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Stained glass layered opacity effect only visible at certain angles · Issue #1117 · CaffeineMC/sodium · GitHub

Stained glass layered opacity effect only visible at certain angles #1117

Description

Version information

mc1.18-0.4.0-alpha5+build.9

Expected Behavior

Alternating layers of differently colored stained glass should increase opacity with each layer, eventually becoming opaque.

Actual Behavior

The expected fog effect works in the downward direction, partially in lateral directions, and barely in the vertical direction. It behaves weirdly at chunk and sub-chunk borders, too.

Reproduction Steps

  1. Layer alternating stained glass colors (e.g., lime, yellow, lime, yellow, etc.) in any direction
  2. Look through the stained glass at one end toward the other, perpendicular to the layering

Java version

Java 17.0.1

CPU

AMD Ryzen 9 3000 series

GPU

NVIDIA GeForce RTX 20 series

Additional information

I tested the same location in vanilla and with just Sodium. Adding other mods didn't seem to affect it, including Lithium, Starlight, Iris, and Indium.

Here is the test setup I made with Sodium:
Up:

Down:

North:

East:

South:

West:

And here is the same setup in vanilla 1.18.1:
Up:

Down:

North:

East:

South:

West:

The in-game time was noon for all screenshots.

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    E-duplicateClosed: Duplicate issueT-bugType: Bug

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