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TieredMMapArray.h
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/*
* Copyright (C) 2012 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#
pragma
once
#
include
<
wtf/OSAllocator.h
>
namespace
JSC
{
//
This class implements a simple array class that can be grown by appending items to the end.
//
This class is implemented purely in terms of system allocations, with no malloc/free, so that
//
it can safely be used from a secondary thread whilst the main thrad is paused (potentially
//
holding the fast malloc heap lock).
template
<
typename
T>
class
TieredMMapArray
{
static
const
size_t
entriesPerBlock =
4096
;
public:
TieredMMapArray
()
: m_directoryCount(
4096
)
, m_directory(
static_cast
<T**>(OSAllocator::reserveAndCommit(m_directoryCount *
sizeof
(T*))))
, m_size(
0
)
{
for
(
size_t
block =
0
; block < m_directoryCount; ++block)
m_directory[block] =
0
;
}
~TieredMMapArray
()
{
size_t
usedCount = (m_size + (entriesPerBlock -
1
)) / entriesPerBlock;
ASSERT
(usedCount == m_directoryCount || !m_directory[usedCount]);
for
(
size_t
block =
0
; block < usedCount; ++block) {
ASSERT
(m_directory[block]);
OSAllocator::decommitAndRelease
(m_directory[block], entriesPerBlock *
sizeof
(T));
}
OSAllocator::decommitAndRelease
(m_directory, m_directoryCount *
sizeof
(T*));
}
T&
operator
[](
size_t
index)
{
ASSERT
(index < m_size);
size_t
block = index / entriesPerBlock;
size_t
offset = index % entriesPerBlock;
ASSERT
(m_directory[block]);
return
m_directory[block][offset];
}
void
append
(
const
T& value)
{
//
Check if the array is completely full, if so create more capacity in the directory.
if
(m_size == m_directoryCount * entriesPerBlock) {
//
Reallocate the directory.
size_t
oldDirectorySize = m_directoryCount *
sizeof
(T*);
size_t
newDirectorySize = oldDirectorySize *
2
;
RELEASE_ASSERT
(newDirectorySize < oldDirectorySize);
m_directory =
OSAllocator::reallocateCommitted
(m_directory, oldDirectorySize, newDirectorySize);
//
size_t
newDirectoryCount = m_directoryCount *
2
;
for
(
size_t
block = m_directoryCount; block < newDirectoryCount; ++block)
m_directory[block] =
0
;
m_directoryCount = newDirectoryCount;
}
size_t
index = m_size;
size_t
block = index / entriesPerBlock;
size_t
offset = index % entriesPerBlock;
if
(!offset) {
ASSERT
(!m_directory[block]);
m_directory[block] =
static_cast
<T*>(
OSAllocator::reserveAndCommit
(entriesPerBlock *
sizeof
(T)));
}
ASSERT
(m_directory[block]);
++m_size;
m_directory[block][offset] = value;
}
size_t
size
()
const
{
return
m_size; }
private:
size_t
m_directoryCount;
T** m_directory;
size_t
m_size;
};
}
//
namespace JSC
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