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| 1 | + def Welcome(): | ||
| 2 | + print(' *Welcome to tic-tac-toe game*') | ||
| 3 | + #dont take sleep more than 2 seconds then user will get bored | ||
| 4 | + sleep(1) | ||
| 5 | + print() | ||
| 6 | + print('Computer will decide who will play first') | ||
| 7 | + print() | ||
| 8 | + #for Hint Feature In Computer AI i have passed Player letter instead of computer letter | ||
| 9 | + print('If you need Hint in the middle of game \npress any of this [Hint,hint,H,h]') | ||
| 10 | + sleep(1) | ||
| 11 | + print() | ||
| 12 | + print(''' *** Format of Game ** | ||
| 13 | + | | 1 | 2 | 3 | ||
| 14 | + - - - - - - - - - - - - | ||
| 15 | + | | 4 | 5 | 6 | ||
| 16 | + - - - - - - - - - - - - | ||
| 17 | + | | 7 | 8 | 9 | ||
| 18 | + ''') | ||
| 19 | + | ||
| 20 | + | ||
| 21 | + #Fuction to draw Board | ||
| 22 | + #you can modify this sleep method if you dont need it | ||
| 23 | + def DrawBoard(board,NeedSleep=True): | ||
| 24 | + #I thought for hint u dont need sleep method so i given default value for Needsleep | ||
| 25 | + if NeedSleep: | ||
| 26 | + sleep(1) | ||
| 27 | + print() | ||
| 28 | + print(' '+board[1]+' | '+board[2]+' | '+board[3]) | ||
| 29 | + print(' - - - - - - - ') | ||
| 30 | + print(' '+board[4]+' | '+board[5]+' | '+board[6]) | ||
| 31 | + print(' - - - - - - - ') | ||
| 32 | + print(' '+board[7]+' | '+board[8]+' | '+board[9]) | ||
| 33 | + print() | ||
| 34 | + | ||
| 35 | + #asking the player to choose thier Letter (X or O) | ||
| 36 | + def InputPlayerLetter(): | ||
| 37 | + letter='' | ||
| 38 | + #Ask untill user enters x or o | ||
| 39 | + while not(letter == 'X' or letter == 'O'): | ||
| 40 | + print('Do you want to be X or O') | ||
| 41 | + letter = input().upper() | ||
| 42 | + | ||
| 43 | + #returning list bcz of later use | ||
| 44 | + if letter == 'X': | ||
| 45 | + return ['X','O'] | ||
| 46 | + if letter == 'O': | ||
| 47 | + return ['O','X'] | ||
| 48 | + | ||
| 49 | + #Deciding who should play first randomly | ||
| 50 | + #in usual tic-tac-toe games player first,but it selects randomly between computer and player | ||
| 51 | + def WhoFirst(): | ||
| 52 | + opponents = ['computer','player'] | ||
| 53 | + if choice(opponents) == 'computer': | ||
| 54 | + return 'computer' | ||
| 55 | + else : | ||
| 56 | + return 'player' | ||
| 57 | + | ||
| 58 | + #this function asks player to play again | ||
| 59 | + def PlayAgain(): | ||
| 60 | + print() | ||
| 61 | + print('Do you want to Play Again (y or n)') | ||
| 62 | + playagain = input().lower().startswith('y') | ||
| 63 | + return playagain | ||
| 64 | + | ||
| 65 | + #function for making move | ||
| 66 | + def MakeMove(board,letter,move): | ||
| 67 | + board[move] = letter | ||
| 68 | + | ||
| 69 | + #check if any one win,returns True if wins | ||
| 70 | + #In tic-tac-toe there are 8 possibilities of winning | ||
| 71 | + #horizontal => 3 | vertical => 3 | diagonal => 2 | ||
| 72 | + def IsWinner(board,letter): | ||
| 73 | + return ( (board[7] == letter and board[8] == letter and board[9] == letter ) or | ||
| 74 | + (board[4] == letter and board[5] == letter and board[6] == letter ) or | ||
| 75 | + (board[1] == letter and board[2] == letter and board[3] == letter ) or | ||
| 76 | + (board[1] == letter and board[4] == letter and board[7] == letter ) or | ||
| 77 | + (board[2] == letter and board[5] == letter and board[8] == letter ) or | ||
| 78 | + (board[3] == letter and board[6] == letter and board[9] == letter ) or | ||
| 79 | + (board[1] == letter and board[5] == letter and board[9] == letter ) or | ||
| 80 | + (board[3] == letter and board[5] == letter and board[7] == letter ) ) | ||
| 81 | + | ||
| 82 | + #duplicate board is useful when we wanted to make temporary changes to the temporary copy of the board without changing the original board | ||
| 83 | + def GetBoardCopy(board): | ||
| 84 | + DupeBoard = [] | ||
| 85 | + for i in board: | ||
| 86 | + DupeBoard.append(i) | ||
| 87 | + return DupeBoard | ||
| 88 | + | ||
| 89 | + #fuction to check is space is free | ||
| 90 | + def IsSpaceFree(board,move): | ||
| 91 | + return board[move] == ' ' | ||
| 92 | + | ||
| 93 | + #Getting the player move | ||
| 94 | + def GetPlayerMove(board): | ||
| 95 | + move = '' | ||
| 96 | + | ||
| 97 | + while move not in '1 2 3 4 5 6 7 8 9'.split() or not IsSpaceFree(board,int(move)): | ||
| 98 | + print() | ||
| 99 | + print('Enter your move (1 - 9)') | ||
| 100 | + move = input() | ||
| 101 | + #if player wants Hint | ||
| 102 | + if move in HintInput: | ||
| 103 | + return move | ||
| 104 | + break | ||
| 105 | + return int(move) | ||
| 106 | + | ||
| 107 | + #choose random move from given list | ||
| 108 | + #it is used when AI wants to choose out of many possibilities | ||
| 109 | + def ChooseRandomFromList(board,MoveList): | ||
| 110 | + PossibleMoves = [] | ||
| 111 | + for i in MoveList: | ||
| 112 | + if IsSpaceFree(board,i): | ||
| 113 | + PossibleMoves.append(i) | ||
| 114 | + if len(PossibleMoves) != 0: | ||
| 115 | + return choice(PossibleMoves) | ||
| 116 | + else: | ||
| 117 | + return None | ||
| 118 | + | ||
| 119 | + #creating computers AI | ||
| 120 | + #this ai works on this algorithm | ||
| 121 | + #1.it checks if computer can win in next move,else | ||
| 122 | + #2.it checks if player can win in next move,then it blocks it,else | ||
| 123 | + #3.it chooses any available spaces from the corner[1,3,7,9],else | ||
| 124 | + #4.it fills middle square if space free,else | ||
| 125 | + #5.it chooses any available spaces from sides,ie,[2,4,6,8] | ||
| 126 | + #if you interchange the 3 and 4 steps the AI becomes little Hard,ie,it fills middle then corner | ||
| 127 | + #-------------------------------------- | ||
| 128 | + #Get computer move | ||
| 129 | + def GetComputerMove(board,ComputerLetter): | ||
| 130 | + if ComputerLetter == 'X': | ||
| 131 | + PlayerLetter = 'O' | ||
| 132 | + else: | ||
| 133 | + PlayerLetter = 'X' | ||
| 134 | + | ||
| 135 | + #1.check computer can win in next move | ||
| 136 | + for i in range(1,10): | ||
| 137 | + copy = GetBoardCopy(board) | ||
| 138 | + if IsSpaceFree(copy,i): | ||
| 139 | + MakeMove(copy,ComputerLetter,i) | ||
| 140 | + if IsWinner(copy,ComputerLetter): | ||
| 141 | + return i | ||
| 142 | + | ||
| 143 | + | ||
| 144 | + #2.check player can win in next move | ||
| 145 | + for i in range(1,10): | ||
| 146 | + copy = GetBoardCopy(board) | ||
| 147 | + if IsSpaceFree(copy,i): | ||
| 148 | + MakeMove(copy,PlayerLetter,i) | ||
| 149 | + if IsWinner(copy,PlayerLetter): | ||
| 150 | + return i | ||
| 151 | + | ||
| 152 | + #3.checking for corner | ||
| 153 | + move = ChooseRandomFromList(board,[1,3,7,9]) | ||
| 154 | + if move != None: | ||
| 155 | + return move | ||
| 156 | + | ||
| 157 | + #4.checking for the center | ||
| 158 | + if IsSpaceFree(board,5): | ||
| 159 | + return 5 | ||
| 160 | + | ||
| 161 | + #5.checking for sides | ||
| 162 | + return ChooseRandomFromList(board,[2,4,6,8]) | ||
| 163 | + | ||
| 164 | + #--------------------------------------- | ||
| 165 | + | ||
| 166 | + #checking board is full or not | ||
| 167 | + def IsBoardFull(board): | ||
| 168 | + for i in range(1,10): | ||
| 169 | + if IsSpaceFree(board,i): | ||
| 170 | + return False | ||
| 171 | + return True | ||
| 172 | + | ||
| 173 | + #fuction to print the final win or tie board | ||
| 174 | + #made this to separate usual board and winning or tie board | ||
| 175 | + def FinalBoard(board,NeedSleep=True): | ||
| 176 | + print(' |-------------|') | ||
| 177 | + DrawBoard(board,NeedSleep) | ||
| 178 | + print(' |-------------|') | ||
| 179 | + | ||
| 180 | + | ||
| 181 | + #LETS START THE GAME | ||
| 182 | + Welcome() | ||
| 183 | + while True: | ||
| 184 | + #intialising board | ||
| 185 | + TheBoard = [' '] * 10 | ||
| 186 | + PlayerLetter,ComputerLetter = InputPlayerLetter() | ||
| 187 | + turn = WhoFirst() | ||
| 188 | + print(f'The {turn} will go first') | ||
| 189 | + | ||
| 190 | + #gameloop | ||
| 191 | + Playing = True | ||
| 192 | + while Playing: | ||
| 193 | + | ||
| 194 | + if turn == 'player': | ||
| 195 | + print(f" Turn => {turn}") | ||
| 196 | + HintInput = ['Hint','hint','H','h'] | ||
| 197 | + #taking players input | ||
| 198 | + move = GetPlayerMove(TheBoard) | ||
| 199 | + #if player needs Hint | ||
| 200 | + while move in HintInput: | ||
| 201 | + #following code gives hint to the user | ||
| 202 | + #it runs player letter to computer AI | ||
| 203 | + HintBox = [] | ||
| 204 | + for i in TheBoard: | ||
| 205 | + HintBox.append(i) | ||
| 206 | + hint = GetComputerMove(HintBox,PlayerLetter) | ||
| 207 | + MakeMove(HintBox,PlayerLetter,hint) | ||
| 208 | + print(f'HINT : placing at {hint} is better') | ||
| 209 | + FinalBoard(HintBox,False) | ||
| 210 | + move = GetPlayerMove(TheBoard) | ||
| 211 | + | ||
| 212 | + MakeMove(TheBoard,PlayerLetter,move) | ||
| 213 | + | ||
| 214 | + | ||
| 215 | + if IsWinner(TheBoard,PlayerLetter): | ||
| 216 | + FinalBoard(TheBoard) | ||
| 217 | + print('❤You have WON the game❤') | ||
| 218 | + Playing = not Playing | ||
| 219 | + elif IsBoardFull(TheBoard): | ||
| 220 | + FinalBoard(TheBoard) | ||
| 221 | + print('The game is TIE\nIts good to PLAY untill you WIN❤') | ||
| 222 | + Playing = not Playing | ||
| 223 | + else : | ||
| 224 | + DrawBoard(TheBoard) | ||
| 225 | + turn = 'computer' | ||
| 226 | + | ||
| 227 | + else : | ||
| 228 | + #computer move | ||
| 229 | + print(f" Turn => {turn}") | ||
| 230 | + move = GetComputerMove(TheBoard,ComputerLetter) | ||
| 231 | + MakeMove(TheBoard,ComputerLetter,move) | ||
| 232 | + | ||
| 233 | + | ||
| 234 | + if IsWinner(TheBoard,ComputerLetter): | ||
| 235 | + FinalBoard(TheBoard) | ||
| 236 | + print('❤Try again bro you will win❤') | ||
| 237 | + Playing = not Playing | ||
| 238 | + elif IsBoardFull(TheBoard): | ||
| 239 | + FinalBoard(TheBoard) | ||
| 240 | + print('The game is TIE\nIts good to PLAY untill you WIN❤') | ||
| 241 | + Playing = not Playing | ||
| 242 | + else : | ||
| 243 | + DrawBoard(TheBoard) | ||
| 244 | + turn = 'player' | ||
| 245 | + | ||
| 246 | + if not PlayAgain(): | ||
| 247 | + print("***❤GIVE STAR ONLY IF YOU LIKE❤***") | ||
| 248 | + break | ||
| 249 | + | ||
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