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#
include
"
FlowView.hpp
"
#
include
<
QtWidgets/QGraphicsScene
>
#
include
<
QtGui/QPen
>
#
include
<
QtGui/QBrush
>
#
include
<
QtWidgets/QMenu
>
#
include
<
QtCore/QRectF
>
#
include
<
QtCore/QPointF
>
#
include
<
QtWidgets
>
#
include
<
QDebug
>
#
include
<
iostream
>
#
include
<
cmath
>
#
include
"
FlowScene.hpp
"
#
include
"
DataModelRegistry.hpp
"
#
include
"
Node.hpp
"
#
include
"
NodeGraphicsObject.hpp
"
#
include
"
ConnectionGraphicsObject.hpp
"
#
include
"
StyleCollection.hpp
"
using
QtNodes::FlowView;
using
QtNodes::FlowScene;
FlowView::
FlowView
(QWidget *parent)
: QGraphicsView(parent)
, _clearSelectionAction(
Q_NULLPTR
)
, _deleteSelectionAction(
Q_NULLPTR
)
, _scene(
Q_NULLPTR
)
{
setDragMode
(QGraphicsView::ScrollHandDrag);
setRenderHint
(QPainter::Antialiasing);
auto
const
&flowViewStyle =
StyleCollection::flowViewStyle
();
setBackgroundBrush
(flowViewStyle.
BackgroundColor
);
//
setViewportUpdateMode(QGraphicsView::FullViewportUpdate);
//
setViewportUpdateMode(QGraphicsView::MinimalViewportUpdate);
setHorizontalScrollBarPolicy
(Qt::ScrollBarAlwaysOff);
setVerticalScrollBarPolicy
(Qt::ScrollBarAlwaysOff);
setTransformationAnchor
(QGraphicsView::AnchorUnderMouse);
setCacheMode
(QGraphicsView::CacheBackground);
//
setViewport(new QGLWidget(QGLFormat(QGL::SampleBuffers)));
}
FlowView::
FlowView
(FlowScene *scene, QWidget *parent)
: FlowView(parent)
{
setScene
(scene);
}
QAction*
FlowView::
clearSelectionAction
()
const
{
return
_clearSelectionAction;
}
QAction*
FlowView::
deleteSelectionAction
()
const
{
return
_deleteSelectionAction;
}
void
FlowView::setScene
(FlowScene *scene)
{
_scene = scene;
QGraphicsView::setScene
(_scene);
//
setup actions
delete
_clearSelectionAction;
_clearSelectionAction =
new
QAction
(
QStringLiteral
(
"
Clear Selection
"
),
this
);
_clearSelectionAction->
setShortcut
(Qt::Key_Escape);
connect
(_clearSelectionAction, &QAction::triggered, _scene, &QGraphicsScene::clearSelection);
addAction
(_clearSelectionAction);
delete
_deleteSelectionAction;
_deleteSelectionAction =
new
QAction
(
QStringLiteral
(
"
Delete Selection
"
),
this
);
_deleteSelectionAction->
setShortcut
(Qt::Key_Delete);
connect
(_deleteSelectionAction, &QAction::triggered,
this
, &FlowView::deleteSelectedNodes);
addAction
(_deleteSelectionAction);
}
void
FlowView::
contextMenuEvent
(QContextMenuEvent *event)
{
if
(
itemAt
(event->
pos
()))
{
QGraphicsView::contextMenuEvent
(event);
return
;
}
QMenu modelMenu;
auto
skipText =
QStringLiteral
(
"
skip me
"
);
//
Add filterbox to the context menu
auto
*txtBox =
new
QLineEdit
(&modelMenu);
txtBox->
setPlaceholderText
(
QStringLiteral
(
"
Filter
"
));
txtBox->
setClearButtonEnabled
(
true
);
auto
*txtBoxAction =
new
QWidgetAction
(&modelMenu);
txtBoxAction->
setDefaultWidget
(txtBox);
modelMenu.
addAction
(txtBoxAction);
//
Add result treeview to the context menu
auto
*treeView =
new
QTreeWidget
(&modelMenu);
treeView->
header
()->
close
();
auto
*treeViewAction =
new
QWidgetAction
(&modelMenu);
treeViewAction->
setDefaultWidget
(treeView);
modelMenu.
addAction
(treeViewAction);
QMap<QString, QTreeWidgetItem*> topLevelItems;
for
(
auto
const
&cat : _scene->
registry
().
categories
())
{
auto
item =
new
QTreeWidgetItem
(treeView);
item->
setText
(
0
, cat);
item->
setData
(
0
, Qt::UserRole, skipText);
topLevelItems[cat] = item;
}
for
(
auto
const
&assoc : _scene->
registry
().
registeredModelsCategoryAssociation
())
{
auto
parent = topLevelItems[assoc.
second
];
auto
item =
new
QTreeWidgetItem
(parent);
item->
setText
(
0
, assoc.
first
);
item->
setData
(
0
, Qt::UserRole, assoc.
first
);
}
treeView->
expandAll
();
connect
(treeView, &QTreeWidget::itemClicked, [&](QTreeWidgetItem *item,
int
)
{
QString modelName = item->
data
(
0
, Qt::UserRole).
toString
();
if
(modelName == skipText)
{
return
;
}
auto
type = _scene->
registry
().
create
(modelName);
if
(type)
{
auto
& node = _scene->
createNode
(
std::move
(type));
QPoint pos = event->
pos
();
QPointF posView =
this
->
mapToScene
(pos);
node.
nodeGraphicsObject
().
setPos
(posView);
_scene->
nodePlaced
(node);
}
else
{
qDebug
() <<
"
Model not found
"
;
}
modelMenu.
close
();
});
//
Setup filtering
connect
(txtBox, &QLineEdit::textChanged, [&](
const
QString &text)
{
for
(
auto
& topLvlItem : topLevelItems)
{
for
(
int
i =
0
; i < topLvlItem->
childCount
(); ++i)
{
auto
child = topLvlItem->
child
(i);
auto
modelName = child->
data
(
0
, Qt::UserRole).
toString
();
const
bool
match = (modelName.
contains
(text, Qt::CaseInsensitive));
child->
setHidden
(!match);
}
}
});
//
make sure the text box gets focus so the user doesn't have to click on it
txtBox->
setFocus
();
modelMenu.
exec
(event->
globalPos
());
}
void
FlowView::
wheelEvent
(QWheelEvent *event)
{
QPoint delta = event->
angleDelta
();
if
(delta.
y
() ==
0
)
{
event->
ignore
();
return
;
}
double
const
d = delta.
y
() /
std::abs
(delta.
y
());
if
(d >
0.0
)
scaleUp
();
else
scaleDown
();
}
void
FlowView::
scaleUp
()
{
double
const
step =
1.2
;
double
const
factor =
std::pow
(step,
1.0
);
QTransform t =
transform
();
if
(t.
m11
() >
2.0
)
return
;
scale
(factor, factor);
}
void
FlowView::
scaleDown
()
{
double
const
step =
1.2
;
double
const
factor =
std::pow
(step, -
1.0
);
scale
(factor, factor);
}
void
FlowView::
deleteSelectedNodes
()
{
//
Delete the selected connections first, ensuring that they won't be
//
automatically deleted when selected nodes are deleted (deleting a node
//
deletes some connections as well)
for
(QGraphicsItem * item : _scene->
selectedItems
())
{
if
(
auto
c = qgraphicsitem_cast<ConnectionGraphicsObject*>(item))
_scene->
deleteConnection
(c->
connection
());
}
//
Delete the nodes; this will delete many of the connections.
//
Selected connections were already deleted prior to this loop, otherwise
//
qgraphicsitem_cast<NodeGraphicsObject*>(item) could be a use-after-free
//
when a selected connection is deleted by deleting the node.
for
(QGraphicsItem * item : _scene->
selectedItems
())
{
if
(
auto
n = qgraphicsitem_cast<NodeGraphicsObject*>(item))
_scene->
removeNode
(n->
node
());
}
}
void
FlowView::
keyPressEvent
(QKeyEvent *event)
{
switch
(event->
key
())
{
case
Qt::Key_Shift:
setDragMode
(QGraphicsView::RubberBandDrag);
break
;
default
:
break
;
}
QGraphicsView::keyPressEvent
(event);
}
void
FlowView::
keyReleaseEvent
(QKeyEvent *event)
{
switch
(event->
key
())
{
case
Qt::Key_Shift:
setDragMode
(QGraphicsView::ScrollHandDrag);
break
;
default
:
break
;
}
QGraphicsView::keyReleaseEvent
(event);
}
void
FlowView::
mousePressEvent
(QMouseEvent *event)
{
QGraphicsView::mousePressEvent
(event);
if
(event->
button
() == Qt::LeftButton)
{
_clickPos =
mapToScene
(event->
pos
());
}
}
void
FlowView::
mouseMoveEvent
(QMouseEvent *event)
{
QGraphicsView::mouseMoveEvent
(event);
if
(
scene
()->
mouseGrabberItem
() ==
nullptr
&& event->
buttons
() == Qt::LeftButton)
{
//
Make sure shift is not being pressed
if
((event->
modifiers
() & Qt::ShiftModifier) ==
0
)
{
QPointF difference = _clickPos -
mapToScene
(event->
pos
());
setSceneRect
(
sceneRect
().
translated
(difference.
x
(), difference.
y
()));
}
}
}
void
FlowView::
drawBackground
(QPainter* painter,
const
QRectF& r)
{
QGraphicsView::drawBackground
(painter, r);
auto
drawGrid =
[&](
double
gridStep)
{
QRect windowRect =
rect
();
QPointF tl =
mapToScene
(windowRect.
topLeft
());
QPointF br =
mapToScene
(windowRect.
bottomRight
());
double
left =
std::floor
(tl.
x
() / gridStep -
0.5
);
double
right =
std::floor
(br.
x
() / gridStep +
1.0
);
double
bottom =
std::floor
(tl.
y
() / gridStep -
0.5
);
double
top =
std::floor
(br.
y
() / gridStep +
1.0
);
//
vertical lines
for
(
int
xi =
int
(left); xi <=
int
(right); ++xi)
{
QLineF
line
(xi * gridStep, bottom * gridStep,
xi * gridStep, top * gridStep );
painter->
drawLine
(line);
}
//
horizontal lines
for
(
int
yi =
int
(bottom); yi <=
int
(top); ++yi)
{
QLineF
line
(left * gridStep, yi * gridStep,
right * gridStep, yi * gridStep );
painter->
drawLine
(line);
}
};
auto
const
&flowViewStyle =
StyleCollection::flowViewStyle
();
QBrush bBrush =
backgroundBrush
();
QPen
pfine
(flowViewStyle.
FineGridColor
,
1.0
);
painter->
setPen
(pfine);
drawGrid
(
15
);
QPen
p
(flowViewStyle.
CoarseGridColor
,
1.0
);
painter->
setPen
(p);
drawGrid
(
150
);
}
void
FlowView::
showEvent
(QShowEvent *event)
{
_scene->
setSceneRect
(
this
->
rect
());
QGraphicsView::showEvent
(event);
}
FlowScene *
FlowView::
scene
()
{
return
_scene;
}
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