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diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 5d03d8a3f60..63e327b52be 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -15,6 +15,17 @@
* with this program. If not, see .
*/
+// 1
+// 2
+// 3
+// 4
+// 5
+// 6
+// 7
+// 8
+// 9
+// 10
+
#include "Player.h"
#include "AccountMgr.h"
#include "AchievementMgr.h"
@@ -40,6 +51,7 @@
#include "CombatPackets.h"
#include "Common.h"
#include "ConditionMgr.h"
+#include "Config.h"
#include "Containers.h"
#include "CreatureAI.h"
#include "DatabaseEnv.h"
diff --git a/src/server/scripts/Custom/custom_script_loader.cpp b/src/server/scripts/Custom/custom_script_loader.cpp
index 9e5e9ba2bfd..cb7667acfef 100644
--- a/src/server/scripts/Custom/custom_script_loader.cpp
+++ b/src/server/scripts/Custom/custom_script_loader.cpp
@@ -19,6 +19,88 @@
// The name of this function should match:
// void Add${NameOfDirectory}Scripts()
+
+// 1
+// 2
+// 3
+// 4
+// 5
+// 6
+// 7
+// 8
+// 9
+// 10
+// 11
+// 12
+// 13
+// 14
+// 15
+// 16
+// 17
+// 18
+// 19
+// 20
+// 21
+// 22
+// 23
+// 24
+// 25
+// 26
+// 27
+// 28
+// 29
+// 30
+// 31
+// 32
+// 33
+// 34
+// 35
+// 36
+// 37
+// 38
+// 39
+// 40
+
void AddCustomScripts()
{
+ // 1
+ // 2
+ // 3
+ // 4
+ // 5
+ // 6
+ // 7
+ // 8
+ // 9
+ // 10
+ // 11
+ // 12
+ // 13
+ // 14
+ // 15
+ // 16
+ // 17
+ // 18
+ // 19
+ // 20
+ // 21
+ // 22
+ // 23
+ // 24
+ // 25
+ // 26
+ // 27
+ // 28
+ // 29
+ // 30
+ // 31
+ // 32
+ // 33
+ // 34
+ // 35
+ // 36
+ // 37
+ // 38
+ // 39
+ // 40
}