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sqlcipher/src/malloc.c at sqlite-release · PHPDOTSQL/sqlcipher · GitHub
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/*
** 2001 September 15
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
**
*************************************************************************
**
** Memory allocation functions used throughout sqlite.
*/
#include
"sqliteInt.h"
#include
<stdarg.h>
/*
** Attempt to release up to n bytes of non-essential memory currently
** held by SQLite. An example of non-essential memory is memory used to
** cache database pages that are not currently in use.
*/
int
sqlite3_release_memory
(
int
n
){
#ifdef
SQLITE_ENABLE_MEMORY_MANAGEMENT
return
sqlite3PcacheReleaseMemory
(
n
);
#else
/* IMPLEMENTATION-OF: R-34391-24921 The sqlite3_release_memory() routine
** is a no-op returning zero if SQLite is not compiled with
** SQLITE_ENABLE_MEMORY_MANAGEMENT. */
UNUSED_PARAMETER
(
n
);
return
0
;
#endif
}
/*
** An instance of the following object records the location of
** each unused scratch buffer.
*/
typedef
struct
ScratchFreeslot
{
struct
ScratchFreeslot
*
pNext
;
/* Next unused scratch buffer */
}
ScratchFreeslot
;
/*
** State information local to the memory allocation subsystem.
*/
static
SQLITE_WSD
struct
Mem0Global
{
sqlite3_mutex
*
mutex
;
/* Mutex to serialize access */
/*
** The alarm callback and its arguments. The mem0.mutex lock will
** be held while the callback is running. Recursive calls into
** the memory subsystem are allowed, but no new callbacks will be
** issued.
*/
sqlite3_int64
alarmThreshold
;
void
(
*
alarmCallback
)(
void
*
,
sqlite3_int64
,
int
);
void
*
alarmArg
;
/*
** Pointers to the end of sqlite3GlobalConfig.pScratch memory
** (so that a range test can be used to determine if an allocation
** being freed came from pScratch) and a pointer to the list of
** unused scratch allocations.
*/
void
*
pScratchEnd
;
ScratchFreeslot
*
pScratchFree
;
u32
nScratchFree
;
/*
** True if heap is nearly "full" where "full" is defined by the
** sqlite3_soft_heap_limit() setting.
*/
int
nearlyFull
;
}
mem0
=
{
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
};
#define
mem0
GLOBAL(struct Mem0Global, mem0)
/*
** This routine runs when the memory allocator sees that the
** total memory allocation is about to exceed the soft heap
** limit.
*/
static
void
softHeapLimitEnforcer
(
void
*
NotUsed
,
sqlite3_int64
NotUsed2
,
int
allocSize
){
UNUSED_PARAMETER2
(
NotUsed
,
NotUsed2
);
sqlite3_release_memory
(
allocSize
);
}
/*
** Change the alarm callback
*/
static
int
sqlite3MemoryAlarm
(
void
(
*
xCallback
)(
void
*
pArg
,
sqlite3_int64
used
,
int
N
),
void
*
pArg
,
sqlite3_int64
iThreshold
){
int
nUsed
;
sqlite3_mutex_enter
(
mem0
.
mutex
);
mem0
.
alarmCallback
=
xCallback
;
mem0
.
alarmArg
=
pArg
;
mem0
.
alarmThreshold
=
iThreshold
;
nUsed
=
sqlite3StatusValue
(
SQLITE_STATUS_MEMORY_USED
);
mem0
.
nearlyFull
=
(
iThreshold
>
0
&&
iThreshold
<=
nUsed
);
sqlite3_mutex_leave
(
mem0
.
mutex
);
return
SQLITE_OK
;
}
#ifndef
SQLITE_OMIT_DEPRECATED
/*
** Deprecated external interface. Internal/core SQLite code
** should call sqlite3MemoryAlarm.
*/
int
sqlite3_memory_alarm
(
void
(
*
xCallback
)(
void
*
pArg
,
sqlite3_int64
used
,
int
N
),
void
*
pArg
,
sqlite3_int64
iThreshold
){
return
sqlite3MemoryAlarm
(
xCallback
,
pArg
,
iThreshold
);
}
#endif
/*
** Set the soft heap-size limit for the library. Passing a zero or
** negative value indicates no limit.
*/
sqlite3_int64
sqlite3_soft_heap_limit64
(
sqlite3_int64
n
){
sqlite3_int64
priorLimit
;
sqlite3_int64
excess
;
#ifndef
SQLITE_OMIT_AUTOINIT
int
rc
=
sqlite3_initialize
();
if
(
rc
)
return
-1
;
#endif
sqlite3_mutex_enter
(
mem0
.
mutex
);
priorLimit
=
mem0
.
alarmThreshold
;
sqlite3_mutex_leave
(
mem0
.
mutex
);
if
(
n
<
0
)
return
priorLimit
;
if
(
n
>
0
){
sqlite3MemoryAlarm
(
softHeapLimitEnforcer
,
0
,
n
);
}
else
{
sqlite3MemoryAlarm
(
0
,
0
,
0
);
}
excess
=
sqlite3_memory_used
()
-
n
;
if
(
excess
>
0
)
sqlite3_release_memory
((
int
)(
excess
&
0x7fffffff
));
return
priorLimit
;
}
void
sqlite3_soft_heap_limit
(
int
n
){
if
(
n
<
0
)
n
=
0
;
sqlite3_soft_heap_limit64
(
n
);
}
/*
** Initialize the memory allocation subsystem.
*/
int
sqlite3MallocInit
(
void
){
if
(
sqlite3GlobalConfig
.
m
.
xMalloc
==
0
){
sqlite3MemSetDefault
();
}
memset
(
&
mem0
,
0
,
sizeof
(
mem0
));
if
(
sqlite3GlobalConfig
.
bCoreMutex
){
mem0
.
mutex
=
sqlite3MutexAlloc
(
SQLITE_MUTEX_STATIC_MEM
);
}
if
(
sqlite3GlobalConfig
.
pScratch
&&
sqlite3GlobalConfig
.
szScratch
>=
100
&&
sqlite3GlobalConfig
.
nScratch
>
0
){
int
i
,
n
,
sz
;
ScratchFreeslot
*
pSlot
;
sz
=
ROUNDDOWN8
(
sqlite3GlobalConfig
.
szScratch
);
sqlite3GlobalConfig
.
szScratch
=
sz
;
pSlot
=
(
ScratchFreeslot
*
)
sqlite3GlobalConfig
.
pScratch
;
n
=
sqlite3GlobalConfig
.
nScratch
;
mem0
.
pScratchFree
=
pSlot
;
mem0
.
nScratchFree
=
n
;
for
(
i
=
0
;
i
<
n
-
1
;
i
++
){
pSlot
->
pNext
=
(
ScratchFreeslot
*
)(
sz
+
(
char
*
)
pSlot
);
pSlot
=
pSlot
->
pNext
;
}
pSlot
->
pNext
=
0
;
mem0
.
pScratchEnd
=
(
void
*
)
&
pSlot
[
1
];
}
else
{
mem0
.
pScratchEnd
=
0
;
sqlite3GlobalConfig
.
pScratch
=
0
;
sqlite3GlobalConfig
.
szScratch
=
0
;
sqlite3GlobalConfig
.
nScratch
=
0
;
}
if
(
sqlite3GlobalConfig
.
pPage
==
0
||
sqlite3GlobalConfig
.
szPage
<
512
||
sqlite3GlobalConfig
.
nPage
<
1
){
sqlite3GlobalConfig
.
pPage
=
0
;
sqlite3GlobalConfig
.
szPage
=
0
;
sqlite3GlobalConfig
.
nPage
=
0
;
}
return
sqlite3GlobalConfig
.
m
.
xInit
(
sqlite3GlobalConfig
.
m
.
pAppData
);
}
/*
** Return true if the heap is currently under memory pressure - in other
** words if the amount of heap used is close to the limit set by
** sqlite3_soft_heap_limit().
*/
int
sqlite3HeapNearlyFull
(
void
){
return
mem0
.
nearlyFull
;
}
/*
** Deinitialize the memory allocation subsystem.
*/
void
sqlite3MallocEnd
(
void
){
if
(
sqlite3GlobalConfig
.
m
.
xShutdown
){
sqlite3GlobalConfig
.
m
.
xShutdown
(
sqlite3GlobalConfig
.
m
.
pAppData
);
}
memset
(
&
mem0
,
0
,
sizeof
(
mem0
));
}
/*
** Return the amount of memory currently checked out.
*/
sqlite3_int64
sqlite3_memory_used
(
void
){
int
n
,
mx
;
sqlite3_int64
res
;
sqlite3_status
(
SQLITE_STATUS_MEMORY_USED
,
&
n
,
&
mx
,
0
);
res
=
(
sqlite3_int64
)
n
;
/* Work around bug in Borland C. Ticket #3216 */
return
res
;
}
/*
** Return the maximum amount of memory that has ever been
** checked out since either the beginning of this process
** or since the most recent reset.
*/
sqlite3_int64
sqlite3_memory_highwater
(
int
resetFlag
){
int
n
,
mx
;
sqlite3_int64
res
;
sqlite3_status
(
SQLITE_STATUS_MEMORY_USED
,
&
n
,
&
mx
,
resetFlag
);
res
=
(
sqlite3_int64
)
mx
;
/* Work around bug in Borland C. Ticket #3216 */
return
res
;
}
/*
** Trigger the alarm
*/
static
void
sqlite3MallocAlarm
(
int
nByte
){
void
(
*
xCallback
)(
void
*
,
sqlite3_int64
,
int
);
sqlite3_int64
nowUsed
;
void
*
pArg
;
if
(
mem0
.
alarmCallback
==
0
)
return
;
xCallback
=
mem0
.
alarmCallback
;
nowUsed
=
sqlite3StatusValue
(
SQLITE_STATUS_MEMORY_USED
);
pArg
=
mem0
.
alarmArg
;
mem0
.
alarmCallback
=
0
;
sqlite3_mutex_leave
(
mem0
.
mutex
);
xCallback
(
pArg
,
nowUsed
,
nByte
);
sqlite3_mutex_enter
(
mem0
.
mutex
);
mem0
.
alarmCallback
=
xCallback
;
mem0
.
alarmArg
=
pArg
;
}
/*
** Do a memory allocation with statistics and alarms. Assume the
** lock is already held.
*/
static
int
mallocWithAlarm
(
int
n
,
void
*
*
pp
){
int
nFull
;
void
*
p
;
assert
(
sqlite3_mutex_held
(
mem0
.
mutex
) );
nFull
=
sqlite3GlobalConfig
.
m
.
xRoundup
(
n
);
sqlite3StatusSet
(
SQLITE_STATUS_MALLOC_SIZE
,
n
);
if
(
mem0
.
alarmCallback
!=
0
){
int
nUsed
=
sqlite3StatusValue
(
SQLITE_STATUS_MEMORY_USED
);
if
(
nUsed
>=
mem0
.
alarmThreshold
-
nFull
){
mem0
.
nearlyFull
=
1
;
sqlite3MallocAlarm
(
nFull
);
}
else
{
mem0
.
nearlyFull
=
0
;
}
}
p
=
sqlite3GlobalConfig
.
m
.
xMalloc
(
nFull
);
#ifdef
SQLITE_ENABLE_MEMORY_MANAGEMENT
if
(
p
==
0
&&
mem0
.
alarmCallback
){
sqlite3MallocAlarm
(
nFull
);
p
=
sqlite3GlobalConfig
.
m
.
xMalloc
(
nFull
);
}
#endif
if
(
p
){
nFull
=
sqlite3MallocSize
(
p
);
sqlite3StatusAdd
(
SQLITE_STATUS_MEMORY_USED
,
nFull
);
sqlite3StatusAdd
(
SQLITE_STATUS_MALLOC_COUNT
,
1
);
}
*
pp
=
p
;
return
nFull
;
}
/*
** Allocate memory. This routine is like sqlite3_malloc() except that it
** assumes the memory subsystem has already been initialized.
*/
void
*
sqlite3Malloc
(
int
n
){
void
*
p
;
if
(
n
<=
0
/* IMP: R-65312-04917 */
||
n
>=
0x7fffff00
){
/* A memory allocation of a number of bytes which is near the maximum
** signed integer value might cause an integer overflow inside of the
** xMalloc(). Hence we limit the maximum size to 0x7fffff00, giving
** 255 bytes of overhead. SQLite itself will never use anything near
** this amount. The only way to reach the limit is with sqlite3_malloc() */
p
=
0
;
}
else
if
(
sqlite3GlobalConfig
.
bMemstat
){
sqlite3_mutex_enter
(
mem0
.
mutex
);
mallocWithAlarm
(
n
,
&
p
);
sqlite3_mutex_leave
(
mem0
.
mutex
);
}
else
{
p
=
sqlite3GlobalConfig
.
m
.
xMalloc
(
n
);
}
assert
(
EIGHT_BYTE_ALIGNMENT
(
p
) );
/* IMP: R-04675-44850 */
return
p
;
}
/*
** This version of the memory allocation is for use by the application.
** First make sure the memory subsystem is initialized, then do the
** allocation.
*/
void
*
sqlite3_malloc
(
int
n
){
#ifndef
SQLITE_OMIT_AUTOINIT
if
(
sqlite3_initialize
() )
return
0
;
#endif
return
sqlite3Malloc
(
n
);
}
/*
** Each thread may only have a single outstanding allocation from
** xScratchMalloc(). We verify this constraint in the single-threaded
** case by setting scratchAllocOut to 1 when an allocation
** is outstanding clearing it when the allocation is freed.
*/
#if
SQLITE_THREADSAFE
==
0
&&
!defined(
NDEBUG
)
static
int
scratchAllocOut
=
0
;
#endif
/*
** Allocate memory that is to be used and released right away.
** This routine is similar to alloca() in that it is not intended
** for situations where the memory might be held long-term. This
** routine is intended to get memory to old large transient data
** structures that would not normally fit on the stack of an
** embedded processor.
*/
void
*
sqlite3ScratchMalloc
(
int
n
){
void
*
p
;
assert
(
n
>
0
);
sqlite3_mutex_enter
(
mem0
.
mutex
);
if
(
mem0
.
nScratchFree
&&
sqlite3GlobalConfig
.
szScratch
>=
n
){
p
=
mem0
.
pScratchFree
;
mem0
.
pScratchFree
=
mem0
.
pScratchFree
->
pNext
;
mem0
.
nScratchFree
--
;
sqlite3StatusAdd
(
SQLITE_STATUS_SCRATCH_USED
,
1
);
sqlite3StatusSet
(
SQLITE_STATUS_SCRATCH_SIZE
,
n
);
sqlite3_mutex_leave
(
mem0
.
mutex
);
}
else
{
if
(
sqlite3GlobalConfig
.
bMemstat
){
sqlite3StatusSet
(
SQLITE_STATUS_SCRATCH_SIZE
,
n
);
n
=
mallocWithAlarm
(
n
,
&
p
);
if
(
p
)
sqlite3StatusAdd
(
SQLITE_STATUS_SCRATCH_OVERFLOW
,
n
);
sqlite3_mutex_leave
(
mem0
.
mutex
);
}
else
{
sqlite3_mutex_leave
(
mem0
.
mutex
);
p
=
sqlite3GlobalConfig
.
m
.
xMalloc
(
n
);
}
sqlite3MemdebugSetType
(
p
,
MEMTYPE_SCRATCH
);
}
assert
(
sqlite3_mutex_notheld
(
mem0
.
mutex
) );
#if
SQLITE_THREADSAFE
==
0
&&
!defined(
NDEBUG
)
/* Verify that no more than two scratch allocations per thread
** are outstanding at one time. (This is only checked in the
** single-threaded case since checking in the multi-threaded case
** would be much more complicated.) */
assert
(
scratchAllocOut
<=
1
);
if
(
p
)
scratchAllocOut
++
;
#endif
return
p
;
}
void
sqlite3ScratchFree
(
void
*
p
){
if
(
p
){
#if
SQLITE_THREADSAFE
==
0
&&
!defined(
NDEBUG
)
/* Verify that no more than two scratch allocation per thread
** is outstanding at one time. (This is only checked in the
** single-threaded case since checking in the multi-threaded case
** would be much more complicated.) */
assert
(
scratchAllocOut
>=
1
&&
scratchAllocOut
<=
2
);
scratchAllocOut
--
;
#endif
if
(
p
>=
sqlite3GlobalConfig
.
pScratch
&&
p
<
mem0
.
pScratchEnd
){
/* Release memory from the SQLITE_CONFIG_SCRATCH allocation */
ScratchFreeslot
*
pSlot
;
pSlot
=
(
ScratchFreeslot
*
)
p
;
sqlite3_mutex_enter
(
mem0
.
mutex
);
pSlot
->
pNext
=
mem0
.
pScratchFree
;
mem0
.
pScratchFree
=
pSlot
;
mem0
.
nScratchFree
++
;
assert
(
mem0
.
nScratchFree
<= (
u32
)
sqlite3GlobalConfig
.
nScratch
);
sqlite3StatusAdd
(
SQLITE_STATUS_SCRATCH_USED
,
-1
);
sqlite3_mutex_leave
(
mem0
.
mutex
);
}
else
{
/* Release memory back to the heap */
assert
(
sqlite3MemdebugHasType
(
p
,
MEMTYPE_SCRATCH
) );
assert
(
sqlite3MemdebugNoType
(
p
, ~
MEMTYPE_SCRATCH
) );
sqlite3MemdebugSetType
(
p
,
MEMTYPE_HEAP
);
if
(
sqlite3GlobalConfig
.
bMemstat
){
int
iSize
=
sqlite3MallocSize
(
p
);
sqlite3_mutex_enter
(
mem0
.
mutex
);
sqlite3StatusAdd
(
SQLITE_STATUS_SCRATCH_OVERFLOW
,
-
iSize
);
sqlite3StatusAdd
(
SQLITE_STATUS_MEMORY_USED
,
-
iSize
);
sqlite3StatusAdd
(
SQLITE_STATUS_MALLOC_COUNT
,
-1
);
sqlite3GlobalConfig
.
m
.
xFree
(
p
);
sqlite3_mutex_leave
(
mem0
.
mutex
);
}
else
{
sqlite3GlobalConfig
.
m
.
xFree
(
p
);
}
}
}
}
/*
** TRUE if p is a lookaside memory allocation from db
*/
#ifndef
SQLITE_OMIT_LOOKASIDE
static
int
isLookaside
(
sqlite3
*
db
,
void
*
p
){
return
p
&&
p
>=
db
->
lookaside
.
pStart
&&
p
<
db
->
lookaside
.
pEnd
;
}
#else
#define
isLookaside
(
A
,
B
) 0
#endif
/*
** Return the size of a memory allocation previously obtained from
** sqlite3Malloc() or sqlite3_malloc().
*/
int
sqlite3MallocSize
(
void
*
p
){
assert
(
sqlite3MemdebugHasType
(
p
,
MEMTYPE_HEAP
) );
assert
(
sqlite3MemdebugNoType
(
p
,
MEMTYPE_DB
) );
return
sqlite3GlobalConfig
.
m
.
xSize
(
p
);
}
int
sqlite3DbMallocSize
(
sqlite3
*
db
,
void
*
p
){
assert
(
db
==
0
||
sqlite3_mutex_held
(
db
->
mutex
) );
if
(
db
&&
isLookaside
(
db
,
p
) ){
return
db
->
lookaside
.
sz
;
}
else
{
assert
(
sqlite3MemdebugHasType
(
p
,
MEMTYPE_DB
) );
assert
(
sqlite3MemdebugHasType
(
p
,
MEMTYPE_LOOKASIDE
|
MEMTYPE_HEAP
) );
assert
(
db
!=
0
||
sqlite3MemdebugNoType
(
p
,
MEMTYPE_LOOKASIDE
) );
return
sqlite3GlobalConfig
.
m
.
xSize
(
p
);
}
}
/*
** Free memory previously obtained from sqlite3Malloc().
*/
void
sqlite3_free
(
void
*
p
){
if
(
p
==
0
)
return
;
/* IMP: R-49053-54554 */
assert
(
sqlite3MemdebugNoType
(
p
,
MEMTYPE_DB
) );
assert
(
sqlite3MemdebugHasType
(
p
,
MEMTYPE_HEAP
) );
if
(
sqlite3GlobalConfig
.
bMemstat
){
sqlite3_mutex_enter
(
mem0
.
mutex
);
sqlite3StatusAdd
(
SQLITE_STATUS_MEMORY_USED
,
-
sqlite3MallocSize
(
p
));
sqlite3StatusAdd
(
SQLITE_STATUS_MALLOC_COUNT
,
-1
);
sqlite3GlobalConfig
.
m
.
xFree
(
p
);
sqlite3_mutex_leave
(
mem0
.
mutex
);
}
else
{
sqlite3GlobalConfig
.
m
.
xFree
(
p
);
}
}
/*
** Free memory that might be associated with a particular database
** connection.
*/
void
sqlite3DbFree
(
sqlite3
*
db
,
void
*
p
){
assert
(
db
==
0
||
sqlite3_mutex_held
(
db
->
mutex
) );
if
(
db
){
if
(
db
->
pnBytesFreed
){
*
db
->
pnBytesFreed
+=
sqlite3DbMallocSize
(
db
,
p
);
return
;
}
if
(
isLookaside
(
db
,
p
) ){
LookasideSlot
*
pBuf
=
(
LookasideSlot
*
)
p
;
#if
SQLITE_DEBUG
/* Trash all content in the buffer being freed */
memset
(
p
,
0xaa
,
db
->
lookaside
.
sz
);
#endif
pBuf
->
pNext
=
db
->
lookaside
.
pFree
;
db
->
lookaside
.
pFree
=
pBuf
;
db
->
lookaside
.
nOut
--
;
return
;
}
}
assert
(
sqlite3MemdebugHasType
(
p
,
MEMTYPE_DB
) );
assert
(
sqlite3MemdebugHasType
(
p
,
MEMTYPE_LOOKASIDE
|
MEMTYPE_HEAP
) );
assert
(
db
!=
0
||
sqlite3MemdebugNoType
(
p
,
MEMTYPE_LOOKASIDE
) );
sqlite3MemdebugSetType
(
p
,
MEMTYPE_HEAP
);
sqlite3_free
(
p
);
}
/*
** Change the size of an existing memory allocation
*/
void
*
sqlite3Realloc
(
void
*
pOld
,
int
nBytes
){
int
nOld
,
nNew
,
nDiff
;
void
*
pNew
;
if
(
pOld
==
0
){
return
sqlite3Malloc
(
nBytes
);
/* IMP: R-28354-25769 */
}
if
(
nBytes
<=
0
){
sqlite3_free
(
pOld
);
/* IMP: R-31593-10574 */
return
0
;
}
if
(
nBytes
>=
0x7fffff00
){
/* The 0x7ffff00 limit term is explained in comments on sqlite3Malloc() */
return
0
;
}
nOld
=
sqlite3MallocSize
(
pOld
);
/* IMPLEMENTATION-OF: R-46199-30249 SQLite guarantees that the second
** argument to xRealloc is always a value returned by a prior call to
** xRoundup. */
nNew
=
sqlite3GlobalConfig
.
m
.
xRoundup
(
nBytes
);
if
(
nOld
==
nNew
){
pNew
=
pOld
;
}
else
if
(
sqlite3GlobalConfig
.
bMemstat
){
sqlite3_mutex_enter
(
mem0
.
mutex
);
sqlite3StatusSet
(
SQLITE_STATUS_MALLOC_SIZE
,
nBytes
);
nDiff
=
nNew
-
nOld
;
if
(
sqlite3StatusValue
(
SQLITE_STATUS_MEMORY_USED
) >=
mem0
.
alarmThreshold
-
nDiff
){
sqlite3MallocAlarm
(
nDiff
);
}
assert
(
sqlite3MemdebugHasType
(
pOld
,
MEMTYPE_HEAP
) );
assert
(
sqlite3MemdebugNoType
(
pOld
, ~
MEMTYPE_HEAP
) );
pNew
=
sqlite3GlobalConfig
.
m
.
xRealloc
(
pOld
,
nNew
);
if
(
pNew
==
0
&&
mem0
.
alarmCallback
){
sqlite3MallocAlarm
(
nBytes
);
pNew
=
sqlite3GlobalConfig
.
m
.
xRealloc
(
pOld
,
nNew
);
}
if
(
pNew
){
nNew
=
sqlite3MallocSize
(
pNew
);
sqlite3StatusAdd
(
SQLITE_STATUS_MEMORY_USED
,
nNew
-
nOld
);
}
sqlite3_mutex_leave
(
mem0
.
mutex
);
}
else
{
pNew
=
sqlite3GlobalConfig
.
m
.
xRealloc
(
pOld
,
nNew
);
}
assert
(
EIGHT_BYTE_ALIGNMENT
(
pNew
) );
/* IMP: R-04675-44850 */
return
pNew
;
}
/*
** The public interface to sqlite3Realloc. Make sure that the memory
** subsystem is initialized prior to invoking sqliteRealloc.
*/
void
*
sqlite3_realloc
(
void
*
pOld
,
int
n
){
#ifndef
SQLITE_OMIT_AUTOINIT
if
(
sqlite3_initialize
() )
return
0
;
#endif
return
sqlite3Realloc
(
pOld
,
n
);
}
/*
** Allocate and zero memory.
*/
void
*
sqlite3MallocZero
(
int
n
){
void
*
p
=
sqlite3Malloc
(
n
);
if
(
p
){
memset
(
p
,
0
,
n
);
}
return
p
;
}
/*
** Allocate and zero memory. If the allocation fails, make
** the mallocFailed flag in the connection pointer.
*/
void
*
sqlite3DbMallocZero
(
sqlite3
*
db
,
int
n
){
void
*
p
=
sqlite3DbMallocRaw
(
db
,
n
);
if
(
p
){
memset
(
p
,
0
,
n
);
}
return
p
;
}
/*
** Allocate and zero memory. If the allocation fails, make
** the mallocFailed flag in the connection pointer.
**
** If db!=0 and db->mallocFailed is true (indicating a prior malloc
** failure on the same database connection) then always return 0.
** Hence for a particular database connection, once malloc starts
** failing, it fails consistently until mallocFailed is reset.
** This is an important assumption. There are many places in the
** code that do things like this:
**
** int *a = (int*)sqlite3DbMallocRaw(db, 100);
** int *b = (int*)sqlite3DbMallocRaw(db, 200);
** if( b ) a[10] = 9;
**
** In other words, if a subsequent malloc (ex: "b") worked, it is assumed
** that all prior mallocs (ex: "a") worked too.
*/
void
*
sqlite3DbMallocRaw
(
sqlite3
*
db
,
int
n
){
void
*
p
;
assert
(
db
==
0
||
sqlite3_mutex_held
(
db
->
mutex
) );
assert
(
db
==
0
||
db
->
pnBytesFreed
==
0
);
#ifndef
SQLITE_OMIT_LOOKASIDE
if
(
db
){
LookasideSlot
*
pBuf
;
if
(
db
->
mallocFailed
){
return
0
;
}
if
(
db
->
lookaside
.
bEnabled
){
if
(
n
>
db
->
lookaside
.
sz
){
db
->
lookaside
.
anStat
[
1
]
++
;
}
else
if
( (
pBuf
=
db
->
lookaside
.
pFree
)
==
0
){
db
->
lookaside
.
anStat
[
2
]
++
;
}
else
{
db
->
lookaside
.
pFree
=
pBuf
->
pNext
;
db
->
lookaside
.
nOut
++
;
db
->
lookaside
.
anStat
[
0
]
++
;
if
(
db
->
lookaside
.
nOut
>
db
->
lookaside
.
mxOut
){
db
->
lookaside
.
mxOut
=
db
->
lookaside
.
nOut
;
}
return
(
void
*
)
pBuf
;
}
}
}
#else
if
(
db
&&
db
->
mallocFailed
){
return
0
;
}
#endif
p
=
sqlite3Malloc
(
n
);
if
( !
p
&&
db
){
db
->
mallocFailed
=
1
;
}
sqlite3MemdebugSetType
(
p
,
MEMTYPE_DB
|
((
db
&&
db
->
lookaside
.
bEnabled
) ?
MEMTYPE_LOOKASIDE
:
MEMTYPE_HEAP
));
return
p
;
}
/*
** Resize the block of memory pointed to by p to n bytes. If the
** resize fails, set the mallocFailed flag in the connection object.
*/
void
*
sqlite3DbRealloc
(
sqlite3
*
db
,
void
*
p
,
int
n
){
void
*
pNew
=
0
;
assert
(
db
!=
0
);
assert
(
sqlite3_mutex_held
(
db
->
mutex
) );
if
(
db
->
mallocFailed
==
0
){
if
(
p
==
0
){
return
sqlite3DbMallocRaw
(
db
,
n
);
}
if
(
isLookaside
(
db
,
p
) ){
if
(
n
<=
db
->
lookaside
.
sz
){
return
p
;
}
pNew
=
sqlite3DbMallocRaw
(
db
,
n
);
if
(
pNew
){
memcpy
(
pNew
,
p
,
db
->
lookaside
.
sz
);
sqlite3DbFree
(
db
,
p
);
}
}
else
{
assert
(
sqlite3MemdebugHasType
(
p
,
MEMTYPE_DB
) );
assert
(
sqlite3MemdebugHasType
(
p
,
MEMTYPE_LOOKASIDE
|
MEMTYPE_HEAP
) );
sqlite3MemdebugSetType
(
p
,
MEMTYPE_HEAP
);
pNew
=
sqlite3_realloc
(
p
,
n
);
if
( !
pNew
){
sqlite3MemdebugSetType
(
p
,
MEMTYPE_DB
|
MEMTYPE_HEAP
);
db
->
mallocFailed
=
1
;
}
sqlite3MemdebugSetType
(
pNew
,
MEMTYPE_DB
|
(
db
->
lookaside
.
bEnabled
?
MEMTYPE_LOOKASIDE
:
MEMTYPE_HEAP
));
}
}
return
pNew
;
}
/*
** Attempt to reallocate p. If the reallocation fails, then free p
** and set the mallocFailed flag in the database connection.
*/
void
*
sqlite3DbReallocOrFree
(
sqlite3
*
db
,
void
*
p
,
int
n
){
void
*
pNew
;
pNew
=
sqlite3DbRealloc
(
db
,
p
,
n
);
if
( !
pNew
){
sqlite3DbFree
(
db
,
p
);
}
return
pNew
;
}
/*
** Make a copy of a string in memory obtained from sqliteMalloc(). These
** functions call sqlite3MallocRaw() directly instead of sqliteMalloc(). This
** is because when memory debugging is turned on, these two functions are
** called via macros that record the current file and line number in the
** ThreadData structure.
*/
char
*
sqlite3DbStrDup
(
sqlite3
*
db
,
const
char
*
z
){
char
*
zNew
;
size_t
n
;
if
(
z
==
0
){
return
0
;
}
n
=
sqlite3Strlen30
(
z
)
+
1
;
assert
( (
n
&
0x7fffffff
)
==
n
);
zNew
=
sqlite3DbMallocRaw
(
db
, (
int
)
n
);
if
(
zNew
){
memcpy
(
zNew
,
z
,
n
);
}
return
zNew
;
}
char
*
sqlite3DbStrNDup
(
sqlite3
*
db
,
const
char
*
z
,
int
n
){
char
*
zNew
;
if
(
z
==
0
){
return
0
;
}
assert
( (
n
&
0x7fffffff
)
==
n
);
zNew
=
sqlite3DbMallocRaw
(
db
,
n
+
1
);
if
(
zNew
){
memcpy
(
zNew
,
z
,
n
);
zNew
[
n
]
=
0
;
}
return
zNew
;
}
/*
** Create a string from the zFromat argument and the va_list that follows.
** Store the string in memory obtained from sqliteMalloc() and make *pz
** point to that string.
*/
void
sqlite3SetString
(
char
*
*
pz
,
sqlite3
*
db
,
const
char
*
zFormat
, ...){
va_list
ap
;
char
*
z
;
va_start
(
ap
,
zFormat
);
z
=
sqlite3VMPrintf
(
db
,
zFormat
,
ap
);
va_end
(
ap
);
sqlite3DbFree
(
db
,
*
pz
);
*
pz
=
z
;
}
/*
** This function must be called before exiting any API function (i.e.
** returning control to the user) that has called sqlite3_malloc or
** sqlite3_realloc.
**
** The returned value is normally a copy of the second argument to this
** function. However, if a malloc() failure has occurred since the previous
** invocation SQLITE_NOMEM is returned instead.
**
** If the first argument, db, is not NULL and a malloc() error has occurred,
** then the connection error-code (the value returned by sqlite3_errcode())
** is set to SQLITE_NOMEM.
*/
int
sqlite3ApiExit
(
sqlite3
*
db
,
int
rc
){
/* If the db handle is not NULL, then we must hold the connection handle
** mutex here. Otherwise the read (and possible write) of db->mallocFailed
** is unsafe, as is the call to sqlite3Error().
*/
assert
( !
db
||
sqlite3_mutex_held
(
db
->
mutex
) );
if
(
db
&&
(
db
->
mallocFailed
||
rc
==
SQLITE_IOERR_NOMEM
) ){
sqlite3Error
(
db
,
SQLITE_NOMEM
,
0
);
db
->
mallocFailed
=
0
;
rc
=
SQLITE_NOMEM
;
}
return
rc
&
(
db
?
db
->
errMask
:
0xff
);
}
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