead. See [all update controls](/servermultiplexor/01-installation-and-updates#executable-updates).
[All Multiplexor documentation](/servermultiplexor)