#include
using namespace std;
struct TreeNode
{
int data;
struct TreeNode* left;
struct TreeNode* right;
TreeNode(int val)
{
data = val;
left = NULL;
right = NULL;
}
};
bool helper(TreeNode* root,int A,vector &arr){
if(root==NULL){
return false;
}
arr.push_back(root->data);
if(root->data==A){
return true;
}
if(helper(root->left,A,arr) || helper(root->right,A,arr))
return true;
arr.pop_back();
return false;
}
vector rootToNodePath(TreeNode* root,int A){
vectorarr;
if(root==NULL){
return arr;
}
helper(root,A,arr);
return arr;
}
int main(){
struct TreeNode* root = new TreeNode(2);
root->left = new TreeNode(5);
root->left->left = new TreeNode(4);
root->left->left->left = new TreeNode(3);
root->left->left->right = new TreeNode(2);
root->left->right = new TreeNode(5);
root->right = new TreeNode(7);
root->right->left = new TreeNode(9);
root->right->left->right = new TreeNode(2);
root->right->left->right->right = new TreeNode(4);
root->right->left->right->left = new TreeNode(1);
root->right->left->left = new TreeNode(3);
root->right->right = new TreeNode(7);
for(auto &val: rootToNodePath(root,1)){
cout