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Worlds trigger one extra step after they're stopped · Issue #32 · Exouxas/FosterScript.Core · GitHub
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Worlds trigger one extra step after they're stopped
#32
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Worlds trigger one extra step after they're stopped
#32
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bug
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good first issue
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Post-release improvements
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Exouxas
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Both IndefiniteWorld and FiniteWorld trigger an extra step after they're stopped. They should not.
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bug
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good first issue
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Both IndefiniteWorld and FiniteWorld trigger an extra step after they're stopped. They should not.