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FTLState.h
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FTLState.h
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/*
* Copyright (C) 2013-2021 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#
pragma
once
#
if
ENABLE(FTL_JIT)
#
include
"
B3Procedure.h
"
#
include
"
DFGCommon.h
"
#
include
"
DFGGraph.h
"
#
include
"
DFGJumpReplacement.h
"
#
include
"
FTLAbbreviatedTypes.h
"
#
include
"
FTLJITCode.h
"
#
include
"
FTLJITFinalizer.h
"
#
include
<
wtf/Box.h
>
#
include
<
wtf/Noncopyable.h
>
namespace
JSC
{
namespace
B3
{
class
PatchpointValue
;
namespace
Air
{
class
StackSlot
;
}
//
namespace Air
}
//
namespace B3
namespace
FTL
{
class
PatchpointExceptionHandle
;
inline
bool
verboseCompilationEnabled
()
{
return
DFG::verboseCompilationEnabled
(JITCompilationMode::
FTL
);
}
inline
bool
shouldDumpDisassembly
()
{
return
DFG::shouldDumpDisassembly
(JITCompilationMode::
FTL
);
}
class
State
{
WTF_MAKE_NONCOPYABLE
(State);
public:
State
(
DFG
::Graph& graph);
~State
();
VM
&
vm
() {
return
graph.
m_vm
; }
void
dumpDisassembly
(PrintStream&, LinkBuffer&,
const
ScopedLambda<
void
(
DFG
::Node*)>& perDFGNodeCallback = [] (
DFG
::Node*) { });
PropertyInlineCache*
addPropertyInlineCache
();
OptimizingCallLinkInfo*
addCallLinkInfo
(CodeOrigin);
//
None of these things is owned by State. It is the responsibility of
//
FTL phases to properly manage the lifecycle of the module and function.
DFG
::Graph& graph;
std::unique_ptr<
B3
::Procedure> proc;
bool
allocationFailed {
false
};
//
Throw out the compilation once B3 returns.
RefPtr<
FTL
::JITCode> jitCode;
JITFinalizer* finalizer;
std::unique_ptr<LinkBuffer> b3CodeLinkBuffer;
//
Top-level exception handler. Jump here if you know that you have to genericUnwind() and there
//
are no applicable catch blocks anywhere in the Graph.
RefPtr<PatchpointExceptionHandle> defaultExceptionHandle;
Box<CCallHelpers::Label> exceptionHandler { Box<CCallHelpers::Label>::
create
() };
B3
::Air::StackSlot* capturedValue {
nullptr
};
Vector<
DFG
::JumpReplacement> jumpReplacements;
};
} }
//
namespace JSC::FTL
#
endif
//
ENABLE(FTL_JIT)
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