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processing/core/src/processing/opengl/PGraphics2D.java at master · 2php/processing · GitHub
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PGraphics2D.java
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/* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
/*
Part of the Processing project - http://processing.org
Copyright (c) 2012-15 The Processing Foundation
Copyright (c) 2004-12 Ben Fry and Casey Reas
Copyright (c) 2001-04 Massachusetts Institute of Technology
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation, version 2.1.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General
Public License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA
*/
package
processing
.
opengl
;
import
processing
.
core
.
PGraphics
;
import
processing
.
core
.
PMatrix3D
;
import
processing
.
core
.
PShape
;
import
processing
.
core
.
PShapeSVG
;
public
class
PGraphics2D
extends
PGraphicsOpenGL
{
public
PGraphics2D
() {
super
();
}
//////////////////////////////////////////////////////////////
// RENDERER SUPPORT QUERIES
@
Override
public
boolean
is2D
() {
return
true
;
}
@
Override
public
boolean
is3D
() {
return
false
;
}
//////////////////////////////////////////////////////////////
// HINTS
@
Override
public
void
hint
(
int
which
) {
if
(
which
==
ENABLE_STROKE_PERSPECTIVE
) {
showWarning
(
"Strokes cannot be perspective-corrected in 2D."
);
return
;
}
super
.
hint
(
which
);
}
//////////////////////////////////////////////////////////////
// PROJECTION
@
Override
public
void
ortho
() {
showMethodWarning
(
"ortho"
);
}
@
Override
public
void
ortho
(
float
left
,
float
right
,
float
bottom
,
float
top
) {
showMethodWarning
(
"ortho"
);
}
@
Override
public
void
ortho
(
float
left
,
float
right
,
float
bottom
,
float
top
,
float
near
,
float
far
) {
showMethodWarning
(
"ortho"
);
}
@
Override
public
void
perspective
() {
showMethodWarning
(
"perspective"
);
}
@
Override
public
void
perspective
(
float
fov
,
float
aspect
,
float
zNear
,
float
zFar
) {
showMethodWarning
(
"perspective"
);
}
@
Override
public
void
frustum
(
float
left
,
float
right
,
float
bottom
,
float
top
,
float
znear
,
float
zfar
) {
showMethodWarning
(
"frustum"
);
}
@
Override
protected
void
defaultPerspective
() {
super
.
ortho
(
0
,
width
, -
height
,
0
, -
1
, +
1
);
}
//////////////////////////////////////////////////////////////
// CAMERA
@
Override
public
void
beginCamera
() {
showMethodWarning
(
"beginCamera"
);
}
@
Override
public
void
endCamera
() {
showMethodWarning
(
"endCamera"
);
}
@
Override
public
void
camera
() {
showMethodWarning
(
"camera"
);
}
@
Override
public
void
camera
(
float
eyeX
,
float
eyeY
,
float
eyeZ
,
float
centerX
,
float
centerY
,
float
centerZ
,
float
upX
,
float
upY
,
float
upZ
) {
showMethodWarning
(
"camera"
);
}
@
Override
protected
void
defaultCamera
() {
eyeDist
=
1
;
resetMatrix
();
}
//////////////////////////////////////////////////////////////
// MATRIX MORE!
@
Override
protected
void
begin2D
() {
pushProjection
();
defaultPerspective
();
pushMatrix
();
defaultCamera
();
}
@
Override
protected
void
end2D
() {
popMatrix
();
popProjection
();
}
//////////////////////////////////////////////////////////////
// SHAPE
@
Override
public
void
shape
(
PShape
shape
) {
if
(
shape
.
is2D
()) {
super
.
shape
(
shape
);
}
else
{
showWarning
(
"The shape object is not 2D, cannot be displayed with "
+
"this renderer"
);
}
}
@
Override
public
void
shape
(
PShape
shape
,
float
x
,
float
y
) {
if
(
shape
.
is2D
()) {
super
.
shape
(
shape
,
x
,
y
);
}
else
{
showWarning
(
"The shape object is not 2D, cannot be displayed with "
+
"this renderer"
);
}
}
@
Override
public
void
shape
(
PShape
shape
,
float
a
,
float
b
,
float
c
,
float
d
) {
if
(
shape
.
is2D
()) {
super
.
shape
(
shape
,
a
,
b
,
c
,
d
);
}
else
{
showWarning
(
"The shape object is not 2D, cannot be displayed with "
+
"this renderer"
);
}
}
@
Override
public
void
shape
(
PShape
shape
,
float
x
,
float
y
,
float
z
) {
showDepthWarningXYZ
(
"shape"
);
}
@
Override
public
void
shape
(
PShape
shape
,
float
x
,
float
y
,
float
z
,
float
c
,
float
d
,
float
e
) {
showDepthWarningXYZ
(
"shape"
);
}
//////////////////////////////////////////////////////////////
// SHAPE I/O
static
protected
boolean
isSupportedExtension
(
String
extension
) {
return
extension
.
equals
(
"svg"
) ||
extension
.
equals
(
"svgz"
);
}
static
protected
PShape
loadShapeImpl
(
PGraphics
pg
,
String
filename
,
String
extension
) {
if
(
extension
.
equals
(
"svg"
) ||
extension
.
equals
(
"svgz"
)) {
PShapeSVG
svg
=
new
PShapeSVG
(
pg
.
parent
.
loadXML
(
filename
));
return
PShapeOpenGL
.
createShape
((
PGraphicsOpenGL
)
pg
,
svg
);
}
return
null
;
}
//////////////////////////////////////////////////////////////
// SHAPE CREATION
// @Override
// protected PShape createShapeFamily(int type) {
// return new PShapeOpenGL(this, type);
// }
//
//
// @Override
// protected PShape createShapePrimitive(int kind, float... p) {
// return new PShapeOpenGL(this, kind, p);
// }
/*
@Override
public PShape createShape(PShape source) {
return PShapeOpenGL.createShape2D(this, source);
}
@Override
public PShape createShape() {
return createShape(PShape.GEOMETRY);
}
@Override
public PShape createShape(int type) {
return createShapeImpl(this, type);
}
@Override
public PShape createShape(int kind, float... p) {
return createShapeImpl(this, kind, p);
}
static protected PShapeOpenGL createShapeImpl(PGraphicsOpenGL pg, int type) {
PShapeOpenGL shape = null;
if (type == PConstants.GROUP) {
shape = new PShapeOpenGL(pg, PConstants.GROUP);
} else if (type == PShape.PATH) {
shape = new PShapeOpenGL(pg, PShape.PATH);
} else if (type == PShape.GEOMETRY) {
shape = new PShapeOpenGL(pg, PShape.GEOMETRY);
}
shape.set3D(false);
return shape;
}
static protected PShapeOpenGL createShapeImpl(PGraphicsOpenGL pg,
int kind, float... p) {
PShapeOpenGL shape = null;
int len = p.length;
if (kind == POINT) {
if (len != 2) {
showWarning("Wrong number of parameters");
return null;
}
shape = new PShapeOpenGL(pg, PShape.PRIMITIVE);
shape.setKind(POINT);
} else if (kind == LINE) {
if (len != 4) {
showWarning("Wrong number of parameters");
return null;
}
shape = new PShapeOpenGL(pg, PShape.PRIMITIVE);
shape.setKind(LINE);
} else if (kind == TRIANGLE) {
if (len != 6) {
showWarning("Wrong number of parameters");
return null;
}
shape = new PShapeOpenGL(pg, PShape.PRIMITIVE);
shape.setKind(TRIANGLE);
} else if (kind == QUAD) {
if (len != 8) {
showWarning("Wrong number of parameters");
return null;
}
shape = new PShapeOpenGL(pg, PShape.PRIMITIVE);
shape.setKind(QUAD);
} else if (kind == RECT) {
if (len != 4 && len != 5 && len != 8 && len != 9) {
showWarning("Wrong number of parameters");
return null;
}
shape = new PShapeOpenGL(pg, PShape.PRIMITIVE);
shape.setKind(RECT);
} else if (kind == ELLIPSE) {
if (len != 4 && len != 5) {
showWarning("Wrong number of parameters");
return null;
}
shape = new PShapeOpenGL(pg, PShape.PRIMITIVE);
shape.setKind(ELLIPSE);
} else if (kind == ARC) {
if (len != 6 && len != 7) {
showWarning("Wrong number of parameters");
return null;
}
shape = new PShapeOpenGL(pg, PShape.PRIMITIVE);
shape.setKind(ARC);
} else if (kind == BOX) {
showWarning("Primitive not supported in 2D");
} else if (kind == SPHERE) {
showWarning("Primitive not supported in 2D");
} else {
showWarning("Unrecognized primitive type");
}
if (shape != null) {
shape.setParams(p);
}
shape.set3D(false);
return shape;
}
*/
//////////////////////////////////////////////////////////////
// BEZIER VERTICES
@
Override
public
void
bezierVertex
(
float
x2
,
float
y2
,
float
z2
,
float
x3
,
float
y3
,
float
z3
,
float
x4
,
float
y4
,
float
z4
) {
showDepthWarningXYZ
(
"bezierVertex"
);
}
//////////////////////////////////////////////////////////////
// QUADRATIC BEZIER VERTICES
@
Override
public
void
quadraticVertex
(
float
x2
,
float
y2
,
float
z2
,
float
x4
,
float
y4
,
float
z4
) {
showDepthWarningXYZ
(
"quadVertex"
);
}
//////////////////////////////////////////////////////////////
// CURVE VERTICES
@
Override
public
void
curveVertex
(
float
x
,
float
y
,
float
z
) {
showDepthWarningXYZ
(
"curveVertex"
);
}
//////////////////////////////////////////////////////////////
// BOX
@
Override
public
void
box
(
float
w
,
float
h
,
float
d
) {
showMethodWarning
(
"box"
);
}
//////////////////////////////////////////////////////////////
// SPHERE
@
Override
public
void
sphere
(
float
r
) {
showMethodWarning
(
"sphere"
);
}
//////////////////////////////////////////////////////////////
// VERTEX SHAPES
@
Override
public
void
vertex
(
float
x
,
float
y
,
float
z
) {
showDepthWarningXYZ
(
"vertex"
);
}
@
Override
public
void
vertex
(
float
x
,
float
y
,
float
z
,
float
u
,
float
v
) {
showDepthWarningXYZ
(
"vertex"
);
}
//////////////////////////////////////////////////////////////
// MATRIX TRANSFORMATIONS
@
Override
public
void
translate
(
float
tx
,
float
ty
,
float
tz
) {
showDepthWarningXYZ
(
"translate"
);
}
@
Override
public
void
rotateX
(
float
angle
) {
showDepthWarning
(
"rotateX"
);
}
@
Override
public
void
rotateY
(
float
angle
) {
showDepthWarning
(
"rotateY"
);
}
@
Override
public
void
rotateZ
(
float
angle
) {
showDepthWarning
(
"rotateZ"
);
}
@
Override
public
void
rotate
(
float
angle
,
float
vx
,
float
vy
,
float
vz
) {
showVariationWarning
(
"rotate"
);
}
@
Override
public
void
applyMatrix
(
PMatrix3D
source
) {
showVariationWarning
(
"applyMatrix"
);
}
@
Override
public
void
applyMatrix
(
float
n00
,
float
n01
,
float
n02
,
float
n03
,
float
n10
,
float
n11
,
float
n12
,
float
n13
,
float
n20
,
float
n21
,
float
n22
,
float
n23
,
float
n30
,
float
n31
,
float
n32
,
float
n33
) {
showVariationWarning
(
"applyMatrix"
);
}
@
Override
public
void
scale
(
float
sx
,
float
sy
,
float
sz
) {
showDepthWarningXYZ
(
"scale"
);
}
//////////////////////////////////////////////////////////////
// SCREEN AND MODEL COORDS
@
Override
public
float
screenX
(
float
x
,
float
y
,
float
z
) {
showDepthWarningXYZ
(
"screenX"
);
return
0
;
}
@
Override
public
float
screenY
(
float
x
,
float
y
,
float
z
) {
showDepthWarningXYZ
(
"screenY"
);
return
0
;
}
@
Override
public
float
screenZ
(
float
x
,
float
y
,
float
z
) {
showDepthWarningXYZ
(
"screenZ"
);
return
0
;
}
@
Override
public
PMatrix3D
getMatrix
(
PMatrix3D
target
) {
showVariationWarning
(
"getMatrix"
);
return
target
;
}
@
Override
public
void
setMatrix
(
PMatrix3D
source
) {
showVariationWarning
(
"setMatrix"
);
}
//////////////////////////////////////////////////////////////
// LIGHTS
@
Override
public
void
lights
() {
showMethodWarning
(
"lights"
);
}
@
Override
public
void
noLights
() {
showMethodWarning
(
"noLights"
);
}
@
Override
public
void
ambientLight
(
float
red
,
float
green
,
float
blue
) {
showMethodWarning
(
"ambientLight"
);
}
@
Override
public
void
ambientLight
(
float
red
,
float
green
,
float
blue
,
float
x
,
float
y
,
float
z
) {
showMethodWarning
(
"ambientLight"
);
}
@
Override
public
void
directionalLight
(
float
red
,
float
green
,
float
blue
,
float
nx
,
float
ny
,
float
nz
) {
showMethodWarning
(
"directionalLight"
);
}
@
Override
public
void
pointLight
(
float
red
,
float
green
,
float
blue
,
float
x
,
float
y
,
float
z
) {
showMethodWarning
(
"pointLight"
);
}
@
Override
public
void
spotLight
(
float
red
,
float
green
,
float
blue
,
float
x
,
float
y
,
float
z
,
float
nx
,
float
ny
,
float
nz
,
float
angle
,
float
concentration
) {
showMethodWarning
(
"spotLight"
);
}
@
Override
public
void
lightFalloff
(
float
constant
,
float
linear
,
float
quadratic
) {
showMethodWarning
(
"lightFalloff"
);
}
@
Override
public
void
lightSpecular
(
float
v1
,
float
v2
,
float
v3
) {
showMethodWarning
(
"lightSpecular"
);
}
}
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