#ifndef PLATFORM_H
#define PLATFORM_H
#include
#include "Utils.h"
using namespace std;
// Platform types
enum PLATFORM_TYPE
{
PLATFORM_TYPE_WINDOWS_X86,
PLATFORM_TYPE_WINDOWS_X64,
PLATFORM_TYPE_LINUX_X86,
PLATFORM_TYPE_LINUX_X64
};
// Class used for Platform
class Platform
{
static PLATFORM_TYPE s_ePlatformType;
public:
static PLATFORM_TYPE GetPlatform();
static string GetPlatformString();
static void SetPlatform(PLATFORM_TYPE p_ePlatformType);
static void SetPlatformString(string p_sPlatformType);
};
#endif