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/
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ssh2_echo.c
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/*
* Run it like this:
*
* $ ./ssh2_echo 127.0.0.1 user password
*
* The code sends a 'cat' command, and then writes a lot of data to it only to
* check that reading the returned data sums up to the same amount.
*
*/
#include
"libssh2_config.h"
#include
<libssh2.h>
#ifdef
HAVE_WINSOCK2_H
# include
<winsock2.h>
#endif
#ifdef
HAVE_SYS_SOCKET_H
# include
<sys/socket.h>
#endif
#ifdef
HAVE_NETINET_IN_H
# include
<netinet/in.h>
#endif
#ifdef
HAVE_SYS_SELECT_H
# include
<sys/select.h>
#endif
# ifdef
HAVE_UNISTD_H
#include
<unistd.h>
#endif
#ifdef
HAVE_ARPA_INET_H
# include
<arpa/inet.h>
#endif
#ifdef
HAVE_SYS_TIME_H
#include
<sys/time.h>
#endif
#include
<sys/types.h>
#ifdef
HAVE_STDLIB_H
#include
<stdlib.h>
#endif
#include
<fcntl.h>
#include
<errno.h>
#include
<stdio.h>
#include
<ctype.h>
static
int
waitsocket
(
int
socket_fd
,
LIBSSH2_SESSION
*
session
)
{
struct
timeval
timeout
;
int
rc
;
fd_set
fd
;
fd_set
*
writefd
=
NULL
;
fd_set
*
readfd
=
NULL
;
int
dir
;
timeout
.
tv_sec
=
10
;
timeout
.
tv_usec
=
0
;
FD_ZERO
(
&
fd
);
FD_SET
(
socket_fd
,
&
fd
);
/* now make sure we wait in the correct direction */
dir
=
libssh2_session_block_directions
(
session
);
if
(
dir
&
LIBSSH2_SESSION_BLOCK_INBOUND
)
readfd
=
&
fd
;
if
(
dir
&
LIBSSH2_SESSION_BLOCK_OUTBOUND
)
writefd
=
&
fd
;
rc
=
select
(
socket_fd
+
1
,
readfd
,
writefd
,
NULL
,
&
timeout
);
return
rc
;
}
#define
BUFSIZE
32000
int
main
(
int
argc
,
char
*
argv
[])
{
const
char
*
hostname
=
"127.0.0.1"
;
const
char
*
commandline
=
"cat"
;
const
char
*
username
=
"user"
;
const
char
*
password
=
"password"
;
unsigned long
hostaddr
;
int
sock
;
struct
sockaddr_in
sin
;
const
char
*
fingerprint
;
LIBSSH2_SESSION
*
session
;
LIBSSH2_CHANNEL
*
channel
;
int
rc
;
int
exitcode
=
0
;
char
*
exitsignal
=
(
char
*
)
"none"
;
size_t
len
;
LIBSSH2_KNOWNHOSTS
*
nh
;
int
type
;
#ifdef
WIN32
WSADATA
wsadata
;
int
err
;
err
=
WSAStartup
(
MAKEWORD
(
2
,
0
),
&
wsadata
);
if
(
err
!=
0
) {
fprintf
(
stderr
,
"WSAStartup failed with error: %d\n"
,
err
);
return
1
;
}
#endif
if
(
argc
>
1
)
/* must be ip address only */
hostname
=
argv
[
1
];
if
(
argc
>
2
) {
username
=
argv
[
2
];
}
if
(
argc
>
3
) {
password
=
argv
[
3
];
}
rc
=
libssh2_init
(
0
);
if
(
rc
!=
0
) {
fprintf
(
stderr
,
"libssh2 initialization failed (%d)\n"
,
rc
);
return
1
;
}
hostaddr
=
inet_addr
(
hostname
);
/* Ultra basic "connect to port 22 on localhost"
* Your code is responsible for creating the socket establishing the
* connection
*/
sock
=
socket
(
AF_INET
,
SOCK_STREAM
,
0
);
sin
.
sin_family
=
AF_INET
;
sin
.
sin_port
=
htons
(
22
);
sin
.
sin_addr
.
s_addr
=
hostaddr
;
if
(
connect
(
sock
, (
struct
sockaddr
*
)(
&
sin
),
sizeof
(
struct
sockaddr_in
))
!=
0
) {
fprintf
(
stderr
,
"failed to connect!\n"
);
return
-1
;
}
/* Create a session instance */
session
=
libssh2_session_init
();
if
(!
session
)
return
-1
;
/* tell libssh2 we want it all done non-blocking */
libssh2_session_set_blocking
(
session
,
0
);
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
while
((
rc
=
libssh2_session_handshake
(
session
,
sock
))
==
LIBSSH2_ERROR_EAGAIN
);
if
(
rc
) {
fprintf
(
stderr
,
"Failure establishing SSH session: %d\n"
,
rc
);
return
-1
;
}
nh
=
libssh2_knownhost_init
(
session
);
if
(!
nh
) {
/* eeek, do cleanup here */
return
2
;
}
/* read all hosts from here */
libssh2_knownhost_readfile
(
nh
,
"known_hosts"
,
LIBSSH2_KNOWNHOST_FILE_OPENSSH
);
/* store all known hosts to here */
libssh2_knownhost_writefile
(
nh
,
"dumpfile"
,
LIBSSH2_KNOWNHOST_FILE_OPENSSH
);
fingerprint
=
libssh2_session_hostkey
(
session
,
&
len
,
&
type
);
if
(
fingerprint
) {
struct
libssh2_knownhost
*
host
;
int
check
=
libssh2_knownhost_checkp
(
nh
,
hostname
,
22
,
fingerprint
,
len
,
LIBSSH2_KNOWNHOST_TYPE_PLAIN
|
LIBSSH2_KNOWNHOST_KEYENC_RAW
,
&
host
);
fprintf
(
stderr
,
"Host check: %d, key: %s\n"
,
check
,
(
check
<=
LIBSSH2_KNOWNHOST_CHECK_MISMATCH
)?
host
->
key
:
"<none>"
);
/*****
* At this point, we could verify that 'check' tells us the key is
* fine or bail out.
*****/
}
else
{
/* eeek, do cleanup here */
return
3
;
}
libssh2_knownhost_free
(
nh
);
if
(
strlen
(
password
)
!=
0
) {
/* We could authenticate via password */
while
((
rc
=
libssh2_userauth_password
(
session
,
username
,
password
))
==
LIBSSH2_ERROR_EAGAIN
);
if
(
rc
) {
fprintf
(
stderr
,
"Authentication by password failed.\n"
);
exit
(
1
);
}
}
libssh2_trace
(
session
,
LIBSSH2_TRACE_SOCKET
);
/* Exec non-blocking on the remove host */
while
((
channel
=
libssh2_channel_open_session
(
session
))
==
NULL
&&
libssh2_session_last_error
(
session
,
NULL
,
NULL
,
0
)
==
LIBSSH2_ERROR_EAGAIN
) {
waitsocket
(
sock
,
session
);
}
if
(
channel
==
NULL
) {
fprintf
(
stderr
,
"Error\n"
);
exit
(
1
);
}
while
((
rc
=
libssh2_channel_exec
(
channel
,
commandline
))
==
LIBSSH2_ERROR_EAGAIN
)
waitsocket
(
sock
,
session
);
if
(
rc
!=
0
) {
fprintf
(
stderr
,
"exec error\n"
);
exit
(
1
);
}
else
{
LIBSSH2_POLLFD
*
fds
=
NULL
;
int
running
=
1
;
int
bufsize
=
BUFSIZE
;
char
buffer
[
BUFSIZE
];
int
totsize
=
1500000
;
int
totwritten
=
0
;
int
totread
=
0
;
int
partials
=
0
;
int
rereads
=
0
;
int
rewrites
=
0
;
int
i
;
for
(
i
=
0
;
i
<
BUFSIZE
;
i
++
)
buffer
[
i
]
=
'A'
;
fds
=
malloc
(
sizeof
(
LIBSSH2_POLLFD
));
if
(!
fds
) {
fprintf
(
stderr
,
"malloc failed\n"
);
exit
(
1
);
}
fds
[
0
].
type
=
LIBSSH2_POLLFD_CHANNEL
;
fds
[
0
].
fd
.
channel
=
channel
;
fds
[
0
].
events
=
LIBSSH2_POLLFD_POLLIN
|
LIBSSH2_POLLFD_POLLOUT
;
do
{
int
rc
=
(
libssh2_poll
(
fds
,
1
,
10
));
int
act
=
0
;
if
(
rc
<
1
)
continue
;
if
(
fds
[
0
].
revents
&
LIBSSH2_POLLFD_POLLIN
) {
int
n
=
libssh2_channel_read
(
channel
,
buffer
,
sizeof
(
buffer
));
act
++
;
if
(
n
==
LIBSSH2_ERROR_EAGAIN
) {
rereads
++
;
fprintf
(
stderr
,
"will read again\n"
);
}
else
if
(
n
<
0
) {
fprintf
(
stderr
,
"read failed\n"
);
exit
(
1
);
}
else
{
totread
+=
n
;
fprintf
(
stderr
,
"read %d bytes (%d in total)\n"
,
n
,
totread
);
}
}
if
(
fds
[
0
].
revents
&
LIBSSH2_POLLFD_POLLOUT
) {
act
++
;
if
(
totwritten
<
totsize
) {
/* we have not written all data yet */
int
left
=
totsize
-
totwritten
;
int
size
=
(
left
<
bufsize
) ?
left
:
bufsize
;
int
n
=
libssh2_channel_write_ex
(
channel
,
0
,
buffer
,
size
);
if
(
n
==
LIBSSH2_ERROR_EAGAIN
) {
rewrites
++
;
fprintf
(
stderr
,
"will write again\n"
);
}
else
if
(
n
<
0
) {
fprintf
(
stderr
,
"write failed\n"
);
exit
(
1
);
}
else
{
totwritten
+=
n
;
fprintf
(
stderr
,
"wrote %d bytes (%d in total)"
,
n
,
totwritten
);
if
(
left
>=
bufsize
&&
n
!=
bufsize
) {
partials
++
;
fprintf
(
stderr
,
" PARTIAL"
);
}
fprintf
(
stderr
,
"\n"
);
}
}
else
{
/* all data written, send EOF */
rc
=
libssh2_channel_send_eof
(
channel
);
if
(
rc
==
LIBSSH2_ERROR_EAGAIN
) {
fprintf
(
stderr
,
"will send eof again\n"
);
}
else
if
(
rc
<
0
) {
fprintf
(
stderr
,
"send eof failed\n"
);
exit
(
1
);
}
else
{
fprintf
(
stderr
,
"sent eof\n"
);
/* we're done writing, stop listening for OUT events */
fds
[
0
].
events
&= ~
LIBSSH2_POLLFD_POLLOUT
;
}
}
}
if
(
fds
[
0
].
revents
&
LIBSSH2_POLLFD_CHANNEL_CLOSED
) {
if
(!
act
)
/* don't leave loop until we have read all data */
running
=
0
;
}
}
while
(
running
);
exitcode
=
127
;
while
((
rc
=
libssh2_channel_close
(
channel
))
==
LIBSSH2_ERROR_EAGAIN
)
waitsocket
(
sock
,
session
);
if
(
rc
==
0
) {
exitcode
=
libssh2_channel_get_exit_status
(
channel
);
libssh2_channel_get_exit_signal
(
channel
,
&
exitsignal
,
NULL
,
NULL
,
NULL
,
NULL
,
NULL
);
}
if
(
exitsignal
)
fprintf
(
stderr
,
"\nGot signal: %s\n"
,
exitsignal
);
libssh2_channel_free
(
channel
);
channel
=
NULL
;
fprintf
(
stderr
,
"\nrereads: %d rewrites: %d totwritten %d\n"
,
rereads
,
rewrites
,
totwritten
);
if
(
totwritten
!=
totread
) {
fprintf
(
stderr
,
"\n*** FAIL bytes written: %d bytes "
"read: %d ***\n"
,
totwritten
,
totread
);
exit
(
1
);
}
}
libssh2_session_disconnect
(
session
,
"Normal Shutdown, Thank you for playing"
);
libssh2_session_free
(
session
);
#ifdef
WIN32
closesocket
(
sock
);
#else
close
(
sock
);
#endif
fprintf
(
stderr
,
"all done\n"
);
libssh2_exit
();
return
exitcode
;
}
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