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//
//
ASViewController.mm
//
AsyncDisplayKit
//
//
Created by Huy Nguyen on 16/09/15.
//
//
Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
//
This source code is licensed under the BSD-style license found in the
//
LICENSE file in the root directory of this source tree. An additional grant
//
of patent rights can be found in the PATENTS file in the same directory.
//
#
import
"
ASViewController.h
"
#
import
"
ASAssert.h
"
#
import
"
ASAvailability.h
"
#
import
"
ASDisplayNodeInternal.h
"
#
import
"
ASDisplayNode+FrameworkPrivate.h
"
#
import
"
ASTraitCollection.h
"
#
import
"
ASEnvironmentInternal.h
"
#
import
"
ASRangeControllerUpdateRangeProtocol+Beta.h
"
#
define
AS_LOG_VISIBILITY_CHANGES
0
@implementation
ASViewController
{
BOOL
_ensureDisplayed;
BOOL
_automaticallyAdjustRangeModeBasedOnViewEvents;
BOOL
_parentManagesVisibilityDepth;
NSInteger
_visibilityDepth;
}
- (
instancetype
)
initWithNibName
:
(
NSString
*)
nibNameOrNil
bundle
:
(
NSBundle
*)
nibBundleOrNil
{
ASDisplayNodeAssert
(
NO
,
@"
ASViewController requires using -initWithNode:
"
);
return
[
self
initWithNode:
[[ASDisplayNode
alloc
]
init
]];
}
- (
instancetype
)
initWithCoder
:
(
NSCoder
*)
aDecoder
{
ASDisplayNodeAssert
(
NO
,
@"
ASViewController requires using -initWithNode:
"
);
return
[
self
initWithNode:
[[ASDisplayNode
alloc
]
init
]];
}
- (
instancetype
)
initWithNode
:
(ASDisplayNode *)
node
{
if
(!(self = [
super
initWithNibName:
nil
bundle:
nil
])) {
return
nil
;
}
ASDisplayNodeAssertNotNil
(node,
@"
Node must not be nil
"
);
ASDisplayNodeAssertTrue
(!node.
layerBacked
);
_node = node;
_automaticallyAdjustRangeModeBasedOnViewEvents =
NO
;
return
self;
}
- (
void
)
loadView
{
ASDisplayNodeAssertTrue
(!_node.
layerBacked
);
//
Apple applies a frame and autoresizing masks we need. Allocating a view is not
//
nearly as expensive as adding and removing it from a hierarchy, and fortunately
//
we can avoid that here. Enabling layerBacking on a single node in the hierarchy
//
will have a greater performance benefit than the impact of this transient view.
[
super
loadView
];
UIView *view = self.
view
;
CGRect frame = view.
frame
;
UIViewAutoresizing autoresizingMask = view.
autoresizingMask
;
//
We have what we need, so now create and assign the view we actually want.
view = _node.
view
;
_node.
frame
= frame;
_node.
autoresizingMask
= autoresizingMask;
self.
view
= view;
//
ensure that self.node has a valid trait collection before a subclass's implementation of viewDidLoad.
//
Any subnodes added in viewDidLoad will then inherit the proper environment.
if
(
AS_AT_LEAST_IOS8
) {
ASEnvironmentTraitCollection traitCollection = [
self
environmentTraitCollectionForUITraitCollection:
self
.traitCollection];
[
self
progagateNewEnvironmentTraitCollection:
traitCollection];
}
}
- (
void
)
viewWillLayoutSubviews
{
[
super
viewWillLayoutSubviews
];
[_node
measureWithSizeRange:
[
self
nodeConstrainedSize
]];
if
(!
AS_AT_LEAST_IOS9
) {
[
self
_legacyHandleViewDidLayoutSubviews
];
}
}
- (
void
)
_legacyHandleViewDidLayoutSubviews
{
//
In modal presentation the view does not automatic resize in iOS7 and iOS8. As workaround we adjust the frame of the
//
view manually
if
(self.
presentingViewController
!=
nil
) {
CGSize maxConstrainedSize = [
self
nodeConstrainedSize
].
max
;
_node.
frame
= (CGRect){.
origin
= CGPointZero, .
size
= maxConstrainedSize};
}
}
- (
void
)
viewDidLayoutSubviews
{
if
(_ensureDisplayed && self.
neverShowPlaceholders
) {
_ensureDisplayed =
NO
;
[
self
.node
recursivelyEnsureDisplaySynchronously:
YES
];
}
[
super
viewDidLayoutSubviews
];
}
ASVisibilityDidMoveToParentViewController;
- (
void
)
viewWillAppear
:
(
BOOL
)
animated
{
[
super
viewWillAppear:
animated];
_ensureDisplayed =
YES
;
[_node
measureWithSizeRange:
[
self
nodeConstrainedSize
]];
[_node
recursivelyFetchData
];
if
(_parentManagesVisibilityDepth ==
NO
) {
[
self
setVisibilityDepth:
0
];
}
}
ASVisibilitySetVisibilityDepth;
ASVisibilityViewDidDisappearImplementation;
ASVisibilityDepthImplementation;
- (
void
)
visibilityDepthDidChange
{
ASLayoutRangeMode rangeMode =
ASLayoutRangeModeForVisibilityDepth
(self.
visibilityDepth
);
#
if
AS_LOG_VISIBILITY_CHANGES
NSString
*rangeModeString;
switch
(rangeMode) {
case
ASLayoutRangeModeMinimum:
rangeModeString =
@"
Minimum
"
;
break
;
case
ASLayoutRangeModeFull:
rangeModeString =
@"
Full
"
;
break
;
case
ASLayoutRangeModeVisibleOnly:
rangeModeString =
@"
Visible Only
"
;
break
;
case
ASLayoutRangeModeLowMemory:
rangeModeString =
@"
Low Memory
"
;
break
;
default
:
break
;
}
NSLog
(
@"
Updating visibility of:
%@
to:
%@
(visibility depth:
%d
)
"
, self, rangeModeString, self.visibilityDepth);
#
endif
[
self
updateCurrentRangeModeWithModeIfPossible:
rangeMode];
}
#
pragma mark
- Automatic range mode
- (
BOOL
)
automaticallyAdjustRangeModeBasedOnViewEvents
{
return
_automaticallyAdjustRangeModeBasedOnViewEvents;
}
- (
void
)
setAutomaticallyAdjustRangeModeBasedOnViewEvents
:
(
BOOL
)
automaticallyAdjustRangeModeBasedOnViewEvents
{
_automaticallyAdjustRangeModeBasedOnViewEvents = automaticallyAdjustRangeModeBasedOnViewEvents;
}
- (
void
)
updateCurrentRangeModeWithModeIfPossible
:
(ASLayoutRangeMode)
rangeMode
{
if
(!_automaticallyAdjustRangeModeBasedOnViewEvents) {
return
; }
if
(![_node
conformsToProtocol:
@protocol
(ASRangeControllerUpdateRangeProtocol)]) {
return
;
}
id
<ASRangeControllerUpdateRangeProtocol> updateRangeNode = (
id
<ASRangeControllerUpdateRangeProtocol>)_node;
[updateRangeNode
updateCurrentRangeWithMode:
rangeMode];
}
#
pragma mark
- Layout Helpers
- (ASSizeRange)
nodeConstrainedSize
{
if
(
AS_AT_LEAST_IOS9
) {
CGSize viewSize = self.
view
.
bounds
.
size
;
return
ASSizeRangeMake
(viewSize, viewSize);
}
else
{
return
[
self
_legacyConstrainedSize
];
}
}
- (ASSizeRange)
_legacyConstrainedSize
{
//
In modal presentation the view does not have the right bounds in iOS7 and iOS8. As workaround using the superviews
//
view bounds
UIView *view = self.
view
;
CGSize viewSize = view.
bounds
.
size
;
if
(self.
presentingViewController
!=
nil
) {
UIView *superview = view.
superview
;
if
(superview !=
nil
) {
viewSize = superview.
bounds
.
size
;
}
}
return
ASSizeRangeMake
(viewSize, viewSize);
}
- (ASInterfaceState)
interfaceState
{
return
_node.
interfaceState
;
}
#
pragma mark
- ASEnvironmentTraitCollection
- (ASEnvironmentTraitCollection)
environmentTraitCollectionForUITraitCollection
:
(UITraitCollection *)
traitCollection
{
if
(self.
overrideDisplayTraitsWithTraitCollection
) {
ASTraitCollection *asyncTraitCollection = self.
overrideDisplayTraitsWithTraitCollection
(traitCollection);
return
[asyncTraitCollection
environmentTraitCollection
];
}
ASDisplayNodeAssertMainThread
();
ASEnvironmentTraitCollection asyncTraitCollection =
ASEnvironmentTraitCollectionFromUITraitCollection
(traitCollection);
asyncTraitCollection.
containerSize
= self.
view
.
frame
.
size
;
return
asyncTraitCollection;
}
- (ASEnvironmentTraitCollection)
environmentTraitCollectionForWindowSize
:
(CGSize)
windowSize
{
if
(self.
overrideDisplayTraitsWithWindowSize
) {
ASTraitCollection *traitCollection = self.
overrideDisplayTraitsWithWindowSize
(windowSize);
return
[traitCollection
environmentTraitCollection
];
}
ASEnvironmentTraitCollection traitCollection = self.
node
.
environmentTraitCollection
;
traitCollection.
containerSize
= windowSize;
return
traitCollection;
}
- (
void
)
progagateNewEnvironmentTraitCollection
:
(ASEnvironmentTraitCollection)
environmentTraitCollection
{
ASEnvironmentState environmentState = self.
node
.
environmentState
;
ASEnvironmentTraitCollection oldEnvironmentTraitCollection = environmentState.
environmentTraitCollection
;
if
(
ASEnvironmentTraitCollectionIsEqualToASEnvironmentTraitCollection
(environmentTraitCollection, oldEnvironmentTraitCollection) ==
NO
) {
environmentState.
environmentTraitCollection
= environmentTraitCollection;
self.
node
.
environmentState
= environmentState;
[
self
.node
setNeedsLayout
];
NSArray
<
id
<ASEnvironment>> *children = [
self
.node
children
];
for
(
id
<ASEnvironment> child in children) {
ASEnvironmentStatePropagateDown
(child, environmentState.
environmentTraitCollection
);
}
}
}
- (
void
)
traitCollectionDidChange
:
(UITraitCollection *)
previousTraitCollection
{
[
super
traitCollectionDidChange:
previousTraitCollection];
ASEnvironmentTraitCollection environmentTraitCollection = [
self
environmentTraitCollectionForUITraitCollection:
self
.traitCollection];
environmentTraitCollection.
containerSize
= self.
view
.
bounds
.
size
;
[
self
progagateNewEnvironmentTraitCollection:
environmentTraitCollection];
}
- (
void
)
willTransitionToTraitCollection
:
(UITraitCollection *)
newCollection
withTransitionCoordinator
:
(
id
<UIViewControllerTransitionCoordinator>)
coordinator
{
[
super
willTransitionToTraitCollection:
newCollection
withTransitionCoordinator:
coordinator];
//
here we take the new UITraitCollection and use it to create a new ASEnvironmentTraitCollection on self.node
//
We will propagate when the corresponding viewWillTransitionToSize:withTransitionCoordinator: is called and we have the
//
new windowSize. There are cases when viewWillTransitionToSize: is called when willTransitionToTraitCollection: is not.
//
Since we do the propagation on viewWillTransitionToSize: our subnodes should always get the proper trait collection.
ASEnvironmentTraitCollection asyncTraitCollection =
ASEnvironmentTraitCollectionFromUITraitCollection
(newCollection);
self.
node
.
environmentTraitCollection
= asyncTraitCollection;
}
- (
void
)
viewWillTransitionToSize
:
(CGSize)
size
withTransitionCoordinator
:
(
id
<UIViewControllerTransitionCoordinator>)
coordinator
{
[
super
viewWillTransitionToSize:
size
withTransitionCoordinator:
coordinator];
ASEnvironmentTraitCollection environmentTraitCollection = [
self
environmentTraitCollectionForWindowSize:
size];
[
self
progagateNewEnvironmentTraitCollection:
environmentTraitCollection];
}
@end
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