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// Copyright 2009 Ryan Dahl 
#include 
#include 

namespace node {

using namespace v8;

Persistent EventEmitter::constructor_template;

static Persistent events_symbol;

void EventEmitter::Initialize(Local ctemplate) {
  HandleScope scope;

  constructor_template = Persistent::New(ctemplate);

  constructor_template->SetClassName(String::NewSymbol("EventEmitter"));

  events_symbol = NODE_PSYMBOL("_events");

  // All other prototype methods are defined in events.js
}


bool EventEmitter::Emit(Handle event, int argc, Handle argv[]) {
  HandleScope scope;
  // HandleScope not needed here because only called from one of the two
  // functions below
  Local events_v = handle_->Get(events_symbol);
  if (!events_v->IsObject()) return false;
  Local events = events_v->ToObject();

  Local listeners_v = events->Get(event);

  TryCatch try_catch;

  if (listeners_v->IsFunction()) {
    // Optimized one-listener case
    Local listener = Local::Cast(listeners_v);

    listener->Call(handle_, argc, argv);

    if (try_catch.HasCaught()) {
      FatalException(try_catch);
      return false;
    }

  } else if (listeners_v->IsArray()) {
    Local listeners = Local::Cast(listeners_v->ToObject()->Clone());

    for (uint32_t i = 0; i < listeners->Length(); i++) {
      Local listener_v = listeners->Get(i);
      if (!listener_v->IsFunction()) continue;
      Local listener = Local::Cast(listener_v);

      listener->Call(handle_, argc, argv);

      if (try_catch.HasCaught()) {
        FatalException(try_catch);
        return false;
      }
    }

  } else {
    return false;
  }

  return true;
}

}  // namespace node

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