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WebKit/Source/JavaScriptCore/heap/GCActivityCallback.cpp at main · WebKit/WebKit · GitHub
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GCActivityCallback.cpp
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/*
* Copyright (C) 2010-2026 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#
include
"
config.h
"
#
include
"
GCActivityCallback.h
"
#
include
"
HeapInlines.h
"
#
include
"
VM.h
"
namespace
JSC
{
bool
GCActivityCallback::s_shouldCreateGCTimer =
true
;
const
double
timerSlop =
2.0
;
//
Fudge factor to avoid performance cost of resetting timer.
GCActivityCallback::GCActivityCallback
(
JSC
::Heap& heap, Synchronousness synchronousness)
: GCActivityCallback(heap.vm(), synchronousness)
{
}
GCActivityCallback::GCActivityCallback
(
VM
& vm, Synchronousness synchronousness)
: Base(vm)
, m_synchronousness(synchronousness)
{
}
GCActivityCallback::~GCActivityCallback
() =
default
;
void
GCActivityCallback::doWork
(
VM
& vm)
{
if
(!
isEnabled
())
return
;
ASSERT
(vm.
currentThreadIsHoldingAPILock
());
JSC
::Heap& heap = vm.
heap
;
if
(heap.
isDeferred
()) {
scheduleTimer
(0_s);
return
;
}
doCollection
(vm);
}
void
GCActivityCallback::scheduleTimer
(Seconds newDelay)
{
if
(newDelay * timerSlop > m_delay)
return
;
Seconds delta = m_delay - newDelay;
m_delay = newDelay;
if
(
auto
timeUntilFire =
this
->
timeUntilFire
())
newDelay = *timeUntilFire - delta;
setTimeUntilFire
(newDelay);
}
double
GCActivityCallback::deathRate
(
size_t
sizeBefore,
size_t
sizeAfter)
{
if
(!sizeBefore)
return
1.0
;
if
(sizeAfter > sizeBefore) {
//
GC caused the heap to grow(!)
//
This could happen if the we visited more extra memory than was reported allocated.
//
We don't return a negative death rate, since that would schedule the next GC in the past.
return
0
;
}
return
static_cast
<
double
>(sizeBefore - sizeAfter) /
static_cast
<
double
>(sizeBefore);
}
void
GCActivityCallback::didAllocate
(
JSC
::Heap& heap,
size_t
bytes)
{
//
The first byte allocated in an allocation cycle will report 0 bytes to didAllocate.
//
We pretend it's one byte so that we don't ignore this allocation entirely.
if
(!bytes)
bytes =
1
;
double
bytesExpectedToReclaim =
static_cast
<
double
>(bytes) *
deathRate
(heap);
Seconds newDelay =
lastGCLength
(heap) /
gcTimeSlice
(bytesExpectedToReclaim);
scheduleTimer
(newDelay);
}
void
GCActivityCallback::willCollect
()
{
cancel
();
}
void
GCActivityCallback::cancel
()
{
m_delay = s_decade;
cancelTimer
();
}
}
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