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processing/core/src/processing/core/PShapeOBJ.java at master · 2php/processing · GitHub
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processing
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core
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PShapeOBJ.java
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package
processing
.
core
;
import
java
.
io
.
BufferedReader
;
import
java
.
io
.
File
;
import
java
.
util
.
ArrayList
;
import
java
.
util
.
HashMap
;
import
java
.
util
.
Map
;
/**
* This class is not part of the Processing API and should not be used
* directly. Instead, use loadShape() and methods like it, which will make
* use of this class. Using this class directly will cause your code to break
* when combined with future versions of Processing.
* <p>
* OBJ loading implemented using code from Saito's OBJLoader library:
* http://code.google.com/p/saitoobjloader/
* and OBJReader from Ahmet Kizilay
* http://www.openprocessing.org/visuals/?visualID=191
*
*/
public
class
PShapeOBJ
extends
PShape
{
/**
* Initializes a new OBJ Object with the given filename.
*/
public
PShapeOBJ
(
PApplet
parent
,
String
filename
) {
this
(
parent
,
parent
.
createReader
(
filename
),
getBasePath
(
parent
,
filename
));
}
public
PShapeOBJ
(
PApplet
parent
,
BufferedReader
reader
) {
this
(
parent
,
reader
,
""
);
}
public
PShapeOBJ
(
PApplet
parent
,
BufferedReader
reader
,
String
basePath
) {
ArrayList
<
OBJFace
>
faces
=
new
ArrayList
<
OBJFace
>();
ArrayList
<
OBJMaterial
>
materials
=
new
ArrayList
<
OBJMaterial
>();
ArrayList
<
PVector
>
coords
=
new
ArrayList
<
PVector
>();
ArrayList
<
PVector
>
normals
=
new
ArrayList
<
PVector
>();
ArrayList
<
PVector
>
texcoords
=
new
ArrayList
<
PVector
>();
parseOBJ
(
parent
,
basePath
,
reader
,
faces
,
materials
,
coords
,
normals
,
texcoords
);
// The OBJ geometry is stored with each face in a separate child shape.
parent
=
null
;
family
=
GROUP
;
addChildren
(
faces
,
materials
,
coords
,
normals
,
texcoords
);
}
protected
PShapeOBJ
(
OBJFace
face
,
OBJMaterial
mtl
,
ArrayList
<
PVector
>
coords
,
ArrayList
<
PVector
>
normals
,
ArrayList
<
PVector
>
texcoords
) {
family
=
GEOMETRY
;
if
(
face
.
vertIdx
.
size
() ==
3
) {
kind
=
TRIANGLES
;
}
else
if
(
face
.
vertIdx
.
size
() ==
4
) {
kind
=
QUADS
;
}
else
{
kind
=
POLYGON
;
}
stroke
=
false
;
fill
=
true
;
// Setting material properties for the new face
fillColor
=
rgbaValue
(
mtl
.
kd
);
ambientColor
=
rgbaValue
(
mtl
.
ka
);
specularColor
=
rgbaValue
(
mtl
.
ks
);
shininess
=
mtl
.
ns
;
if
(
mtl
.
kdMap
!=
null
) {
// If current material is textured, then tinting the texture using the
// diffuse color.
tintColor
=
rgbaValue
(
mtl
.
kd
,
mtl
.
d
);
}
vertexCount
=
face
.
vertIdx
.
size
();
vertices
=
new
float
[
vertexCount
][
12
];
for
(
int
j
=
0
;
j
<
face
.
vertIdx
.
size
();
j
++){
int
vertIdx
,
normIdx
,
texIdx
;
PVector
vert
,
norms
,
tex
;
vert
=
norms
=
tex
=
null
;
vertIdx
=
face
.
vertIdx
.
get
(
j
).
intValue
() -
1
;
vert
=
coords
.
get
(
vertIdx
);
if
(
j
<
face
.
normIdx
.
size
()) {
normIdx
=
face
.
normIdx
.
get
(
j
).
intValue
() -
1
;
if
(-
1
<
normIdx
) {
norms
=
normals
.
get
(
normIdx
);
}
}
if
(
j
<
face
.
texIdx
.
size
()) {
texIdx
=
face
.
texIdx
.
get
(
j
).
intValue
() -
1
;
if
(-
1
<
texIdx
) {
tex
=
texcoords
.
get
(
texIdx
);
}
}
vertices
[
j
][
X
] =
vert
.
x
;
vertices
[
j
][
Y
] =
vert
.
y
;
vertices
[
j
][
Z
] =
vert
.
z
;
vertices
[
j
][
PGraphics
.
R
] =
mtl
.
kd
.
x
;
vertices
[
j
][
PGraphics
.
G
] =
mtl
.
kd
.
y
;
vertices
[
j
][
PGraphics
.
B
] =
mtl
.
kd
.
z
;
vertices
[
j
][
PGraphics
.
A
] =
1
;
if
(
norms
!=
null
) {
vertices
[
j
][
PGraphics
.
NX
] =
norms
.
x
;
vertices
[
j
][
PGraphics
.
NY
] =
norms
.
y
;
vertices
[
j
][
PGraphics
.
NZ
] =
norms
.
z
;
}
if
(
tex
!=
null
) {
vertices
[
j
][
PGraphics
.
U
] =
tex
.
x
;
vertices
[
j
][
PGraphics
.
V
] =
tex
.
y
;
}
if
(
mtl
!=
null
&&
mtl
.
kdMap
!=
null
) {
image
=
mtl
.
kdMap
;
}
}
}
protected
void
addChildren
(
ArrayList
<
OBJFace
>
faces
,
ArrayList
<
OBJMaterial
>
materials
,
ArrayList
<
PVector
>
coords
,
ArrayList
<
PVector
>
normals
,
ArrayList
<
PVector
>
texcoords
) {
int
mtlIdxCur
= -
1
;
OBJMaterial
mtl
=
null
;
for
(
int
i
=
0
;
i
<
faces
.
size
();
i
++) {
OBJFace
face
=
faces
.
get
(
i
);
// Getting current material.
if
(
mtlIdxCur
!=
face
.
matIdx
||
face
.
matIdx
== -
1
) {
// To make sure that at least we get the default material
mtlIdxCur
=
PApplet
.
max
(
0
,
face
.
matIdx
);
mtl
=
materials
.
get
(
mtlIdxCur
);
}
// Creating child shape for current face.
PShape
child
=
new
PShapeOBJ
(
face
,
mtl
,
coords
,
normals
,
texcoords
);
addChild
(
child
);
}
}
static
protected
void
parseOBJ
(
PApplet
parent
,
String
path
,
BufferedReader
reader
,
ArrayList
<
OBJFace
>
faces
,
ArrayList
<
OBJMaterial
>
materials
,
ArrayList
<
PVector
>
coords
,
ArrayList
<
PVector
>
normals
,
ArrayList
<
PVector
>
texcoords
) {
Map
<
String
,
Integer
>
mtlTable
=
new
HashMap
<
String
,
Integer
>();
int
mtlIdxCur
= -
1
;
boolean
readv
,
readvn
,
readvt
;
try
{
readv
=
readvn
=
readvt
=
false
;
String
line
;
String
gname
=
"object"
;
while
((
line
=
reader
.
readLine
()) !=
null
) {
// Parse the line.
line
=
line
.
trim
();
if
(
line
.
equals
(
""
) ||
line
.
indexOf
(
'#'
) ==
0
) {
// Empty line of comment, ignore line
continue
;
}
// The below patch/hack comes from Carlos Tomas Marti and is a
// fix for single backslashes in Rhino obj files
// BEGINNING OF RHINO OBJ FILES HACK
// Statements can be broken in multiple lines using '\' at the
// end of a line.
// In regular expressions, the backslash is also an escape
// character.
// The regular expression \\ matches a single backslash. This
// regular expression as a Java string, becomes "\\\\".
// That's right: 4 backslashes to match a single one.
while
(
line
.
contains
(
"
\\
"
)) {
line
=
line
.
split
(
"
\\
\\
"
)[
0
];
final
String
s
=
reader
.
readLine
();
if
(
s
!=
null
)
line
+=
s
;
}
// END OF RHINO OBJ FILES HACK
String
[]
parts
=
line
.
split
(
"
\\
s+"
);
// if not a blank line, process the line.
if
(
parts
.
length
>
0
) {
if
(
parts
[
0
].
equals
(
"v"
)) {
// vertex
PVector
tempv
=
new
PVector
(
Float
.
valueOf
(
parts
[
1
]).
floatValue
(),
Float
.
valueOf
(
parts
[
2
]).
floatValue
(),
Float
.
valueOf
(
parts
[
3
]).
floatValue
());
coords
.
add
(
tempv
);
readv
=
true
;
}
else
if
(
parts
[
0
].
equals
(
"vn"
)) {
// normal
PVector
tempn
=
new
PVector
(
Float
.
valueOf
(
parts
[
1
]).
floatValue
(),
Float
.
valueOf
(
parts
[
2
]).
floatValue
(),
Float
.
valueOf
(
parts
[
3
]).
floatValue
());
normals
.
add
(
tempn
);
readvn
=
true
;
}
else
if
(
parts
[
0
].
equals
(
"vt"
)) {
// uv, inverting v to take into account Processing's inverted Y axis
// with respect to OpenGL.
PVector
tempv
=
new
PVector
(
Float
.
valueOf
(
parts
[
1
]).
floatValue
(),
1
-
Float
.
valueOf
(
parts
[
2
]).
floatValue
());
texcoords
.
add
(
tempv
);
readvt
=
true
;
}
else
if
(
parts
[
0
].
equals
(
"o"
)) {
// Object name is ignored, for now.
}
else
if
(
parts
[
0
].
equals
(
"mtllib"
)) {
if
(
parts
[
1
] !=
null
) {
String
fn
=
parts
[
1
];
if
(
fn
.
indexOf
(
File
.
separator
) == -
1
&& !
path
.
equals
(
""
)) {
// Relative file name, adding the base path.
fn
=
path
+
File
.
separator
+
fn
;
}
BufferedReader
mreader
=
parent
.
createReader
(
fn
);
if
(
mreader
!=
null
) {
parseMTL
(
parent
,
fn
,
path
,
mreader
,
materials
,
mtlTable
);
mreader
.
close
();
}
}
}
else
if
(
parts
[
0
].
equals
(
"g"
)) {
gname
=
1
<
parts
.
length
?
parts
[
1
] :
""
;
}
else
if
(
parts
[
0
].
equals
(
"usemtl"
)) {
// Getting index of current active material (will be applied on
// all subsequent faces).
if
(
parts
[
1
] !=
null
) {
String
mtlname
=
parts
[
1
];
if
(
mtlTable
.
containsKey
(
mtlname
)) {
Integer
tempInt
=
mtlTable
.
get
(
mtlname
);
mtlIdxCur
=
tempInt
.
intValue
();
}
else
{
mtlIdxCur
= -
1
;
}
}
}
else
if
(
parts
[
0
].
equals
(
"f"
)) {
// Face setting
OBJFace
face
=
new
OBJFace
();
face
.
matIdx
=
mtlIdxCur
;
face
.
name
=
gname
;
for
(
int
i
=
1
;
i
<
parts
.
length
;
i
++) {
String
seg
=
parts
[
i
];
if
(
seg
.
indexOf
(
"/"
) >
0
) {
String
[]
forder
=
seg
.
split
(
"/"
);
if
(
forder
.
length
>
2
) {
// Getting vertex and texture and normal indexes.
if
(
forder
[
0
].
length
() >
0
&&
readv
) {
face
.
vertIdx
.
add
(
Integer
.
valueOf
(
forder
[
0
]));
}
if
(
forder
[
1
].
length
() >
0
&&
readvt
) {
face
.
texIdx
.
add
(
Integer
.
valueOf
(
forder
[
1
]));
}
if
(
forder
[
2
].
length
() >
0
&&
readvn
) {
face
.
normIdx
.
add
(
Integer
.
valueOf
(
forder
[
2
]));
}
}
else
if
(
forder
.
length
>
1
) {
// Getting vertex and texture/normal indexes.
if
(
forder
[
0
].
length
() >
0
&&
readv
) {
face
.
vertIdx
.
add
(
Integer
.
valueOf
(
forder
[
0
]));
}
if
(
forder
[
1
].
length
() >
0
) {
if
(
readvt
) {
face
.
texIdx
.
add
(
Integer
.
valueOf
(
forder
[
1
]));
}
else
if
(
readvn
) {
face
.
normIdx
.
add
(
Integer
.
valueOf
(
forder
[
1
]));
}
}
}
else
if
(
forder
.
length
>
0
) {
// Getting vertex index only.
if
(
forder
[
0
].
length
() >
0
&&
readv
) {
face
.
vertIdx
.
add
(
Integer
.
valueOf
(
forder
[
0
]));
}
}
}
else
{
// Getting vertex index only.
if
(
seg
.
length
() >
0
&&
readv
) {
face
.
vertIdx
.
add
(
Integer
.
valueOf
(
seg
));
}
}
}
faces
.
add
(
face
);
}
}
}
if
(
materials
.
size
() ==
0
) {
// No materials definition so far. Adding one default material.
OBJMaterial
defMtl
=
new
OBJMaterial
();
materials
.
add
(
defMtl
);
}
}
catch
(
Exception
e
) {
e
.
printStackTrace
();
}
}
static
protected
void
parseMTL
(
PApplet
parent
,
String
mtlfn
,
String
path
,
BufferedReader
reader
,
ArrayList
<
OBJMaterial
>
materials
,
Map
<
String
,
Integer
>
materialsHash
) {
try
{
String
line
;
OBJMaterial
currentMtl
=
null
;
while
((
line
=
reader
.
readLine
()) !=
null
) {
// Parse the line
line
=
line
.
trim
();
String
parts
[] =
line
.
split
(
"
\\
s+"
);
if
(
parts
.
length
>
0
) {
// Extract the material data.
if
(
parts
[
0
].
equals
(
"newmtl"
)) {
// Starting new material.
String
mtlname
=
parts
[
1
];
currentMtl
=
addMaterial
(
mtlname
,
materials
,
materialsHash
);
}
else
{
if
(
currentMtl
==
null
) {
currentMtl
=
addMaterial
(
"material"
+
materials
.
size
(),
materials
,
materialsHash
);
}
if
(
parts
[
0
].
equals
(
"map_Kd"
) &&
parts
.
length
>
1
) {
// Loading texture map.
String
texname
=
parts
[
1
];
if
(
texname
.
indexOf
(
File
.
separator
) == -
1
&& !
path
.
equals
(
""
)) {
// Relative file name, adding the base path.
texname
=
path
+
File
.
separator
+
texname
;
}
File
file
=
new
File
(
parent
.
dataPath
(
texname
));
if
(
file
.
exists
()) {
currentMtl
.
kdMap
=
parent
.
loadImage
(
texname
);
}
else
{
System
.
err
.
println
(
"The texture map
\"
"
+
texname
+
"
\"
"
+
"in the materials definition file
\"
"
+
mtlfn
+
"
\"
"
+
"is missing or inaccessible, make sure "
+
"the URL is valid or that the file has been "
+
"added to your sketch and is readable."
);
}
}
else
if
(
parts
[
0
].
equals
(
"Ka"
) &&
parts
.
length
>
3
) {
// The ambient color of the material
currentMtl
.
ka
.
x
=
Float
.
valueOf
(
parts
[
1
]).
floatValue
();
currentMtl
.
ka
.
y
=
Float
.
valueOf
(
parts
[
2
]).
floatValue
();
currentMtl
.
ka
.
z
=
Float
.
valueOf
(
parts
[
3
]).
floatValue
();
}
else
if
(
parts
[
0
].
equals
(
"Kd"
) &&
parts
.
length
>
3
) {
// The diffuse color of the material
currentMtl
.
kd
.
x
=
Float
.
valueOf
(
parts
[
1
]).
floatValue
();
currentMtl
.
kd
.
y
=
Float
.
valueOf
(
parts
[
2
]).
floatValue
();
currentMtl
.
kd
.
z
=
Float
.
valueOf
(
parts
[
3
]).
floatValue
();
}
else
if
(
parts
[
0
].
equals
(
"Ks"
) &&
parts
.
length
>
3
) {
// The specular color weighted by the specular coefficient
currentMtl
.
ks
.
x
=
Float
.
valueOf
(
parts
[
1
]).
floatValue
();
currentMtl
.
ks
.
y
=
Float
.
valueOf
(
parts
[
2
]).
floatValue
();
currentMtl
.
ks
.
z
=
Float
.
valueOf
(
parts
[
3
]).
floatValue
();
}
else
if
((
parts
[
0
].
equals
(
"d"
) ||
parts
[
0
].
equals
(
"Tr"
)) &&
parts
.
length
>
1
) {
// Reading the alpha transparency.
currentMtl
.
d
=
Float
.
valueOf
(
parts
[
1
]).
floatValue
();
}
else
if
(
parts
[
0
].
equals
(
"Ns"
) &&
parts
.
length
>
1
) {
// The specular component of the Phong shading model
currentMtl
.
ns
=
Float
.
valueOf
(
parts
[
1
]).
floatValue
();
}
}
}
}
}
catch
(
Exception
e
) {
e
.
printStackTrace
();
}
}
protected
static
OBJMaterial
addMaterial
(
String
mtlname
,
ArrayList
<
OBJMaterial
>
materials
,
Map
<
String
,
Integer
>
materialsHash
) {
OBJMaterial
currentMtl
=
new
OBJMaterial
(
mtlname
);
materialsHash
.
put
(
mtlname
,
Integer
.
valueOf
(
materials
.
size
()));
materials
.
add
(
currentMtl
);
return
currentMtl
;
}
protected
static
int
rgbaValue
(
PVector
color
) {
return
0xFF000000
| ((
int
)(
color
.
x
*
255
) <<
16
) |
((
int
)(
color
.
y
*
255
) <<
8
) |
(
int
)(
color
.
z
*
255
);
}
protected
static
int
rgbaValue
(
PVector
color
,
float
alpha
) {
return
((
int
)(
alpha
*
255
) <<
24
) |
((
int
)(
color
.
x
*
255
) <<
16
) |
((
int
)(
color
.
y
*
255
) <<
8
) |
(
int
)(
color
.
z
*
255
);
}
// Stores a face from an OBJ file
static
protected
class
OBJFace
{
ArrayList
<
Integer
>
vertIdx
;
ArrayList
<
Integer
>
texIdx
;
ArrayList
<
Integer
>
normIdx
;
int
matIdx
;
String
name
;
OBJFace
() {
vertIdx
=
new
ArrayList
<
Integer
>();
texIdx
=
new
ArrayList
<
Integer
>();
normIdx
=
new
ArrayList
<
Integer
>();
matIdx
= -
1
;
name
=
""
;
}
}
static
protected
String
getBasePath
(
PApplet
parent
,
String
filename
) {
// Obtaining the path
File
file
=
new
File
(
parent
.
dataPath
(
filename
));
if
(!
file
.
exists
()) {
file
=
parent
.
sketchFile
(
filename
);
}
String
absolutePath
=
file
.
getAbsolutePath
();
return
absolutePath
.
substring
(
0
,
absolutePath
.
lastIndexOf
(
File
.
separator
));
}
// Stores a material defined in an MTL file.
static
protected
class
OBJMaterial
{
String
name
;
PVector
ka
;
PVector
kd
;
PVector
ks
;
float
d
;
float
ns
;
PImage
kdMap
;
OBJMaterial
() {
this
(
"default"
);
}
OBJMaterial
(
String
name
) {
this
.
name
=
name
;
ka
=
new
PVector
(
0.5f
,
0.5f
,
0.5f
);
kd
=
new
PVector
(
0.5f
,
0.5f
,
0.5f
);
ks
=
new
PVector
(
0.5f
,
0.5f
,
0.5f
);
d
=
1.0f
;
ns
=
0.0f
;
kdMap
=
null
;
}
}
}
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