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[Low Priority] Simple Interactive Preview · Issue #23 · PearCoding/PearRay · GitHub

[Low Priority] Simple Interactive Preview #23

Description

Add simple interactive preview raytracer for first impression on material and data.
Keep complex specular and diffuse interaction at minimum. (e.g. only ~4 specular and ~1 diffuse bounce)

-- Requires GPU utilization for fast response.
-- Iterative pixel sampling with only one pixel sample each step.

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