This is my Crash log
[2021.11.20-09.47.42:845][301]LogWindows: Error: [Callstack] 0x00007fff1bf6ac13 UE4Editor-UnrealEnginePython-0001.dll!ue_bind_pyevent() [F:\Ue4Project\UePythonTutorial\UePythonTutorial\Plugins\UnrealEnginePython-20210923\Source\UnrealEnginePython\Private\UEPyModule.cpp:4471] [2021.11.20-09.47.42:845][301]LogWindows: Error: [Callstack] 0x00007fff1bfbb1cf UE4Editor-UnrealEnginePython-0001.dll!py_ue_bind_event() [F:\Ue4Project\UePythonTutorial\UePythonTutorial\Plugins\UnrealEnginePython-20210923\Source\UnrealEnginePython\Private\UObject\UEPyObject.cpp:1760]
debug found this
FORCEINLINE TArray(const TArray& Other) { CopyToEmpty(Other.GetData(), Other.Num(), 0, 0); }
then crashed ??
How fix it?? Please help me !
find the cpp file UEPyModule.cpp, replace if (auto casted_prop = Cast<UMulticastDelegateProperty>(u_property)){...} code around line#3064 to these code:
Activity
F-DR commented on Feb 26, 2022
i has the same situation
kprimo commented on Mar 21, 2022
try this to fix the problem:
refer to #801 (comment)