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| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
@@ -31,7 +31,7 @@ glMatrix.RANDOM = Math.random; | |||
| 31 | 31 | glMatrix.ENABLE_SIMD = false; | |
| 32 | 32 | ||
| 33 | 33 | // Capability detection | |
| 34 | - glMatrix.SIMD_AVAILABLE = (glMatrix.ARRAY_TYPE === Float32Array) && ('SIMD' in this); | ||
| 34 | + glMatrix.SIMD_AVAILABLE = (glMatrix.ARRAY_TYPE === this.Float32Array) && ('SIMD' in this); | ||
| 35 | 35 | glMatrix.USE_SIMD = glMatrix.ENABLE_SIMD && glMatrix.SIMD_AVAILABLE; | |
| 36 | 36 | ||
| 37 | 37 | /** | |
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