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JavaChess/chess.properties at master · Anton02notna/JavaChess · GitHub
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JavaChess
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chess.properties
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#
#
Usage:
#
#
General Game Settings:
#
numDrawReps number of repeated moves to call game a draw
#
#
AI Settings:
#
humanPlayer: set to true to play either side
#
humanMovesFirst: set to true to play as player 1 (white)
#
maxThreads: maximum number of threads for AI to run simultaneously
#
aiPlyDepth: maximum number of moves for AI to look ahead
#
maxAISeconds: maximum number of seconds to allow AI to think (0 for no time limit)
#
#
UI Settings:
#
showVictims: color the board to show current players possible moves if true
#
showTargets: color the board to show opponents possible moves if true
#
showCapturesOnly: limit board coloring to only show possible captures if true
#
player1 label to use for player 1
#
player2 label to use for player 2
#
#
ANSI Colors:
#
blkBack background color for dark squares
#
whtBack background color for light squares
#
#
blkForeB foreground color for black piece on dark square
#
blkForeW foreground color for black piece on light square
#
#
whtForeB foreground color for white piece on dark square
#
whtForeW foreground color for white piece on light square
#
#
blkMoved foreground color for last moved black piece
#
whtMoved foreground color for last moved white piece
#
#
blkCheck foreground color for black king in check
#
whtCheck foreground color for white king in check
#
#
targetsShade color influence for target positions
#
victimsShade color influence for victim positions
#
#
#
Sat Apr 25 01:18:00 CDT 2020
whtCheck
=
192, 128, 0
aiPlyDepth
=
6
blkForeW
=
0, 0, 0
player1
=
Player 1
player2
=
Player 2
whtMoved
=
192, 192, 0
targetsShade
=
0, 0, 128
maxAISeconds
=
30
numDrawReps
=
3
blkCheck
=
192, 128, 0
whtForeW
=
255, 255, 255
blkMoved
=
128, 0, 0
humanPlayer
=
false
humanMovesFirst
=
true
whtBack
=
204, 204, 204
showVictims
=
true
whtForeB
=
255, 255, 255
showTargets
=
true
victimsShade
=
128, 0, 0
blkBack
=
142, 142, 142
maxThreads
=
100
blkForeB
=
64, 64, 64
showCapturesOnly
=
true
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