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To minimise memory usage, a Flyweight shares as much as possible memory with similar objects. It is needed when a large amount of objects is used that don't differ much in state. A common practice is to hold state in external data structures and pass them to the flyweight object when needed.
You can also find these code on GitHub
FlyweightInterface.php
.. literalinclude:: FlyweightInterface.php :language: php :linenos:
CharacterFlyweight.php
.. literalinclude:: CharacterFlyweight.php :language: php :linenos:
FlyweightFactory.php
.. literalinclude:: FlyweightFactory.php :language: php :linenos:
Tests/FlyweightTest.php
.. literalinclude:: Tests/FlyweightTest.php :language: php :linenos:
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