| layout |
pattern |
| title |
Observer |
| folder |
observer |
| permalink |
/patterns/observer/ |
| pumlid |
FSkn4OGm30NHLg00hFow4KO3PcpP8tr1-pYwx6smQz5Suv2mkbp0y1-HyPlEWYlsSB7S5Q98kJSgDLu66ztyy7Q8brEtmO2OEZNs2Uhxl9u9GVv72cjfHAiV |
| categories |
Behavioral |
| tags |
Java |
Difficulty-Beginner |
Gang Of Four |
Reactive |
|
Dependents, Publish-Subscribe
Define a one-to-many dependency between objects so that when one
object changes state, all its dependents are notified and updated
automatically.

Use the Observer pattern in any of the following situations
- when an abstraction has two aspects, one dependent on the other. Encapsulating these aspects in separate objects lets you vary and reuse them independently
- when a change to one object requires changing others, and you don't know how many objects need to be changed
- when an object should be able to notify other objects without making assumptions about who these objects are. In other words, you don't want these objects tightly coupled
- changing in one object leads to a change in other objects