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JavaScript/Graphs/BreadthFirstShortestPath.js at master · TheAlgorithms/JavaScript · GitHub
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BreadthFirstShortestPath.js
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import
Queue
from
'../Data-Structures/Queue/Queue'
/**
* Breadth-first approach can be applied to determine the shortest path between two nodes in an equi-weighted graph.
*
* It searches the target node among all neighbors of the starting node, then the process is repeated on the level of
* the neighbors of the neighbors and so on.
*
*
@see
https://en.wikipedia.org/wiki/Breadth-first_search
*
@see
https://www.koderdojo.com/blog/breadth-first-search-and-shortest-path-in-csharp-and-net-core
*/
export
function
breadthFirstShortestPath
(
graph
,
startNode
,
targetNode
)
{
// check if startNode & targetNode are identical
if
(
startNode
===
targetNode
)
{
return
[
startNode
]
}
// visited keeps track of all nodes visited
const
visited
=
new
Set
(
)
// queue contains the paths to be explored in the future
const
initialPath
=
[
startNode
]
const
queue
=
new
Queue
(
)
queue
.
enqueue
(
initialPath
)
while
(
!
queue
.
isEmpty
(
)
)
{
// start with the queue's first path
const
path
=
queue
.
dequeue
(
)
const
node
=
path
[
path
.
length
-
1
]
// explore this node if it hasn't been visited yet
if
(
!
visited
.
has
(
node
)
)
{
// mark the node as visited
visited
.
add
(
node
)
const
neighbors
=
graph
[
node
]
// create a new path in the queue for each neighbor
for
(
let
i
=
0
;
i
<
neighbors
.
length
;
i
++
)
{
const
newPath
=
path
.
concat
(
[
neighbors
[
i
]
]
)
// the first path to contain the target node is the shortest path
if
(
neighbors
[
i
]
===
targetNode
)
{
return
newPath
}
// queue the new path
queue
.
enqueue
(
newPath
)
}
}
}
// the target node was not reachable
return
[
]
}
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