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node/src/node_platform.cc at test-https-req-split · BruceFletcher/node · GitHub
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#
include
"
node_platform.h
"
#
include
"
node_internals.h
"
#
include
"
util.h
"
namespace
node
{
using
v8::HandleScope;
using
v8::Isolate;
using
v8::Local;
using
v8::Object;
using
v8::Platform;
using
v8::Task;
using
v8::TracingController;
static
void
FlushTasks
(
uv_async_t
* handle) {
NodePlatform* platform =
static_cast
<NodePlatform*>(handle->
data
);
platform->
FlushForegroundTasksInternal
();
}
static
void
BackgroundRunner
(
void
* data) {
TaskQueue<Task>* background_tasks =
static_cast
<TaskQueue<Task>*>(data);
while
(Task* task = background_tasks->
BlockingPop
()) {
task->
Run
();
delete
task;
background_tasks->
NotifyOfCompletion
();
}
}
NodePlatform::NodePlatform
(
int
thread_pool_size,
uv_loop_t
* loop,
TracingController* tracing_controller)
: loop_(loop) {
CHECK_EQ
(
0
,
uv_async_init
(loop, &flush_tasks_, FlushTasks));
flush_tasks_.
data
=
static_cast
<
void
*>(
this
);
uv_unref
(
reinterpret_cast
<
uv_handle_t
*>(&flush_tasks_));
if
(tracing_controller) {
tracing_controller_.
reset
(tracing_controller);
}
else
{
TracingController* controller =
new
TracingController
();
tracing_controller_.
reset
(controller);
}
for
(
int
i =
0
; i < thread_pool_size; i++) {
uv_thread_t
* t =
new
uv_thread_t
();
if
(
uv_thread_create
(t, BackgroundRunner, &background_tasks_) !=
0
) {
delete
t;
break
;
}
threads_.
push_back
(std::unique_ptr<
uv_thread_t
>(t));
}
}
void
NodePlatform::Shutdown
() {
background_tasks_.
Stop
();
for
(
size_t
i =
0
; i < threads_.
size
(); i++) {
CHECK_EQ
(
0
,
uv_thread_join
(threads_[i].
get
()));
}
//
uv_run cannot be called from the time before the beforeExit callback
//
runs until the program exits unless the event loop has any referenced
//
handles after beforeExit terminates. This prevents unrefed timers
//
that happen to terminate during shutdown from being run unsafely.
//
Since uv_run cannot be called, this handle will never be fully cleaned
//
up.
uv_close
(
reinterpret_cast
<
uv_handle_t
*>(&flush_tasks_),
nullptr
);
}
size_t
NodePlatform::NumberOfAvailableBackgroundThreads
() {
return
threads_.
size
();
}
static
void
RunForegroundTask
(Task* task) {
Isolate* isolate =
Isolate::GetCurrent
();
HandleScope
scope
(isolate);
Environment* env =
Environment::GetCurrent
(isolate);
InternalCallbackScope
cb_scope
(env, Local<Object>(), {
0
,
0
},
InternalCallbackScope::
kAllowEmptyResource
);
task->
Run
();
delete
task;
}
static
void
RunForegroundTask
(
uv_timer_t
* handle) {
Task* task =
static_cast
<Task*>(handle->
data
);
RunForegroundTask
(task);
uv_close
(
reinterpret_cast
<
uv_handle_t
*>(handle), [](
uv_handle_t
* handle) {
delete
reinterpret_cast
<
uv_timer_t
*>(handle);
});
}
void
NodePlatform::DrainBackgroundTasks
() {
do
{
background_tasks_.
BlockingDrain
();
}
while
(
FlushForegroundTasksInternal
());
}
bool
NodePlatform::FlushForegroundTasksInternal
() {
bool
did_work =
false
;
while
(
auto
delayed = foreground_delayed_tasks_.
Pop
()) {
did_work =
true
;
uint64_t
delay_millis =
static_cast
<
uint64_t
>(delayed->
second
+
0.5
) *
1000
;
uv_timer_t
* handle =
new
uv_timer_t
();
handle->
data
=
static_cast
<
void
*>(delayed->
first
);
uv_timer_init
(loop_, handle);
//
Timers may not guarantee queue ordering of events with the same delay if
//
the delay is non-zero. This should not be a problem in practice.
uv_timer_start
(handle, RunForegroundTask, delay_millis,
0
);
uv_unref
(
reinterpret_cast
<
uv_handle_t
*>(handle));
delete
delayed;
}
while
(Task* task = foreground_tasks_.
Pop
()) {
did_work =
true
;
RunForegroundTask
(task);
}
return
did_work;
}
void
NodePlatform::CallOnBackgroundThread
(Task* task,
ExpectedRuntime expected_runtime) {
background_tasks_.
Push
(task);
}
void
NodePlatform::CallOnForegroundThread
(Isolate* isolate, Task* task) {
foreground_tasks_.
Push
(task);
uv_async_send
(&flush_tasks_);
}
void
NodePlatform::CallDelayedOnForegroundThread
(Isolate* isolate,
Task* task,
double
delay_in_seconds) {
auto
pair =
new
std::pair<Task*,
double
>(task, delay_in_seconds);
foreground_delayed_tasks_.
Push
(pair);
uv_async_send
(&flush_tasks_);
}
bool
NodePlatform::IdleTasksEnabled
(Isolate* isolate) {
return
false
; }
double
NodePlatform::MonotonicallyIncreasingTime
() {
//
Convert nanos to seconds.
return
uv_hrtime
() /
1e9
;
}
TracingController*
NodePlatform::GetTracingController
() {
return
tracing_controller_.
get
();
}
template
<
class
T
>
TaskQueue<T>::TaskQueue()
: lock_(), tasks_available_(), tasks_drained_(),
outstanding_tasks_
(
0
), stopped_(
false
), task_queue_() { }
template
<
class
T
>
void
TaskQueue<T>::Push(T* task) {
Mutex::ScopedLock
scoped_lock
(lock_);
outstanding_tasks_++;
task_queue_.
push
(task);
tasks_available_.
Signal
(scoped_lock);
}
template
<
class
T
>
T* TaskQueue<T>::Pop() {
Mutex::ScopedLock
scoped_lock
(lock_);
T* result =
nullptr
;
if
(!task_queue_.
empty
()) {
result = task_queue_.
front
();
task_queue_.
pop
();
}
return
result;
}
template
<
class
T
>
T* TaskQueue<T>::BlockingPop() {
Mutex::ScopedLock
scoped_lock
(lock_);
while
(task_queue_.
empty
() && !stopped_) {
tasks_available_.
Wait
(scoped_lock);
}
if
(stopped_) {
return
nullptr
;
}
T* result = task_queue_.
front
();
task_queue_.
pop
();
return
result;
}
template
<
class
T
>
void
TaskQueue<T>::NotifyOfCompletion() {
Mutex::ScopedLock
scoped_lock
(lock_);
if
(--outstanding_tasks_ ==
0
) {
tasks_drained_.
Broadcast
(scoped_lock);
}
}
template
<
class
T
>
void
TaskQueue<T>::BlockingDrain() {
Mutex::ScopedLock
scoped_lock
(lock_);
while
(outstanding_tasks_ >
0
) {
tasks_drained_.
Wait
(scoped_lock);
}
}
template
<
class
T
>
void
TaskQueue<T>::Stop() {
Mutex::ScopedLock
scoped_lock
(lock_);
stopped_ =
true
;
tasks_available_.
Broadcast
(scoped_lock);
}
}
//
namespace node
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