| layout |
pattern |
| title |
Singleton |
| folder |
singleton |
| permalink |
/patterns/singleton/ |
| pumlid |
HSV14SCm20J0Lk82BFxf1ikCh0n26ZZizfDVVhjRjwfvIhg-Bc35cyZvAQtZoYD3l4w364gTWxhcms2d3z-ydnAzsRuO4BUWmV43HRUcWcaagF-Lz55M3lq2 |
| categories |
Creational |
| tags |
Java |
Gang Of Four |
Difficulty-Beginner |
|
Ensure a class only has one instance, and provide a global point of
access to it.

Use the Singleton pattern when
- there must be exactly one instance of a class, and it must be accessible to clients from a well-known access point
- when the sole instance should be extensible by subclassing, and clients should be able to use an extended instance without modifying their code
- the logging class
- managing a connection to a database
- file manager
- Violates Single Responsibility Principle (SRP) by controlling their own creation and lifecycle.
- Encourages using a global shared instance which prevents an object and resources used by this object from being deallocated.
- Creates tightly coupled code that is difficult to test.
- Makes it almost impossible to subclass a Singleton.