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UnrealEnginePython/android/python27/include/sliceobject.h at 20180907 · 20tab/UnrealEnginePython · GitHub
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python27
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sliceobject.h
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UnrealEnginePython
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python27
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sliceobject.h
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#ifndef
Py_SLICEOBJECT_H
#define
Py_SLICEOBJECT_H
#ifdef
__cplusplus
extern
"C"
{
#endif
/* The unique ellipsis object "..." */
PyAPI_DATA
(
PyObject
)
_Py_EllipsisObject
;
/* Don't use this directly */
#define
Py_Ellipsis
(&_Py_EllipsisObject)
/* Slice object interface */
/*
A slice object containing start, stop, and step data members (the
names are from range). After much talk with Guido, it was decided to
let these be any arbitrary python type. Py_None stands for omitted values.
*/
typedef
struct
{
PyObject_HEAD
PyObject
*
start
,
*
stop
,
*
step
;
/* not NULL */
}
PySliceObject
;
PyAPI_DATA
(
PyTypeObject
)
PySlice_Type
;
PyAPI_DATA
(
PyTypeObject
)
PyEllipsis_Type
;
#define
PySlice_Check
(
op
) (Py_TYPE(op) == &PySlice_Type)
PyAPI_FUNC
(
PyObject
*
)
PySlice_New
(
PyObject
*
start
,
PyObject
*
stop
,
PyObject
*
step
);
PyAPI_FUNC
(
PyObject
*
)
_PySlice_FromIndices
(
Py_ssize_t
start
,
Py_ssize_t
stop
);
PyAPI_FUNC
(
int
)
PySlice_GetIndices
(
PySliceObject
*
r
,
Py_ssize_t
length
,
Py_ssize_t
*
start
,
Py_ssize_t
*
stop
,
Py_ssize_t
*
step
);
PyAPI_FUNC
(
int
)
PySlice_GetIndicesEx
(
PySliceObject
*
r
,
Py_ssize_t
length
,
Py_ssize_t
*
start
,
Py_ssize_t
*
stop
,
Py_ssize_t
*
step
,
Py_ssize_t
*
slicelength
);
#ifdef
__cplusplus
}
#endif
#endif
/* !Py_SLICEOBJECT_H */
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