#ifndef SRC_NODE_TIMER_H_
#define SRC_NODE_TIMER_H_
#include
#include
#include
#include
namespace node {
class Timer : ObjectWrap {
public:
static void Initialize(v8::Handle target);
protected:
static v8::Persistent constructor_template;
Timer() : ObjectWrap() {
// dummy timeout values
ev_timer_init(&watcher_, OnTimeout, 0., 1.);
watcher_.data = this;
}
~Timer();
static v8::Handle New(const v8::Arguments& args);
static v8::Handle Start(const v8::Arguments& args);
static v8::Handle Stop(const v8::Arguments& args);
static v8::Handle Again(const v8::Arguments& args);
static v8::Handle RepeatGetter(v8::Local property,
const v8::AccessorInfo& info);
static void RepeatSetter(v8::Local property,
v8::Local value,
const v8::AccessorInfo& info);
private:
static void OnTimeout(EV_P_ ev_timer *watcher, int revents);
void Stop();
ev_timer watcher_;
};
} // namespace node
#endif // SRC_NODE_TIMER_H_