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STNodeEditor/ST.Library.UI/NodeEditor/STNodeEditorPannel.cs at main · DebugST/STNodeEditor · GitHub
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NodeEditor
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NodeEditor
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STNodeEditorPannel.cs
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using
System
;
using
System
.
Collections
.
Generic
;
using
System
.
Linq
;
using
System
.
Text
;
using
System
.
Windows
.
Forms
;
using
System
.
Drawing
;
using
System
.
Runtime
.
InteropServices
;
using
System
.
ComponentModel
;
namespace
ST
.
Library
.
UI
.
NodeEditor
{
public
class
STNodeEditorPannel
:
Control
{
private
bool
_LeftLayout
=
true
;
/// <summary>
/// 获取或设置是否是左边布局
/// </summary>
[
Description
(
"获取或设置是否是左边布局"
)
,
DefaultValue
(
true
)
]
public
bool
LeftLayout
{
get
{
return
_LeftLayout
;
}
set
{
if
(
value
==
_LeftLayout
)
return
;
_LeftLayout
=
value
;
this
.
SetLocation
(
)
;
this
.
Invalidate
(
)
;
}
}
private
Color
_SplitLineColor
=
Color
.
Black
;
/// <summary>
/// 获取或这是分割线颜色
/// </summary>
[
Description
(
"获取或这是分割线颜色"
)
,
DefaultValue
(
typeof
(
Color
)
,
"Black"
)
]
public
Color
SplitLineColor
{
get
{
return
_SplitLineColor
;
}
set
{
_SplitLineColor
=
value
;
}
}
private
Color
_HandleLineColor
=
Color
.
Gray
;
/// <summary>
/// 获取或设置分割线手柄颜色
/// </summary>
[
Description
(
"获取或设置分割线手柄颜色"
)
,
DefaultValue
(
typeof
(
Color
)
,
"Gray"
)
]
public
Color
HandleLineColor
{
get
{
return
_HandleLineColor
;
}
set
{
_HandleLineColor
=
value
;
}
}
private
bool
_ShowScale
=
true
;
/// <summary>
/// 获取或设置编辑器缩放时候显示比例
/// </summary>
[
Description
(
"获取或设置编辑器缩放时候显示比例"
)
,
DefaultValue
(
true
)
]
public
bool
ShowScale
{
get
{
return
_ShowScale
;
}
set
{
_ShowScale
=
value
;
}
}
private
bool
_ShowConnectionStatus
=
true
;
/// <summary>
/// 获取或设置节点连线时候是否显示状态
/// </summary>
[
Description
(
"获取或设置节点连线时候是否显示状态"
)
,
DefaultValue
(
true
)
]
public
bool
ShowConnectionStatus
{
get
{
return
_ShowConnectionStatus
;
}
set
{
_ShowConnectionStatus
=
value
;
}
}
private
int
_X
;
/// <summary>
/// 获取或设置分割线水平宽度
/// </summary>
[
Description
(
"获取或设置分割线水平宽度"
)
,
DefaultValue
(
201
)
]
public
int
X
{
get
{
return
_X
;
}
set
{
if
(
value
<
122
)
value
=
122
;
else
if
(
value
>
this
.
Width
-
122
)
value
=
this
.
Width
-
122
;
if
(
_X
==
value
)
return
;
_X
=
value
;
this
.
SetLocation
(
)
;
}
}
private
int
_Y
;
/// <summary>
/// 获取或设置分割线垂直高度
/// </summary>
[
Description
(
"获取或设置分割线垂直高度"
)
]
public
int
Y
{
get
{
return
_Y
;
}
set
{
if
(
value
<
122
)
value
=
122
;
else
if
(
value
>
this
.
Height
-
122
)
value
=
this
.
Height
-
122
;
if
(
_Y
==
value
)
return
;
_Y
=
value
;
this
.
SetLocation
(
)
;
}
}
/// <summary>
/// 获取面板中的STNodeEditor
/// </summary>
[
Description
(
"获取面板中的STNodeEditor"
)
,
Browsable
(
false
)
]
public
STNodeEditor
Editor
{
get
{
return
m_editor
;
}
}
/// <summary>
/// 获取面板中的STNodeTreeView
/// </summary>
[
Description
(
"获取面板中的STNodeTreeView"
)
,
Browsable
(
false
)
]
public
STNodeTreeView
TreeView
{
get
{
return
m_tree
;
}
}
/// <summary>
/// 获取面板中的STNodePropertyGrid
/// </summary>
[
Description
(
"获取面板中的STNodePropertyGrid"
)
,
Browsable
(
false
)
]
public
STNodePropertyGrid
PropertyGrid
{
get
{
return
m_grid
;
}
}
private
Point
m_pt_down
;
private
bool
m_is_mx
;
private
bool
m_is_my
;
private
Pen
m_pen
;
private
bool
m_nInited
;
private
Dictionary
<
ConnectionStatus
,
string
>
m_dic_status_key
=
new
Dictionary
<
ConnectionStatus
,
string
>
(
)
;
private
STNodeEditor
m_editor
;
private
STNodeTreeView
m_tree
;
private
STNodePropertyGrid
m_grid
;
public
override
Size
MinimumSize
{
get
{
return
base
.
MinimumSize
;
}
set
{
value
=
new
Size
(
250
,
250
)
;
base
.
MinimumSize
=
value
;
}
}
[
DllImport
(
"user32.dll"
)
]
private
static
extern
bool
MoveWindow
(
IntPtr
hWnd
,
int
x
,
int
y
,
int
w
,
int
h
,
bool
bRedraw
)
;
public
STNodeEditorPannel
(
)
{
this
.
SetStyle
(
ControlStyles
.
UserPaint
,
true
)
;
this
.
SetStyle
(
ControlStyles
.
ResizeRedraw
,
true
)
;
this
.
SetStyle
(
ControlStyles
.
AllPaintingInWmPaint
,
true
)
;
this
.
SetStyle
(
ControlStyles
.
OptimizedDoubleBuffer
,
true
)
;
this
.
SetStyle
(
ControlStyles
.
SupportsTransparentBackColor
,
true
)
;
m_editor
=
new
STNodeEditor
(
)
;
m_tree
=
new
STNodeTreeView
(
)
;
m_grid
=
new
STNodePropertyGrid
(
)
;
m_grid
.
Text
=
"NodeProperty"
;
this
.
Controls
.
Add
(
m_editor
)
;
this
.
Controls
.
Add
(
m_tree
)
;
this
.
Controls
.
Add
(
m_grid
)
;
this
.
Size
=
new
Size
(
500
,
500
)
;
this
.
MinimumSize
=
new
Size
(
250
,
250
)
;
this
.
BackColor
=
Color
.
FromArgb
(
255
,
34
,
34
,
34
)
;
m_pen
=
new
Pen
(
this
.
BackColor
,
3
)
;
Type
t
=
typeof
(
ConnectionStatus
)
;
var
vv
=
Enum
.
GetValues
(
t
)
;
var
vvv
=
vv
.
GetValue
(
0
)
;
foreach
(
var
f
in
t
.
GetFields
(
)
)
{
if
(
!
f
.
FieldType
.
IsEnum
)
continue
;
foreach
(
var
a
in
f
.
GetCustomAttributes
(
true
)
)
{
if
(
!
(
a
is
DescriptionAttribute
)
)
continue
;
m_dic_status_key
.
Add
(
(
ConnectionStatus
)
f
.
GetValue
(
f
)
,
(
(
DescriptionAttribute
)
a
)
.
Description
)
;
}
}
m_editor
.
ActiveChanged
+=
(
s
,
e
)
=>
m_grid
.
SetNode
(
m_editor
.
ActiveNode
)
;
m_editor
.
CanvasScaled
+=
(
s
,
e
)
=>
{
if
(
this
.
_ShowScale
)
m_editor
.
ShowAlert
(
m_editor
.
CanvasScale
.
ToString
(
"F2"
)
,
Color
.
White
,
Color
.
FromArgb
(
127
,
255
,
255
,
0
)
)
;
}
;
m_editor
.
OptionConnected
+=
(
s
,
e
)
=>
{
if
(
this
.
_ShowConnectionStatus
)
m_editor
.
ShowAlert
(
m_dic_status_key
[
e
.
Status
]
,
Color
.
White
,
e
.
Status
==
ConnectionStatus
.
Connected
?
Color
.
FromArgb
(
125
,
Color
.
Lime
)
:
Color
.
FromArgb
(
125
,
Color
.
Red
)
)
;
}
;
}
protected
override
void
OnResize
(
EventArgs
e
)
{
base
.
OnResize
(
e
)
;
if
(
!
m_nInited
)
{
this
.
_Y
=
this
.
Height
/
2
;
if
(
this
.
_LeftLayout
)
this
.
_X
=
201
;
else
this
.
_X
=
this
.
Width
-
202
;
m_nInited
=
true
;
this
.
SetLocation
(
)
;
return
;
}
this
.
SetLocation
(
)
;
}
protected
override
void
SetBoundsCore
(
int
x
,
int
y
,
int
width
,
int
height
,
BoundsSpecified
specified
)
{
if
(
width
<
250
)
width
=
250
;
if
(
height
<
250
)
height
=
250
;
base
.
SetBoundsCore
(
x
,
y
,
width
,
height
,
specified
)
;
}
protected
override
void
OnPaint
(
PaintEventArgs
e
)
{
base
.
OnPaint
(
e
)
;
Graphics
g
=
e
.
Graphics
;
m_pen
.
Width
=
3
;
m_pen
.
Color
=
this
.
_SplitLineColor
;
g
.
DrawLine
(
m_pen
,
this
.
_X
,
0
,
this
.
_X
,
this
.
Height
)
;
int
nX
=
0
;
if
(
this
.
_LeftLayout
)
{
g
.
DrawLine
(
m_pen
,
0
,
this
.
_Y
,
this
.
_X
-
1
,
this
.
_Y
)
;
nX
=
this
.
_X
/
2
;
}
else
{
g
.
DrawLine
(
m_pen
,
this
.
_X
+
2
,
this
.
_Y
,
this
.
Width
,
this
.
_Y
)
;
nX
=
this
.
_X
+
(
this
.
Width
-
this
.
_X
)
/
2
;
}
m_pen
.
Width
=
1
;
this
.
_HandleLineColor
=
Color
.
Gray
;
m_pen
.
Color
=
this
.
_HandleLineColor
;
g
.
DrawLine
(
m_pen
,
this
.
_X
,
this
.
_Y
-
10
,
this
.
_X
,
this
.
_Y
+
10
)
;
g
.
DrawLine
(
m_pen
,
nX
-
10
,
this
.
_Y
,
nX
+
10
,
this
.
_Y
)
;
}
private
void
SetLocation
(
)
{
if
(
this
.
_LeftLayout
)
{
//m_tree.Location = Point.Empty;
//m_tree.Size = new Size(m_sx - 1, m_sy - 1);
STNodeEditorPannel
.
MoveWindow
(
m_tree
.
Handle
,
0
,
0
,
this
.
_X
-
1
,
this
.
_Y
-
1
,
false
)
;
//m_grid.Location = new Point(0, m_sy + 2);
//m_grid.Size = new Size(m_sx - 1, this.Height - m_sy - 2);
STNodeEditorPannel
.
MoveWindow
(
m_grid
.
Handle
,
0
,
this
.
_Y
+
2
,
this
.
_X
-
1
,
this
.
Height
-
this
.
_Y
-
2
,
false
)
;
//m_editor.Location = new Point(m_sx + 2, 0);
//m_editor.Size = new Size(this.Width - m_sx - 2, this.Height);
STNodeEditorPannel
.
MoveWindow
(
m_editor
.
Handle
,
this
.
_X
+
2
,
0
,
this
.
Width
-
this
.
_X
-
2
,
this
.
Height
,
false
)
;
}
else
{
STNodeEditorPannel
.
MoveWindow
(
m_editor
.
Handle
,
0
,
0
,
this
.
_X
-
1
,
this
.
Height
,
false
)
;
STNodeEditorPannel
.
MoveWindow
(
m_tree
.
Handle
,
this
.
_X
+
2
,
0
,
this
.
Width
-
this
.
_X
-
2
,
this
.
_Y
-
1
,
false
)
;
STNodeEditorPannel
.
MoveWindow
(
m_grid
.
Handle
,
this
.
_X
+
2
,
this
.
_Y
+
2
,
this
.
Width
-
this
.
_X
-
2
,
this
.
Height
-
this
.
_Y
-
2
,
false
)
;
}
}
protected
override
void
OnMouseDown
(
MouseEventArgs
e
)
{
base
.
OnMouseDown
(
e
)
;
m_pt_down
=
e
.
Location
;
m_is_mx
=
m_is_my
=
false
;
if
(
this
.
Cursor
==
Cursors
.
VSplit
)
{
m_is_mx
=
true
;
}
else
if
(
this
.
Cursor
==
Cursors
.
HSplit
)
{
m_is_my
=
true
;
}
}
protected
override
void
OnMouseMove
(
MouseEventArgs
e
)
{
base
.
OnMouseMove
(
e
)
;
if
(
e
.
Button
==
MouseButtons
.
Left
)
{
int
nw
=
122
;
// (int)(this.Width * 0.1f);
int
nh
=
122
;
// (int)(this.Height * 0.1f);
if
(
m_is_mx
)
{
this
.
_X
=
e
.
X
;
// -m_pt_down.X;
if
(
this
.
_X
<
nw
)
this
.
_X
=
nw
;
else
if
(
_X
+
nw
>
this
.
Width
)
this
.
_X
=
this
.
Width
-
nw
;
}
else
if
(
m_is_my
)
{
this
.
_Y
=
e
.
Y
;
if
(
this
.
_Y
<
nh
)
this
.
_Y
=
nh
;
else
if
(
this
.
_Y
+
nh
>
this
.
Height
)
this
.
_Y
=
this
.
Height
-
nh
;
}
//m_rx = this.Width - m_sx;// (float)m_sx / this.Width;
//m_fh = (float)m_sy / this.Height;
this
.
SetLocation
(
)
;
this
.
Invalidate
(
)
;
return
;
}
if
(
Math
.
Abs
(
e
.
X
-
this
.
_X
)
<
2
)
this
.
Cursor
=
Cursors
.
VSplit
;
else
if
(
Math
.
Abs
(
e
.
Y
-
this
.
_Y
)
<
2
)
this
.
Cursor
=
Cursors
.
HSplit
;
else
this
.
Cursor
=
Cursors
.
Arrow
;
}
protected
override
void
OnMouseLeave
(
EventArgs
e
)
{
base
.
OnMouseLeave
(
e
)
;
m_is_mx
=
m_is_my
=
false
;
this
.
Cursor
=
Cursors
.
Arrow
;
}
/// <summary>
/// 向树控件中添加一个STNode
/// </summary>
/// <param name="stNodeType">STNode类型</param>
/// <returns>是否添加成功</returns>
public
bool
AddSTNode
(
Type
stNodeType
)
{
return
m_tree
.
AddNode
(
stNodeType
)
;
}
/// <summary>
/// 从程序集中加载STNode
/// </summary>
/// <param name="strFileName">程序集路径</param>
/// <returns>添加成功个数</returns>
public
int
LoadAssembly
(
string
strFileName
)
{
m_editor
.
LoadAssembly
(
strFileName
)
;
return
m_tree
.
LoadAssembly
(
strFileName
)
;
}
/// <summary>
/// 设置编辑器显示连接状态的文本
/// </summary>
/// <param name="status">连接状态</param>
/// <param name="strText">对应显示文本</param>
/// <returns>旧文本</returns>
public
string
SetConnectionStatusText
(
ConnectionStatus
status
,
string
strText
)
{
string
strOld
=
null
;
if
(
m_dic_status_key
.
ContainsKey
(
status
)
)
{
strOld
=
m_dic_status_key
[
status
]
;
m_dic_status_key
[
status
]
=
strText
;
return
strOld
;
}
m_dic_status_key
.
Add
(
status
,
strText
)
;
return
strText
;
}
}
}
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