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/*
*********************************************************************
** This program is part of 'MOOSE', the
** Messaging Object Oriented Simulation Environment,
** also known as GENESIS 3 base code.
** copyright (C) 2003-2006 Upinder S. Bhalla. and NCBS
** It is made available under the terms of the
** GNU Lesser General Public License version 2.1
** See the file COPYING.LIB for the full notice.
*********************************************************************
*/
#
ifndef
_SPARSE_MATRIX_H
#
define
_SPARSE_MATRIX_H
#
include
<
vector
>
using
namespace
std
;
/*
*
* Template for specialized SparseMatrix. Used both for the Kinetic
* solver and for handling certain kinds of messages. Speciality is that
* it can extract entire rows efficiently, for marching through a
* specified row for a matrix multiplication or for traversing messages.
*
* Requires that type T have an equality operator ==
*/
extern
const
unsigned
int
SM_MAX_ROWS
;
extern
const
unsigned
int
SM_MAX_COLUMNS
;
extern
const
unsigned
int
SM_RESERVE
;
template
<
class
T
>
class
Triplet
{
public:
Triplet
()
{
;
}
Triplet
( T a,
unsigned
int
b,
unsigned
int
c )
: a_( a ), b_( b ), c_( c )
{
;
}
bool
operator
< (
const
Triplet< T >& other )
const
{
return
( c_ < other.
c_
);
}
static
bool
cmp
(
const
Triplet< T >& p,
const
Triplet< T >& q )
{
if
( p.
b_
== q.
b_
)
return
( p.
c_
< q.
c_
);
else
if
( p.
b_
< q.
b_
)
return
true
;
return
false
;
}
T a_;
unsigned
int
b_;
//
row
unsigned
int
c_;
//
col
};
typedef
std::vector<
class
T
>::const_iterator constTypeIter;
template
<
class
T
>
class
SparseMatrix
{
public:
//
////////////////////////////////////////////////////////////////
//
Constructors
//
////////////////////////////////////////////////////////////////
SparseMatrix
()
: nrows_(
0
), ncolumns_(
0
), rowStart_(
1
,
0
)
{
N_
.
resize
(
0
);
N_
.
reserve
(
SM_RESERVE
);
colIndex_.
resize
(
0
);
colIndex_.
reserve
(
SM_RESERVE
);
}
SparseMatrix
(
unsigned
int
nrows,
unsigned
int
ncolumns )
{
setSize
( nrows, ncolumns );
}
//
////////////////////////////////////////////////////////////////
//
Information operations.
//
////////////////////////////////////////////////////////////////
unsigned
int
nRows
()
const
{
return
nrows_;
}
unsigned
int
nColumns
()
const
{
return
ncolumns_;
}
unsigned
int
nEntries
()
const
{
return
N_
.
size
();
}
/*
bool operator==()( const SparseMatrix& other ) {
if (
nrows_ == other.nrows_ &&
ncolumns_ == other.ncolumns_ &&
&& N_.size() == other.N_.size() &&
rowStart_ == other.rowStart_ &&
colIndex_ == other.colIndex_ ) {
for ( unsigned int i = 0; i < N_.size(); ++i )
if ( !doubleEq( N_[i], other.N_[i] ) )
return false;
return true;
}
return false;
}
*/
//
////////////////////////////////////////////////////////////////
//
Individual entry Access operations.
//
////////////////////////////////////////////////////////////////
/*
*
* Should be called only at the start. Subsequent resizing destroys
* the contents.
*/
void
setSize
(
unsigned
int
nrows,
unsigned
int
ncolumns )
{
if
( nrows ==
0
|| ncolumns ==
0
)
{
N_
.
clear
();
rowStart_.
resize
(
1
);
rowStart_[
0
] =
0
;
colIndex_.
clear
();
nrows_ =
0
;
ncolumns_ =
0
;
return
;
}
if
( nrows <
SM_MAX_ROWS
&& ncolumns <
SM_MAX_COLUMNS
)
{
N_
.
clear
();
N_
.
reserve
(
2
* nrows );
nrows_ = nrows;
ncolumns_ = ncolumns;
rowStart_.
clear
();
rowStart_.
resize
( nrows +
1
,
0
);
colIndex_.
clear
();
colIndex_.
reserve
(
2
* nrows );
}
else
{
cerr <<
"
Error: SparseMatrix::setSize(
"
<<
nrows <<
"
,
"
<< ncolumns <<
"
) out of range: (
"
<<
SM_MAX_ROWS
<<
"
,
"
<<
SM_MAX_COLUMNS
<<
"
)
\n
"
;
}
}
/*
*
* Assigns and if necessary adds an entry in the matrix.
* This variant does NOT remove any existing entry.
*/
void
set
(
unsigned
int
row,
unsigned
int
column, T value )
{
if
( nrows_ ==
0
|| ncolumns_ ==
0
)
return
;
vector<
unsigned
int
>::iterator i;
vector<
unsigned
int
>::iterator begin =
colIndex_.
begin
() + rowStart_[ row ];
vector<
unsigned
int
>::iterator end =
colIndex_.
begin
() + rowStart_[ row +
1
];
if
( begin == end )
//
Entire row was empty.
{
unsigned
long
offset = begin - colIndex_.
begin
();
colIndex_.
insert
( colIndex_.
begin
() + offset, column );
N_
.
insert
(
N_
.
begin
() + offset, value );
for
(
unsigned
int
j = row +
1
; j <= nrows_; j++ )
rowStart_[ j ]++;
return
;
}
if
( column > *( end -
1
) )
//
add entry at end of row.
{
unsigned
long
offset = end - colIndex_.
begin
();
colIndex_.
insert
( colIndex_.
begin
() + offset, column );
N_
.
insert
(
N_
.
begin
() + offset, value );
for
(
unsigned
int
j = row +
1
; j <= nrows_; j++ )
rowStart_[ j ]++;
return
;
}
for
( i = begin; i != end; i++ )
{
if
( *i == column )
//
Found desired entry. By defn it is nonzero.
{
N_
[ i - colIndex_.
begin
()] = value;
return
;
}
else
if
( *i > column )
//
Desired entry is blank.
{
unsigned
long
offset = i - colIndex_.
begin
();
colIndex_.
insert
( colIndex_.
begin
() + offset, column );
N_
.
insert
(
N_
.
begin
() + offset, value );
for
(
unsigned
int
j = row +
1
; j <= nrows_; j++ )
rowStart_[ j ]++;
return
;
}
}
}
/*
*
* Removes specified entry.
*/
void
unset
(
unsigned
int
row,
unsigned
int
column )
{
if
( nrows_ ==
0
|| ncolumns_ ==
0
)
return
;
vector<
unsigned
int
>::iterator i;
vector<
unsigned
int
>::iterator begin =
colIndex_.
begin
() + rowStart_[ row ];
vector<
unsigned
int
>::iterator end =
colIndex_.
begin
() + rowStart_[ row +
1
];
if
( begin == end )
//
Entire row was empty. Ignore
{
return
;
}
if
( column > *( end -
1
) )
//
End of row. Ignore
{
return
;
}
for
( i = begin; i != end; i++ )
{
if
( *i == column )
//
Found desired entry. Zap it.
{
unsigned
long
offset = i - colIndex_.
begin
();
colIndex_.
erase
( i );
N_
.
erase
(
N_
.
begin
() + offset );
for
(
unsigned
int
j = row +
1
; j <= nrows_; j++ )
rowStart_[ j ]--;
return
;
}
else
if
( *i > column )
//
Desired entry is blank. Ignore
{
return
;
}
}
}
/*
*
* Returns the entry identified by row, column. Returns T(0)
* if not found
*/
T
get
(
unsigned
int
row,
unsigned
int
column )
const
{
if
( nrows_ ==
0
|| ncolumns_ ==
0
)
return
0
;
assert
( row < nrows_ && column < ncolumns_ );
vector<
unsigned
int
>::const_iterator i;
vector<
unsigned
int
>::const_iterator begin =
colIndex_.
begin
() + rowStart_[ row ];
vector<
unsigned
int
>::const_iterator end =
colIndex_.
begin
() + rowStart_[ row +
1
];
i =
find
( begin, end, column );
if
( i == end )
//
most common situation for a sparse Stoich matrix.
{
return
0
;
}
else
{
return
N_
[ rowStart_[row] + (i - begin) ];
}
}
//
////////////////////////////////////////////////////////////////
//
Row/Column Access operations.
//
////////////////////////////////////////////////////////////////
/*
*
* Used to get an entire row of entries.
* Returns # entries.
* Passes back iterators for the row and for the column index.
*
* Ideally I should provide a forall type function so that the
* user passes in their operation as a functor, and it is
* applied to the entire row.
*
*/
unsigned
int
getRow
(
unsigned
int
row,
const
T** entry,
const
unsigned
int
** colIndex )
const
{
if
( row >= nrows_ || ncolumns_ ==
0
)
{
entry =
0
;
colIndex =
0
;
return
0
;
}
unsigned
int
rs = rowStart_[row];
if
( rs >=
N_
.
size
() )
{
entry =
0
;
colIndex =
0
;
return
0
;
}
*entry = &(
N_
[ rs ] );
*colIndex = &( colIndex_[rs] );
return
rowStart_[row +
1
] - rs;
}
/*
*
* getRow: vector version.
* Used to get an entire row of entries.
* Returns # entries.
*/
unsigned
int
getRow
(
unsigned
int
row,
vector< T >& e, vector<
unsigned
int
>& c )
const
{
e.
clear
();
c.
clear
();
if
( row >= nrows_ || ncolumns_ ==
0
)
{
return
0
;
}
unsigned
int
rs = rowStart_[row];
if
( rs >=
N_
.
size
() )
{
return
0
;
}
unsigned
int
ret = rowStart_[row +
1
] - rs;
e.
insert
( e.
begin
(),
N_
.
begin
() + rs,
N_
.
begin
() + rs + ret );
c.
insert
( c.
begin
(),
colIndex_.
begin
() + rs, colIndex_.
begin
() + rs + ret );
return
ret;
}
/*
*
* This is an unnatural lookup here, across the grain of the
* sparse matrix.
* Ideally should use copy_if, but the C++ chaps forgot it.
*/
unsigned
int
getColumn
(
unsigned
int
col,
vector< T >& entry,
vector<
unsigned
int
>& rowIndex )
const
{
entry.
resize
(
0
);
rowIndex.
resize
(
0
);
unsigned
int
row =
0
;
for
(
unsigned
int
i =
0
; i <
N_
.
size
(); ++i )
{
if
( col == colIndex_[i] )
{
entry.
push_back
(
N_
[i] );
while
( rowStart_[ row +
1
] <= i )
row++;
rowIndex.
push_back
( row );
}
}
return
entry.
size
();
}
#
if
0
void rowOperation( unsigned int row, unary_function< T, void>& f )
{
assert( row < nrows_ );
constTypeIter i;
// vector< T >::const_iterator i;
unsigned int rs = rowStart_[row];
vector< unsigned int >::const_iterator j = colIndex_.begin() + rs;
// vector< T >::const_iterator end =
constTypeIter end =
N_.begin() + rowStart_[ row + 1 ];
// for_each
for ( i = N_.begin() + rs; i != end; ++i )
f( *i );
}
#
endif
/*
*
* Adds a row to the sparse matrix, must go strictly in row order.
* This is dangerous as there is a test for an empty entry ~0.
* For many types, ~0 may actually be a perfectly legal entry.
*/
void
addRow
(
unsigned
int
rowNum,
const
vector< T >& row )
{
assert
( rowNum < nrows_ );
assert
( rowStart_.
size
() == (nrows_ +
1
) );
assert
(
N_
.
size
() == colIndex_.
size
() );
if
( ncolumns_ ==
0
)
return
;
for
(
unsigned
int
i =
0
; i < ncolumns_; ++i )
{
if
( row[i] !=
T
( ~
0
) )
{
N_
.
push_back
( row[i] );
colIndex_.
push_back
( i );
}
}
rowStart_[rowNum +
1
] =
N_
.
size
();
}
/*
*
* Used to set an entire row of entries, already in sparse form.
* Assumes that the SparseMatrix has been suitably allocated.
* rowNum must be done in increasing order in successive calls.
*/
void
addRow
(
unsigned
int
rowNum,
const
vector < T >& entry,
const
vector<
unsigned
int
>& colIndexArg )
{
assert
( rowNum < nrows_ );
assert
( rowStart_.
size
() == (nrows_ +
1
) );
assert
( rowStart_[ rowNum ] ==
N_
.
size
() );
assert
( entry.
size
() == colIndexArg.
size
() );
assert
(
N_
.
size
() == colIndex_.
size
() );
if
( ncolumns_ ==
0
)
return
;
N_
.
insert
(
N_
.
end
(), entry.
begin
(), entry.
end
() );
colIndex_.
insert
( colIndex_.
end
(),
colIndexArg.
begin
(), colIndexArg.
end
() );
rowStart_[rowNum +
1
] =
N_
.
size
();
}
//
/ Here we expose the sparse matrix for MOOSE use.
const
vector< T >&
matrixEntry
()
const
{
return
N_
;
}
const
vector<
unsigned
int
>&
colIndex
()
const
{
return
colIndex_;
}
const
vector<
unsigned
int
>&
rowStart
()
const
{
return
rowStart_;
}
//
////////////////////////////////////////////////////////////////
//
Operations on entire matrix.
//
////////////////////////////////////////////////////////////////
void
clear
()
{
N_
.
resize
(
0
);
colIndex_.
resize
(
0
);
assert
( rowStart_.
size
() == (nrows_ +
1
) );
rowStart_.
assign
( nrows_ +
1
,
0
);
}
/*
*
* Does a transpose, using as workspace a vector of size 3 N_
* 0257 -> 0011122
*/
void
transpose
()
{
vector< Triplet< T > > t;
unsigned
int
rowIndex =
0
;
if
( rowStart_.
size
() <
2
)
return
;
/*
for ( unsigned int i = 0; i < rowStart_.size(); ++i )
cout << rowStart_[i] << " ";
cout << endl;
*/
//
cout << "rowNum = ";
unsigned
int
rs = rowStart_[
0
];
for
(
unsigned
int
i =
0
; i <
N_
.
size
(); ++i )
{
while
( rs == rowStart_[ rowIndex +
1
] )
{
rowIndex++;
}
rs++;
/*
if ( i == rowStart_[j] ) {
rowNum++;
j++;
}
*/
//
cout << rowNum << " ";
//
The rowNum is going to be the new colIndex.
Triplet< T >
x
(
N_
[i], rowIndex, colIndex_[i] );
t.
push_back
( x );
}
//
cout << endl;
//
cout << "before sort\n"; printTriplet( t );
stable_sort
( t.
begin
(), t.
end
() );
//
cout << "after sort\n"; printTriplet( t );
unsigned
int
j = ~
0
;
rowStart_.
resize
(
0
);
rowStart_.
push_back
(
0
);
unsigned
int
ci =
0
;
for
(
unsigned
int
i =
0
; i <
N_
.
size
(); ++i )
{
N_
[i] = t[i].
a_
;
colIndex_[i] = t[i].
b_
;
while
( ci != t[i].
c_
)
{
rowStart_.
push_back
( i );
ci++;
}
/*
if ( t[i].c_ != j ) {
j = t[i].c_;
rowStart_.push_back( i );
}
*/
}
for
( j = ci; j < ncolumns_; ++j )
rowStart_.
push_back
(
N_
.
size
() );
//
rowStart_.push_back( N_.size() );
j = nrows_;
nrows_ = ncolumns_;
ncolumns_ = j;
assert
( rowStart_.
size
() == nrows_ +
1
);
}
/*
*
* Reorder columns from the matrix based on a map of old to new
* column indices.
* newCols contains the indices of columns from the old matrix
* that are to be retained, in the order that they will occupy
* in the new
* matrix. It can have fewer or more indices than the original.
*/
void
reorderColumns
(
const
vector<
unsigned
int
>& colMap )
{
unsigned
int
numNewColumns = colMap.
size
();;
SparseMatrix< T > old = *
this
;
setSize
( nrows_, numNewColumns );
if
( numNewColumns ==
0
)
return
;
for
(
unsigned
int
i =
0
; i < old.
nrows_
; ++i )
{
const
T* entry;
const
unsigned
int
* colIndex;
unsigned
int
n = old.
getRow
( i, &entry, &colIndex );
//
Make the full-length vectors of the new row.
vector< T >
newEntry
( numNewColumns );
vector<
bool
>
isNewEntry
( numNewColumns,
false
);
unsigned
int
numOccupiedEntries =
0
;
for
(
unsigned
int
j =
0
; j < n; ++j )
{
assert
( colIndex[j] < old.
ncolumns_
);
for
(
unsigned
int
q =
0
; q < colMap.
size
(); ++q )
{
if
( colMap[q] == colIndex[j] )
{
isNewEntry[q] =
true
;
newEntry[q] = entry[j];
++numOccupiedEntries;
}
}
}
//
Compress the full-length vector into the sparse form
vector< T > sparseEntry;
vector<
unsigned
int
> sparseCols;
sparseEntry.
reserve
( numOccupiedEntries );
sparseCols.
reserve
( numOccupiedEntries );
for
(
unsigned
int
q =
0
; q < numNewColumns; ++q )
{
if
( isNewEntry[q] )
{
sparseEntry.
push_back
( newEntry[q] );
sparseCols.
push_back
( q );
}
}
addRow
( i, sparseEntry, sparseCols );
}
}
//
////////////////////////////////////////////////////////////////
//
Utility operations.
//
////////////////////////////////////////////////////////////////
void
tripletFill
(
const
vector<
unsigned
int
>& row,
const
vector<
unsigned
int
>& col,
const
vector< T >& z,
bool
retainSize =
false
)
{
unsigned
int
len = row.
size
();
if
( len > col.
size
() ) len = col.
size
();
if
( len > z.
size
() ) len = z.
size
();
vector< Triplet< T > >
trip
( len );
for
(
unsigned
int
i =
0
; i < len; ++i )
trip[i]= Triplet< T >(z[i], row[i], col[i] );
sort
( trip.
begin
(), trip.
end
(), Triplet< T >::cmp );
unsigned
int
nr = nrows_;
unsigned
int
nc = ncolumns_;
if
( !retainSize ) {
nr = trip.
back
().
b_
+
1
;
nc =
0
;
for
(
typename
vector< Triplet< T > >::iterator i =
trip.
begin
(); i != trip.
end
(); ++i )
{
if
( nc < i->
c_
)
nc = i->
c_
;
}
nc++;
}
setSize
( nr, nc );
vector<
unsigned
int
>
colIndex
( nc );
vector< T >
entry
( nc );
typename
vector< Triplet< T > >::iterator j = trip.
begin
();
for
(
unsigned
int
i =
0
; i < nr; ++i )
{
colIndex.
clear
();
entry.
clear
();
while
( j != trip.
end
() && j->
b_
== i )
{
colIndex.
push_back
( j->
c_
);
entry.
push_back
( j->
a_
);
j++;
}
addRow
( i, entry, colIndex );
}
}
void
pairFill
(
const
vector<
unsigned
int
>& row,
const
vector<
unsigned
int
>& col, T value )
{
vector< T >
z
( row.
size
(), value );
tripletFill
( row, col, z );
}
//
////////////////////////////////////////////////////////////////
//
Printing operations.
//
////////////////////////////////////////////////////////////////
void
printTriplet
(
const
vector< Triplet< T > >& t )
{
for
(
unsigned
int
i =
0
; i < t.
size
(); ++i )
{
cout << i <<
"
"
<< t[i].
a_
<<
"
"
<< t[i].
b_
<<
"
"
<< t[i].
c_
<< endl;
}
}
/*
*
* Prints out the contents in matrix form
*/
void
print
()
const
{
for
(
unsigned
int
i =
0
; i < nrows_; ++i )
{
unsigned
int
k = rowStart_[i];
unsigned
int
end = rowStart_[i +
1
];
unsigned
int
nextColIndex = colIndex_[k];
for
(
unsigned
int
j =
0
; j < ncolumns_; ++j )
{
if
( j < nextColIndex )
{
cout <<
"
0
"
;
}
else
if
( k < end )
{
cout <<
N_
[k] <<
"
"
;
++k;
nextColIndex = colIndex_[k];
}
else
{
cout <<
"
0
"
;
}
}
cout << endl;
}
}
/*
*
* Prints out the contents in internal form
*/
void
printInternal
()
const
{
unsigned
int
max = (nrows_ <
N_
.
size
() ) ?
N_
.
size
() : nrows_+
1
;
cout <<
"
#
"
;
for
(
unsigned
int
i =
0
; i < max; ++i )
cout << i <<
"
"
;
cout <<
"
\n
rs
"
;
for
(
unsigned
int
i =
0
; i < rowStart_.
size
(); ++i )
cout << rowStart_[i] <<
"
"
;
cout <<
"
\n
col
"
;
for
(
unsigned
int
i =
0
; i <
N_
.
size
(); ++i )
cout << colIndex_[i] <<
"
"
;
cout <<
"
\n
N
"
;
for
(
unsigned
int
i =
0
; i <
N_
.
size
(); ++i )
cout <<
N_
[i] <<
"
"
;
cout << endl;
}
protected:
unsigned
int
nrows_;
unsigned
int
ncolumns_;
vector< T >
N_
;
//
/ Non-zero entries in the SparseMatrix.
/*
* Column index of each non-zero entry.
* This matches up entry-by entry with the N_ vector.
*/
vector<
unsigned
int
> colIndex_;
//
/ Start index in the N_ and colIndex_ vectors, of each row.
vector<
unsigned
int
> rowStart_;
};
#
endif
//
_SPARSE_MATRIX_H
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