// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT license.
using System;
using System.Threading;
namespace Microsoft.ClearScript.Util
{
internal sealed class NativeCallbackTimer : IDisposable
{
private readonly Timer timer;
private readonly INativeCallback callback;
private readonly InterlockedDisposedFlag disposedFlag = new InterlockedDisposedFlag();
public NativeCallbackTimer(int dueTime, int period, INativeCallback callback)
{
this.callback = callback;
timer = new Timer(OnTimer, null, Timeout.Infinite, Timeout.Infinite);
if ((dueTime != Timeout.Infinite) || (period != Timeout.Infinite))
{
timer.Change(dueTime, period);
}
}
public bool Change(int dueTime, int period)
{
if (!disposedFlag.IsSet())
{
bool result;
if (MiscHelpers.Try(out result, () => timer.Change(dueTime, period)))
{
return result;
}
}
return false;
}
private void OnTimer(object state)
{
if (!disposedFlag.IsSet())
{
MiscHelpers.Try(callback.Invoke);
}
}
public void Dispose()
{
if (disposedFlag.Set())
{
timer.Dispose();
callback.Dispose();
}
}
}
}