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rotate_extrude(360) translate([24,0]) intersection() { difference() { circle(4); circle(3); } translate([-4, -1]) square([8,5]); }
play with the 360 there. reported that over 360 it fails, under 360 it succeeds.
rotate_extrude(360) translate([24,0]) intersection() { difference() { circle(4); circle(3); } translate([-4, -1]) square([8,5]); }play with the 360 there. reported that over 360 it fails, under 360 it succeeds.