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/* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
/*
Part of the Processing project - http://processing.org
Copyright (c) 2004-11 Ben Fry and Casey Reas
Copyright (c) 2001-04 Massachusetts Institute of Technology
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General
Public License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA
*/
package
processing
.
core
;
import
java
.
awt
.
Cursor
;
import
java
.
awt
.
event
.
KeyEvent
;
/**
* Numbers shared throughout processing.core.
* <P>
* An attempt is made to keep the constants as short/non-verbose
* as possible. For instance, the constant is TIFF instead of
* FILE_TYPE_TIFF. We'll do this as long as we can get away with it.
*
* @usage Web & Application
*/
public
interface
PConstants
{
static
public
final
int
X
=
0
;
static
public
final
int
Y
=
1
;
static
public
final
int
Z
=
2
;
// renderers known to processing.core
/*
// List of renderers used inside PdePreprocessor
static final StringList rendererList = new StringList(new String[] {
"JAVA2D", "JAVA2D_2X",
"P2D", "P2D_2X", "P3D", "P3D_2X", "OPENGL",
"E2D", "FX2D", "FX2D_2X", // experimental
"LWJGL.P2D", "LWJGL.P3D", // hmm
"PDF" // no DXF because that's only for beginRaw()
});
*/
static
final
String
JAVA2D
=
"processing.awt.PGraphicsJava2D"
;
static
final
String
P2D
=
"processing.opengl.PGraphics2D"
;
static
final
String
P3D
=
"processing.opengl.PGraphics3D"
;
// When will it be time to remove this?
@
Deprecated
static
final
String
OPENGL
=
P3D
;
// Experimental, higher-performance Java 2D renderer (but no pixel ops)
// static final String E2D = PGraphicsDanger2D.class.getName();
// Experimental JavaFX renderer; even better 2D performance
static
final
String
FX2D
=
"processing.javafx.PGraphicsFX2D"
;
static
final
String
PDF
=
"processing.pdf.PGraphicsPDF"
;
static
final
String
SVG
=
"processing.svg.PGraphicsSVG"
;
static
final
String
DXF
=
"processing.dxf.RawDXF"
;
// platform IDs for PApplet.platform
static
final
int
OTHER
=
0
;
static
final
int
WINDOWS
=
1
;
static
final
int
MACOSX
=
2
;
static
final
int
LINUX
=
3
;
static
final
String
[]
platformNames
= {
"other"
,
"windows"
,
"macosx"
,
"linux"
};
static
final
float
EPSILON
=
0.0001f
;
// max/min values for numbers
/**
* Same as Float.MAX_VALUE, but included for parity with MIN_VALUE,
* and to avoid teaching static methods on the first day.
*/
static
final
float
MAX_FLOAT
=
Float
.
MAX_VALUE
;
/**
* Note that Float.MIN_VALUE is the smallest <EM>positive</EM> value
* for a floating point number, not actually the minimum (negative) value
* for a float. This constant equals 0xFF7FFFFF, the smallest (farthest
* negative) value a float can have before it hits NaN.
*/
static
final
float
MIN_FLOAT
= -
Float
.
MAX_VALUE
;
/** Largest possible (positive) integer value */
static
final
int
MAX_INT
=
Integer
.
MAX_VALUE
;
/** Smallest possible (negative) integer value */
static
final
int
MIN_INT
=
Integer
.
MIN_VALUE
;
// shapes
static
public
final
int
VERTEX
=
0
;
static
public
final
int
BEZIER_VERTEX
=
1
;
static
public
final
int
QUADRATIC_VERTEX
=
2
;
static
public
final
int
CURVE_VERTEX
=
3
;
static
public
final
int
BREAK
=
4
;
@
Deprecated
static
public
final
int
QUAD_BEZIER_VERTEX
=
2
;
// should not have been exposed
// useful goodness
/**
* ( begin auto-generated from PI.xml )
*
* PI is a mathematical constant with the value 3.14159265358979323846. It
* is the ratio of the circumference of a circle to its diameter. It is
* useful in combination with the trigonometric functions <b>sin()</b> and
* <b>cos()</b>.
*
* ( end auto-generated )
* @webref constants
* @see PConstants#TWO_PI
* @see PConstants#TAU
* @see PConstants#HALF_PI
* @see PConstants#QUARTER_PI
*
*/
static
final
float
PI
= (
float
)
Math
.
PI
;
/**
* ( begin auto-generated from HALF_PI.xml )
*
* HALF_PI is a mathematical constant with the value
* 1.57079632679489661923. It is half the ratio of the circumference of a
* circle to its diameter. It is useful in combination with the
* trigonometric functions <b>sin()</b> and <b>cos()</b>.
*
* ( end auto-generated )
* @webref constants
* @see PConstants#PI
* @see PConstants#TWO_PI
* @see PConstants#TAU
* @see PConstants#QUARTER_PI
*/
static
final
float
HALF_PI
= (
float
) (
Math
.
PI
/
2.0
);
static
final
float
THIRD_PI
= (
float
) (
Math
.
PI
/
3.0
);
/**
* ( begin auto-generated from QUARTER_PI.xml )
*
* QUARTER_PI is a mathematical constant with the value 0.7853982. It is
* one quarter the ratio of the circumference of a circle to its diameter.
* It is useful in combination with the trigonometric functions
* <b>sin()</b> and <b>cos()</b>.
*
* ( end auto-generated )
* @webref constants
* @see PConstants#PI
* @see PConstants#TWO_PI
* @see PConstants#TAU
* @see PConstants#HALF_PI
*/
static
final
float
QUARTER_PI
= (
float
) (
Math
.
PI
/
4.0
);
/**
* ( begin auto-generated from TWO_PI.xml )
*
* TWO_PI is a mathematical constant with the value 6.28318530717958647693.
* It is twice the ratio of the circumference of a circle to its diameter.
* It is useful in combination with the trigonometric functions
* <b>sin()</b> and <b>cos()</b>.
*
* ( end auto-generated )
* @webref constants
* @see PConstants#PI
* @see PConstants#TAU
* @see PConstants#HALF_PI
* @see PConstants#QUARTER_PI
*/
static
final
float
TWO_PI
= (
float
) (
2.0
*
Math
.
PI
);
/**
* ( begin auto-generated from TAU.xml )
*
* TAU is an alias for TWO_PI, a mathematical constant with the value
* 6.28318530717958647693. It is twice the ratio of the circumference
* of a circle to its diameter. It is useful in combination with the
* trigonometric functions <b>sin()</b> and <b>cos()</b>.
*
* ( end auto-generated )
* @webref constants
* @see PConstants#PI
* @see PConstants#TWO_PI
* @see PConstants#HALF_PI
* @see PConstants#QUARTER_PI
*/
static
final
float
TAU
= (
float
) (
2.0
*
Math
.
PI
);
static
final
float
DEG_TO_RAD
=
PI
/
180.0f
;
static
final
float
RAD_TO_DEG
=
180.0f
/
PI
;
// angle modes
//static final int RADIANS = 0;
//static final int DEGREES = 1;
// used by split, all the standard whitespace chars
// (also includes unicode nbsp, that little bostage)
static
final
String
WHITESPACE
=
"
\t
\n
\r
\f
\u00A0
"
;
// for colors and/or images
static
final
int
RGB
=
1
;
// image & color
static
final
int
ARGB
=
2
;
// image
static
final
int
HSB
=
3
;
// color
static
final
int
ALPHA
=
4
;
// image
// static final int CMYK = 5; // image & color (someday)
// image file types
static
final
int
TIFF
=
0
;
static
final
int
TARGA
=
1
;
static
final
int
JPEG
=
2
;
static
final
int
GIF
=
3
;
// filter/convert types
static
final
int
BLUR
=
11
;
static
final
int
GRAY
=
12
;
static
final
int
INVERT
=
13
;
static
final
int
OPAQUE
=
14
;
static
final
int
POSTERIZE
=
15
;
static
final
int
THRESHOLD
=
16
;
static
final
int
ERODE
=
17
;
static
final
int
DILATE
=
18
;
// blend mode keyword definitions
// @see processing.core.PImage#blendColor(int,int,int)
public
final
static
int
REPLACE
=
0
;
public
final
static
int
BLEND
=
1
<<
0
;
public
final
static
int
ADD
=
1
<<
1
;
public
final
static
int
SUBTRACT
=
1
<<
2
;
public
final
static
int
LIGHTEST
=
1
<<
3
;
public
final
static
int
DARKEST
=
1
<<
4
;
public
final
static
int
DIFFERENCE
=
1
<<
5
;
public
final
static
int
EXCLUSION
=
1
<<
6
;
public
final
static
int
MULTIPLY
=
1
<<
7
;
public
final
static
int
SCREEN
=
1
<<
8
;
public
final
static
int
OVERLAY
=
1
<<
9
;
public
final
static
int
HARD_LIGHT
=
1
<<
10
;
public
final
static
int
SOFT_LIGHT
=
1
<<
11
;
public
final
static
int
DODGE
=
1
<<
12
;
public
final
static
int
BURN
=
1
<<
13
;
// for messages
static
final
int
CHATTER
=
0
;
static
final
int
COMPLAINT
=
1
;
static
final
int
PROBLEM
=
2
;
// types of transformation matrices
static
final
int
PROJECTION
=
0
;
static
final
int
MODELVIEW
=
1
;
// types of projection matrices
static
final
int
CUSTOM
=
0
;
// user-specified fanciness
static
final
int
ORTHOGRAPHIC
=
2
;
// 2D isometric projection
static
final
int
PERSPECTIVE
=
3
;
// perspective matrix
// shapes
// the low four bits set the variety,
// higher bits set the specific shape type
static
final
int
GROUP
=
0
;
// createShape()
static
final
int
POINT
=
2
;
// primitive
static
final
int
POINTS
=
3
;
// vertices
static
final
int
LINE
=
4
;
// primitive
static
final
int
LINES
=
5
;
// beginShape(), createShape()
static
final
int
LINE_STRIP
=
50
;
// beginShape()
static
final
int
LINE_LOOP
=
51
;
static
final
int
TRIANGLE
=
8
;
// primitive
static
final
int
TRIANGLES
=
9
;
// vertices
static
final
int
TRIANGLE_STRIP
=
10
;
// vertices
static
final
int
TRIANGLE_FAN
=
11
;
// vertices
static
final
int
QUAD
=
16
;
// primitive
static
final
int
QUADS
=
17
;
// vertices
static
final
int
QUAD_STRIP
=
18
;
// vertices
static
final
int
POLYGON
=
20
;
// in the end, probably cannot
static
final
int
PATH
=
21
;
// separate these two
static
final
int
RECT
=
30
;
// primitive
static
final
int
ELLIPSE
=
31
;
// primitive
static
final
int
ARC
=
32
;
// primitive
static
final
int
SPHERE
=
40
;
// primitive
static
final
int
BOX
=
41
;
// primitive
// static public final int POINT_SPRITES = 52;
// static public final int NON_STROKED_SHAPE = 60;
// static public final int STROKED_SHAPE = 61;
// shape closing modes
static
final
int
OPEN
=
1
;
static
final
int
CLOSE
=
2
;
// shape drawing modes
/** Draw mode convention to use (x, y) to (width, height) */
static
final
int
CORNER
=
0
;
/** Draw mode convention to use (x1, y1) to (x2, y2) coordinates */
static
final
int
CORNERS
=
1
;
/** Draw mode from the center, and using the radius */
static
final
int
RADIUS
=
2
;
/**
* Draw from the center, using second pair of values as the diameter.
* Formerly called CENTER_DIAMETER in alpha releases.
*/
static
final
int
CENTER
=
3
;
/**
* Synonym for the CENTER constant. Draw from the center,
* using second pair of values as the diameter.
*/
static
final
int
DIAMETER
=
3
;
// arc drawing modes
//static final int OPEN = 1; // shared
static
final
int
CHORD
=
2
;
static
final
int
PIE
=
3
;
// vertically alignment modes for text
/** Default vertical alignment for text placement */
static
final
int
BASELINE
=
0
;
/** Align text to the top */
static
final
int
TOP
=
101
;
/** Align text from the bottom, using the baseline. */
static
final
int
BOTTOM
=
102
;
// uv texture orientation modes
/** texture coordinates in 0..1 range */
static
final
int
NORMAL
=
1
;
/** texture coordinates based on image width/height */
static
final
int
IMAGE
=
2
;
// texture wrapping modes
/** textures are clamped to their edges */
public
static
final
int
CLAMP
=
0
;
/** textures wrap around when uv values go outside 0..1 range */
public
static
final
int
REPEAT
=
1
;
// text placement modes
/**
* textMode(MODEL) is the default, meaning that characters
* will be affected by transformations like any other shapes.
* <p/>
* Changed value in 0093 to not interfere with LEFT, CENTER, and RIGHT.
*/
static
final
int
MODEL
=
4
;
/**
* textMode(SHAPE) draws text using the the glyph outlines of
* individual characters rather than as textures. If the outlines are
* not available, then textMode(SHAPE) will be ignored and textMode(MODEL)
* will be used instead. For this reason, be sure to call textMode()
* <EM>after</EM> calling textFont().
* <p/>
* Currently, textMode(SHAPE) is only supported by OPENGL mode.
* It also requires Java 1.2 or higher (OPENGL requires 1.4 anyway)
*/
static
final
int
SHAPE
=
5
;
// text alignment modes
// are inherited from LEFT, CENTER, RIGHT
// stroke modes
static
final
int
SQUARE
=
1
<<
0
;
// called 'butt' in the svg spec
static
final
int
ROUND
=
1
<<
1
;
static
final
int
PROJECT
=
1
<<
2
;
// called 'square' in the svg spec
static
final
int
MITER
=
1
<<
3
;
static
final
int
BEVEL
=
1
<<
5
;
// lighting
static
final
int
AMBIENT
=
0
;
static
final
int
DIRECTIONAL
=
1
;
//static final int POINT = 2; // shared with shape feature
static
final
int
SPOT
=
3
;
// key constants
// only including the most-used of these guys
// if people need more esoteric keys, they can learn about
// the esoteric java KeyEvent api and of virtual keys
// both key and keyCode will equal these values
// for 0125, these were changed to 'char' values, because they
// can be upgraded to ints automatically by Java, but having them
// as ints prevented split(blah, TAB) from working
static
final
char
BACKSPACE
=
8
;
static
final
char
TAB
=
9
;
static
final
char
ENTER
=
10
;
static
final
char
RETURN
=
13
;
static
final
char
ESC
=
27
;
static
final
char
DELETE
=
127
;
// i.e. if ((key == CODED) && (keyCode == UP))
static
final
int
CODED
=
0xffff
;
// key will be CODED and keyCode will be this value
static
final
int
UP
=
KeyEvent
.
VK_UP
;
static
final
int
DOWN
=
KeyEvent
.
VK_DOWN
;
static
final
int
LEFT
=
KeyEvent
.
VK_LEFT
;
static
final
int
RIGHT
=
KeyEvent
.
VK_RIGHT
;
// key will be CODED and keyCode will be this value
static
final
int
ALT
=
KeyEvent
.
VK_ALT
;
static
final
int
CONTROL
=
KeyEvent
.
VK_CONTROL
;
static
final
int
SHIFT
=
KeyEvent
.
VK_SHIFT
;
// orientations (only used on Android, ignored on desktop)
/** Screen orientation constant for portrait (the hamburger way). */
static
final
int
PORTRAIT
=
1
;
/** Screen orientation constant for landscape (the hot dog way). */
static
final
int
LANDSCAPE
=
2
;
/** Use with fullScreen() to indicate all available displays. */
static
final
int
SPAN
=
0
;
// cursor types
static
final
int
ARROW
=
Cursor
.
DEFAULT_CURSOR
;
static
final
int
CROSS
=
Cursor
.
CROSSHAIR_CURSOR
;
static
final
int
HAND
=
Cursor
.
HAND_CURSOR
;
static
final
int
MOVE
=
Cursor
.
MOVE_CURSOR
;
static
final
int
TEXT
=
Cursor
.
TEXT_CURSOR
;
static
final
int
WAIT
=
Cursor
.
WAIT_CURSOR
;
// hints - hint values are positive for the alternate version,
// negative of the same value returns to the normal/default state
@
Deprecated
static
final
int
ENABLE_NATIVE_FONTS
=
1
;
@
Deprecated
static
final
int
DISABLE_NATIVE_FONTS
= -
1
;
static
final
int
DISABLE_DEPTH_TEST
=
2
;
static
final
int
ENABLE_DEPTH_TEST
= -
2
;
static
final
int
ENABLE_DEPTH_SORT
=
3
;
static
final
int
DISABLE_DEPTH_SORT
= -
3
;
static
final
int
DISABLE_OPENGL_ERRORS
=
4
;
static
final
int
ENABLE_OPENGL_ERRORS
= -
4
;
static
final
int
DISABLE_DEPTH_MASK
=
5
;
static
final
int
ENABLE_DEPTH_MASK
= -
5
;
static
final
int
DISABLE_OPTIMIZED_STROKE
=
6
;
static
final
int
ENABLE_OPTIMIZED_STROKE
= -
6
;
static
final
int
ENABLE_STROKE_PERSPECTIVE
=
7
;
static
final
int
DISABLE_STROKE_PERSPECTIVE
= -
7
;
static
final
int
DISABLE_TEXTURE_MIPMAPS
=
8
;
static
final
int
ENABLE_TEXTURE_MIPMAPS
= -
8
;
static
final
int
ENABLE_STROKE_PURE
=
9
;
static
final
int
DISABLE_STROKE_PURE
= -
9
;
static
final
int
ENABLE_BUFFER_READING
=
10
;
static
final
int
DISABLE_BUFFER_READING
= -
10
;
static
final
int
DISABLE_KEY_REPEAT
=
11
;
static
final
int
ENABLE_KEY_REPEAT
= -
11
;
static
final
int
DISABLE_ASYNC_SAVEFRAME
=
12
;
static
final
int
ENABLE_ASYNC_SAVEFRAME
= -
12
;
static
final
int
HINT_COUNT
=
13
;
}
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