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B3BasicBlockUtils.h
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B3BasicBlockUtils.h
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/*
* Copyright (C) 2015-2016 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#
pragma
once
#
if
ENABLE(B3_JIT)
#
include
<
wtf/GraphNodeWorklist.h
>
#
include
<
wtf/IndexSet.h
>
#
include
<
wtf/Vector.h
>
namespace
JSC
{
namespace
B3
{
template
<
typename
BasicBlock>
bool
addPredecessor
(BasicBlock* block, BasicBlock* predecessor)
{
auto
& predecessors = block->
predecessors
();
if
(predecessors.
contains
(predecessor))
return
false
;
predecessors.
append
(predecessor);
return
true
;
}
template
<
typename
BasicBlock>
bool
removePredecessor
(BasicBlock* block, BasicBlock* predecessor)
{
auto
& predecessors = block->
predecessors
();
for
(
unsigned
i =
0
; i < predecessors.
size
(); ++i) {
if
(predecessors[i] == predecessor) {
predecessors[i--] = predecessors.
last
();
predecessors.
removeLast
();
ASSERT
(!predecessors.
contains
(predecessor));
return
true
;
}
}
return
false
;
}
template
<
typename
BasicBlock>
bool
replacePredecessor
(BasicBlock* block, BasicBlock* from, BasicBlock* to)
{
bool
changed =
false
;
//
We do it this way because 'to' may already be a predecessor of 'block'.
changed |=
removePredecessor
(block, from);
changed |=
addPredecessor
(block, to);
return
changed;
}
template
<
typename
BasicBlock>
void
updatePredecessorsAfter
(BasicBlock* root)
{
Vector<BasicBlock*,
16
> worklist;
worklist.
append
(root);
while
(!worklist.
isEmpty
()) {
BasicBlock* block = worklist.
takeLast
();
for
(BasicBlock* successor : block->
successorBlocks
()) {
if
(
addPredecessor
(successor, block))
worklist.
append
(successor);
}
}
}
template
<
typename
BasicBlock>
void
clearPredecessors
(Vector<std::unique_ptr<BasicBlock>>& blocks)
{
for
(
auto
& block : blocks) {
if
(block)
block->
predecessors
().
shrink
(
0
);
}
}
template
<
typename
BasicBlock>
void
recomputePredecessors
(Vector<std::unique_ptr<BasicBlock>>& blocks)
{
clearPredecessors
(blocks);
updatePredecessorsAfter
(blocks[
0
].
get
());
}
template
<
typename
BasicBlock>
bool
isBlockDead
(BasicBlock* block)
{
if
(!block)
return
false
;
if
(!block->
index
())
return
false
;
return
block->
predecessors
().
isEmpty
();
}
} }
//
namespace JSC::B3
#
endif
//
ENABLE(B3_JIT)
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