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If I allocate any amount in a Uint8Array, that would not be visible in GetHeapInfo / GetRuntimeHeapInfo in any way. I assume this is only measurable in HeapSpaceStatistics? if that's the case, can we expose this function?
If I allocate any amount in a Uint8Array, that would not be visible in GetHeapInfo / GetRuntimeHeapInfo in any way. I assume this is only measurable in HeapSpaceStatistics? if that's the case, can we expose this function?