////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2024 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include
#include
#include
namespace sf::Keyboard
{
////////////////////////////////////////////////////////////
bool isKeyPressed(Key key)
{
return priv::InputImpl::isKeyPressed(key);
}
////////////////////////////////////////////////////////////
bool isKeyPressed(Scancode code)
{
return priv::InputImpl::isKeyPressed(code);
}
////////////////////////////////////////////////////////////
Key localize(Scancode code)
{
return priv::InputImpl::localize(code);
}
////////////////////////////////////////////////////////////
Scancode delocalize(Key key)
{
return priv::InputImpl::delocalize(key);
}
////////////////////////////////////////////////////////////
String getDescription(Scancode code)
{
return priv::InputImpl::getDescription(code);
}
////////////////////////////////////////////////////////////
void setVirtualKeyboardVisible(bool visible)
{
priv::InputImpl::setVirtualKeyboardVisible(visible);
}
} // namespace sf::Keyboard