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#
ifndef
SRC_JS_NATIVE_API_V8_H_
#
define
SRC_JS_NATIVE_API_V8_H_
#
include
<
iostream
>
#
include
<
stdexcept
>
#
include
<
string
>
#
include
<
unordered_set
>
#
include
"
js_native_api_types.h
"
#
include
"
napi.h
"
#
include
"
v8-api-internals.h
"
#
define
NODE_API_DEFAULT_MODULE_API_VERSION
8
#
ifdef
__GNUC__
#
define
MUST_USE_RESULT
__attribute__
((warn_unused_result))
#
else
#
define
MUST_USE_RESULT
#
endif
inline
napi_status
napi_clear_last_error
(napi_env env);
namespace
node
{
template
<
typename
Fn>
struct
OnScopeLeaveImpl
{
Fn fn_;
bool
active_;
explicit
OnScopeLeaveImpl
(Fn&& fn) : fn_(std::move(fn)), active_(
true
) {}
~OnScopeLeaveImpl
() {
if
(active_)
fn_
();
}
OnScopeLeaveImpl
(
const
OnScopeLeaveImpl& other) =
delete
;
OnScopeLeaveImpl&
operator
=(
const
OnScopeLeaveImpl& other) =
delete
;
OnScopeLeaveImpl
(OnScopeLeaveImpl&& other)
: fn_(std::move(other.fn_)), active_(other.active_) {
other.
active_
=
false
;
}
};
//
Run a function when exiting the current scope. Used like this:
//
auto on_scope_leave = OnScopeLeave([&] {
//
// ... run some code ...
//
});
template
<
typename
Fn>
inline
MUST_USE_RESULT
OnScopeLeaveImpl<Fn>
OnScopeLeave
(Fn&& fn) {
return
OnScopeLeaveImpl<Fn>{
std::move
(fn)};
}
}
//
namespace node
namespace
v8impl
{
[[noreturn]]
inline
void
OnFatalError
(
const
char
* location,
const
char
* message) {
throw
std::runtime_error
(std::string{location} +
"
:
"
+ message);
}
class
RefTracker
{
public:
RefTracker
() =
default
;
virtual
~RefTracker
() =
default
;
virtual
void
Finalize
() {}
typedef
RefTracker RefList;
inline
void
Link
(RefList* list) {
prev_ = list;
next_ = list->
next_
;
if
(next_ !=
nullptr
) {
next_->
prev_
=
this
;
}
list->
next_
=
this
;
}
inline
void
Unlink
() {
if
(prev_ !=
nullptr
) {
prev_->
next_
= next_;
}
if
(next_ !=
nullptr
) {
next_->
prev_
= prev_;
}
prev_ =
nullptr
;
next_ =
nullptr
;
}
static
void
FinalizeAll
(RefList* list) {
while
(list->
next_
!=
nullptr
) {
list->
next_
->
Finalize
();
}
}
private:
RefList* next_ =
nullptr
;
RefList* prev_ =
nullptr
;
};
class
Finalizer
;
}
//
end of namespace v8impl
struct
napi_env__
{
explicit
napi_env__
(v8::Isolate* isolate, v8::Local<v8::Context> context,
int32_t
module_api_version)
: isolate(isolate),
context_persistent(isolate, context),
module_api_version(module_api_version) {
napi_clear_last_error
(
this
);
}
inline
v8::Local<v8::Context>
context
()
const
{
return
v8impl::PersistentToLocal::Strong
(context_persistent);
}
inline
void
Ref
() { refs++; }
inline
void
Unref
() {
if
(--refs ==
0
)
DeleteMe
();
}
virtual
bool
can_call_into_js
()
const
{
return
true
; }
static
inline
void
HandleThrow
(napi_env env, v8::Local<v8::Value> value) {
if
(env->
terminatedOrTerminating
()) {
return
;
}
env->
isolate
->
ThrowException
(value);
}
//
i.e. whether v8 exited or is about to exit
inline
bool
terminatedOrTerminating
() {
return
this
->
isolate
->
IsExecutionTerminating
() || !
can_call_into_js
();
}
//
v8 uses a special exception to indicate termination, the
//
`handle_exception` callback should identify such case using
//
terminatedOrTerminating() before actually handle the exception
template
<
typename
T,
typename
U =
decltype
(HandleThrow)>
inline
void
CallIntoModule
(T&& call, U&& handle_exception = HandleThrow) {
int
open_handle_scopes_before = open_handle_scopes;
int
open_callback_scopes_before = open_callback_scopes;
napi_clear_last_error
(
this
);
call
(
this
);
CHECK_EQ
(open_handle_scopes, open_handle_scopes_before);
CHECK_EQ
(open_callback_scopes, open_callback_scopes_before);
if
(!last_exception.
IsEmpty
()) {
handle_exception
(
this
, last_exception.
Get
(
this
->
isolate
));
last_exception.
Reset
();
}
}
//
Call finalizer immediately.
virtual
void
CallFinalizer
(napi_finalize cb,
void
* data,
void
* hint) {
v8::HandleScope
handle_scope
(isolate);
CallIntoModule
([&](napi_env env) {
cb
(env, data, hint); });
}
//
Invoke finalizer from V8 garbage collector.
void
InvokeFinalizerFromGC
(v8impl::RefTracker* finalizer);
//
Enqueue the finalizer to the napi_env's own queue of the second pass
//
weak callback.
//
Implementation should drain the queue at the time it is safe to call
//
into JavaScript.
virtual
void
EnqueueFinalizer
(v8impl::RefTracker* finalizer) {
pending_finalizers.
emplace
(finalizer);
}
//
Remove the finalizer from the scheduled second pass weak callback queue.
//
The finalizer can be deleted after this call.
virtual
void
DequeueFinalizer
(v8impl::RefTracker* finalizer) {
pending_finalizers.
erase
(finalizer);
}
virtual
void
DeleteMe
() {
//
First we must finalize those references that have `napi_finalizer`
//
callbacks. The reason is that addons might store other references which
//
they delete during their `napi_finalizer` callbacks. If we deleted such
//
references here first, they would be doubly deleted when the
//
`napi_finalizer` deleted them subsequently.
v8impl::RefTracker::FinalizeAll
(&finalizing_reflist);
v8impl::RefTracker::FinalizeAll
(&reflist);
delete
this
;
}
void
CheckGCAccess
() {
//
if (module_api_version == NAPI_VERSION_EXPERIMENTAL &&
//
in_gc_finalizer) {
//
v8impl::OnFatalError(
//
nullptr,
//
"Finalizer is calling a function that may affect GC state.\n"
//
"The finalizers are run directly from GC and must not affect GC
//
" "state.\n" "Use `node_api_post_finalizer` from inside of the
//
finalizer to work " "around this issue.\n" "It schedules the
//
call as a new task in the event loop.");
//
}
}
v8::Isolate*
const
isolate;
v8impl::Persistent<v8::Context> context_persistent;
v8impl::Persistent<v8::Value> last_exception;
//
Cache the template for NapiHostObject
v8::Persistent<v8::ObjectTemplate> host_object_template;
//
We store references in two different lists, depending on whether they have
//
`napi_finalizer` callbacks, because we must first finalize the ones that
//
have such a callback. See `NapiEnvironmentnment()` above for details.
v8impl::RefTracker::RefList reflist;
v8impl::RefTracker::RefList finalizing_reflist;
//
The invocation order of the finalizers is not determined.
std::unordered_set<v8impl::RefTracker*> pending_finalizers;
napi_extended_error_info last_error;
int
open_handle_scopes =
0
;
int
open_callback_scopes =
0
;
int
refs =
1
;
void
* instance_data =
nullptr
;
int32_t
module_api_version =
NODE_API_DEFAULT_MODULE_API_VERSION
;
bool
in_gc_finalizer =
false
;
protected:
//
Should not be deleted directly. Delete with `napi_env__::DeleteMe()`
//
instead.
virtual
~napi_env__
() =
default
;
};
inline
napi_status
napi_clear_last_error
(napi_env env) {
env->
last_error
.
error_code
= napi_ok;
env->
last_error
.
engine_error_code
=
0
;
env->
last_error
.
engine_reserved
=
nullptr
;
env->
last_error
.
error_message
=
nullptr
;
return
napi_ok;
}
inline
napi_status
napi_set_last_error
(napi_env env, napi_status error_code,
uint32_t
engine_error_code =
0
,
void
* engine_reserved =
nullptr
) {
env->
last_error
.
error_code
= error_code;
env->
last_error
.
engine_error_code
= engine_error_code;
env->
last_error
.
engine_reserved
= engine_reserved;
return
error_code;
}
#
define
RETURN_STATUS_IF_FALSE
(
env, condition, status
) \
do
{ \
if
(!(condition)) { \
return
napi_set_last_error
((env), (status)); \
} \
}
while
(
0
)
#
define
RETURN_STATUS_IF_FALSE_WITH_PREAMBLE
(
env, condition, status
) \
do
{ \
if
(!(condition)) { \
return
napi_set_last_error
( \
(env), try_catch.
HasCaught
() ? napi_pending_exception : (status)); \
} \
}
while
(
0
)
#
define
CHECK_ENV
(
env
) \
do
{ \
if
((env) ==
nullptr
) { \
return
napi_invalid_arg; \
} \
}
while
(
0
)
#
define
CHECK_ENV_NOT_IN_GC
(
env
) \
do
{ \
CHECK_ENV
((env)); \
(env)->
CheckGCAccess
(); \
}
while
(
0
)
#
define
CHECK_ARG
(
env, arg
) \
RETURN_STATUS_IF_FALSE
((env), ((arg) != nullptr), napi_invalid_arg)
#
define
CHECK_ARG_WITH_PREAMBLE
(
env, arg
) \
RETURN_STATUS_IF_FALSE_WITH_PREAMBLE
((env), ((arg) != nullptr), \
napi_invalid_arg)
#
define
CHECK_MAYBE_EMPTY
(
env, maybe, status
) \
RETURN_STATUS_IF_FALSE
((env), !((maybe).IsEmpty()), (status))
#
define
CHECK_MAYBE_EMPTY_WITH_PREAMBLE
(
env, maybe, status
) \
RETURN_STATUS_IF_FALSE_WITH_PREAMBLE
((env), !((maybe).IsEmpty()), (status))
//
NAPI_PREAMBLE is not wrapped in do..while: try_catch must have function scope
#
define
NAPI_PREAMBLE
(
env
) \
CHECK_ENV_NOT_IN_GC
((env)); \
RETURN_STATUS_IF_FALSE
((env), (env)->last_exception.IsEmpty(), \
napi_pending_exception); \
RETURN_STATUS_IF_FALSE
((env), (env)->can_call_into_js(), \
(env->module_api_version ==
NAPI_VERSION_EXPERIMENTAL
\
? napi_cannot_run_js \
: napi_pending_exception)); \
napi_clear_last_error
((env)); \
v8impl::TryCatch
try_catch
((env))
#
define
CHECK_TO_TYPE
(
env, type, context, result, src, status
) \
do
{ \
CHECK_ARG
((env), (src)); \
auto
maybe =
v8impl::V8LocalValueFromJsValue
((src))->
To
##
type
((context)); \
CHECK_MAYBE_EMPTY
((env), maybe, (status)); \
(result) = maybe.
ToLocalChecked
(); \
}
while
(
0
)
#
define
CHECK_TO_TYPE_WITH_PREAMBLE
(
env, type, context, result, src, status
) \
do
{ \
CHECK_ARG_WITH_PREAMBLE
((env), (src)); \
auto
maybe =
v8impl::V8LocalValueFromJsValue
((src))->
To
##
type
((context)); \
CHECK_MAYBE_EMPTY_WITH_PREAMBLE
((env), maybe, (status)); \
(result) = maybe.
ToLocalChecked
(); \
}
while
(
0
)
#
define
CHECK_TO_FUNCTION
(
env, result, src
) \
do
{ \
CHECK_ARG
((env), (src)); \
v8::Local<v8::Value> v8value =
v8impl::V8LocalValueFromJsValue
((src)); \
RETURN_STATUS_IF_FALSE
((env), v8value->
IsFunction
(), napi_invalid_arg); \
(result) = v8value.
As
<v8::Function>(); \
}
while
(
0
)
#
define
CHECK_TO_OBJECT
(
env, context, result, src
) \
CHECK_TO_TYPE
((env), Object, (context), (result), (src), napi_object_expected)
#
define
CHECK_TO_OBJECT_WITH_PREAMBLE
(
env, context, result, src
) \
CHECK_TO_TYPE_WITH_PREAMBLE
((env), Object, (context), (result), (src), \
napi_object_expected)
#
define
CHECK_TO_STRING
(
env, context, result, src
) \
CHECK_TO_TYPE
((env), String, (context), (result), (src), napi_string_expected)
#
define
GET_RETURN_STATUS
(
env
) \
(!try_catch.HasCaught() \
? napi_ok \
: napi_set_last_error((env), napi_pending_exception))
#
define
THROW_RANGE_ERROR_IF_FALSE
(
env, condition, error, message
) \
do
{ \
if
(!(condition)) { \
napi_throw_range_error
((env), (error), (message)); \
return
napi_set_last_error
((env), napi_generic_failure); \
} \
}
while
(
0
)
#
define
CHECK_MAYBE_EMPTY_WITH_PREAMBLE
(
env, maybe, status
) \
RETURN_STATUS_IF_FALSE_WITH_PREAMBLE
((env), !((maybe).IsEmpty()), (status))
#
define
STATUS_CALL
(
call
) \
do
{ \
napi_status status = (call); \
if
(status != napi_ok)
return
status; \
}
while
(
0
)
namespace
v8impl
{
//
=== Conversion between V8 Handles and napi_value ========================
//
This asserts v8::Local<> will always be implemented with a single
//
pointer field so that we can pass it around as a void*.
static_assert
(
sizeof
(v8::Local<v8::Value>) ==
sizeof
(napi_value),
"
Cannot convert between v8::Local<v8::Value> and napi_value
"
);
inline
napi_value
JsValueFromV8LocalValue
(v8::Local<v8::Value> local) {
return
reinterpret_cast
<napi_value>(*local);
}
inline
v8::Local<v8::Value>
V8LocalValueFromJsValue
(napi_value v) {
v8::Local<v8::Value> local;
memcpy
(
static_cast
<
void
*>(&local), &v,
sizeof
(v));
return
local;
}
//
Adapter for napi_finalize callbacks.
class
Finalizer
{
protected:
Finalizer
(napi_env env, napi_finalize finalize_callback,
void
* finalize_data,
void
* finalize_hint)
: env_(env),
finalize_callback_
(finalize_callback),
finalize_data_(finalize_data),
finalize_hint_(finalize_hint) {}
virtual
~Finalizer
() =
default
;
public:
static
Finalizer*
New
(napi_env env, napi_finalize finalize_callback =
nullptr
,
void
* finalize_data =
nullptr
,
void
* finalize_hint =
nullptr
) {
return
new
Finalizer
(env, finalize_callback, finalize_data, finalize_hint);
}
napi_finalize
callback
() {
return
finalize_callback_; }
void
*
data
() {
return
finalize_data_; }
void
*
hint
() {
return
finalize_hint_; }
void
ResetFinalizer
();
protected:
napi_env env_;
napi_finalize finalize_callback_;
void
* finalize_data_;
void
* finalize_hint_;
};
class
TryCatch
:
public
v8
::TryCatch {
public:
explicit
TryCatch
(napi_env env) : v8::TryCatch(env->isolate), _env(env) {}
~TryCatch
() {
if
(
HasCaught
()) {
_env->
last_exception
.
Reset
(_env->
isolate
,
Exception
());
}
}
private:
napi_env _env;
};
//
Ownership of a reference.
enum
class
Ownership
{
//
The reference is owned by the runtime. No userland call is needed to
//
destruct the reference.
kRuntime
,
//
The reference is owned by the userland. User code is responsible to delete
//
the reference with appropriate node-api calls.
kUserland
,
};
//
Wrapper around Finalizer that can be tracked.
class
TrackedFinalizer
:
public
Finalizer
,
public
RefTracker
{
protected:
TrackedFinalizer
(napi_env env, napi_finalize finalize_callback,
void
* finalize_data,
void
* finalize_hint);
public:
static
TrackedFinalizer*
New
(napi_env env, napi_finalize finalize_callback,
void
* finalize_data,
void
* finalize_hint);
~TrackedFinalizer
()
override
;
protected:
void
Finalize
()
override
;
void
FinalizeCore
(
bool
deleteMe);
};
//
Wrapper around TrackedFinalizer that implements reference counting.
class
RefBase
:
public
TrackedFinalizer
{
protected:
RefBase
(napi_env env,
uint32_t
initial_refcount, Ownership ownership,
napi_finalize finalize_callback,
void
* finalize_data,
void
* finalize_hint);
public:
static
RefBase*
New
(napi_env env,
uint32_t
initial_refcount,
Ownership ownership, napi_finalize finalize_callback,
void
* finalize_data,
void
* finalize_hint);
void
*
Data
();
uint32_t
Ref
();
uint32_t
Unref
();
uint32_t
RefCount
();
Ownership
ownership
() {
return
ownership_; }
protected:
void
Finalize
()
override
;
private:
uint32_t
refcount_;
Ownership ownership_;
};
//
Wrapper around v8impl::Persistent.
class
Reference
:
public
RefBase
{
protected:
template
<
typename
... Args>
Reference
(napi_env env, v8::Local<v8::Value> value, Args&&... args);
public:
static
Reference*
New
(napi_env env, v8::Local<v8::Value> value,
uint32_t
initial_refcount, Ownership ownership,
napi_finalize finalize_callback =
nullptr
,
void
* finalize_data =
nullptr
,
void
* finalize_hint =
nullptr
);
virtual
~Reference
();
uint32_t
Ref
();
uint32_t
Unref
();
v8::Local<v8::Value>
Get
();
protected:
void
Finalize
()
override
;
private:
static
void
WeakCallback
(
const
v8::WeakCallbackInfo<Reference>& data);
void
SetWeak
();
v8impl::Persistent<v8::Value> persistent_;
bool
can_be_weak_;
};
}
//
end of namespace v8impl
#endif
//
SRC_JS_NATIVE_API_V8_H_
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