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Java-Programs-1/ClassAndObjects/Monster.java at master · Scarlet-Coder/Java-Programs-1 · GitHub
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ClassAndObjects
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Monster.java
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Monster.java
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package
ClassAndObjects
;
class
MonsterWorks
{
public
final
String
TOMBSTONE
=
"Here Lies a Dead monster"
;
private
int
health
=
500
;
private
int
attack
=
20
;
private
int
movement
=
2
;
private
boolean
alive
=
true
;
public
String
name
=
"Big Monster"
;
public
int
getAttack
() {
return
attack
;
}
public
int
getMovement
() {
return
movement
;
}
public
int
getHealth
() {
return
health
;
}
public
void
setHealth
(
int
decreaseHealth
) {
health
=
health
-
decreaseHealth
;
if
(
health
<
0
&&
alive
==
true
) {
alive
=
false
;
}
}
public
void
setHealth
(
double
decreaseHealth
) {
int
intDecreaseHealth
= (
int
)
decreaseHealth
;
health
=
health
-
intDecreaseHealth
;
if
(
health
<
0
) {
alive
=
false
;
}
}
}
//Moster Class
public
class
Monster
{
public
static
void
main
(
String
[]
args
){
MonsterWorks
gorilla
=
new
MonsterWorks
();
gorilla
.
name
=
"Jumbo"
;
System
.
out
.
println
(
gorilla
.
name
+
" got health power: "
+
gorilla
.
getHealth
());
System
.
out
.
println
(
gorilla
.
name
+
" has an attack value of "
+
gorilla
.
getAttack
());
gorilla
.
setHealth
(
30
);
System
.
out
.
println
(
gorilla
.
name
+
" got attacked, Now Health "
+
gorilla
.
getHealth
());
}
}
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