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pygame-tutorial/Chapter2_CreatingObject.py at main · StudyTrigger/pygame-tutorial · GitHub
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Chapter2_CreatingObject.py
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Chapter2_CreatingObject.py
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import
pygame
pygame
.
init
()
screen
=
pygame
.
display
.
set_mode
((
600
,
400
))
pygame
.
display
.
set_caption
(
"My First Game"
)
running
=
True
x
=
100
y
=
100
while
running
:
screen
.
fill
((
0
,
0
,
0
))
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
pygame
.
QUIT
:
running
=
False
key
=
pygame
.
key
.
get_pressed
()
#move logic
if
key
[
pygame
.
K_LEFT
]:
x
-=
5
if
key
[
pygame
.
K_RIGHT
]:
x
+=
5
if
key
[
pygame
.
K_UP
]:
y
-=
5
if
key
[
pygame
.
K_DOWN
]:
y
+=
5
pygame
.
draw
.
rect
(
screen
,(
255
,
0
,
0
),(
x
,
y
,
50
,
50
))
pygame
.
display
.
update
()
pygame
.
quit
()
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