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1 parent afa7a79 commit 36a5c98
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| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
@@ -3,8 +3,9 @@ | |||
| 3 | 3 | ||
| 4 | 4 | from unreal_engine.classes import MovieSceneAudioTrack, LevelSequenceFactoryNew, MovieSceneSkeletalAnimationTrack, Character, SkeletalMesh, MovieScene3DTransformTrack, CineCameraActor | |
| 5 | 5 | import time | |
| 6 | - from unreal_engine.structs import FloatRange, FloatRangeBound | ||
| 6 | + from unreal_engine.structs import FloatRange, FloatRangeBound, MovieSceneObjectBindingID | ||
| 7 | 7 | from unreal_engine import FTransform, FVector | |
| 8 | + from unreal_engine.enums import EMovieSceneObjectBindingSpace | ||
| 8 | 9 | ||
| 9 | 10 | ||
| 10 | 11 | # create a new level sequence asset | |
@@ -78,9 +79,9 @@ | |||
| 78 | 79 | cine_camera2 = world.actor_spawn(CineCameraActor) | |
| 79 | 80 | camera2_guid = seq.sequencer_add_actor(cine_camera2) | |
| 80 | 81 | ||
| 81 | - # assign the two cameras to the camera cut sections (via guid) | ||
| 82 | - camera1.CameraGuid = ue.string_to_guid(camera_guid) | ||
| 83 | - camera2.CameraGuid = ue.string_to_guid(camera2_guid) | ||
| 82 | + # assign the two cameras to the camera cut sections (via binding id) | ||
| 83 | + camera1.CameraBindingID = MovieSceneObjectBindingID( Guid=ue.string_to_guid( camera_guid ), Space=EMovieSceneObjectBindingSpace.Local ) | ||
| 84 | + camera2.CameraBindingID = MovieSceneObjectBindingID( Guid=ue.string_to_guid( camera2_guid ), Space=EMovieSceneObjectBindingSpace.Local ) | ||
| 84 | 85 | ||
| 85 | 86 | # set cameras time slots | |
| 86 | 87 | camera1.StartTime = 0 | |
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