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/* * Copyright (C) 2015-2016 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "B3ConstFloatValue.h" #if ENABLE(B3_JIT) #include "B3ConstDoubleValue.h" #include "B3ProcedureInlines.h" #include "B3ValueInlines.h" namespace JSC { namespace B3 { ConstFloatValue::~ConstFloatValue() = default; Value* ConstFloatValue::negConstant(Procedure& proc) const { return proc.add(origin(), -m_value); } Value* ConstFloatValue::addConstant(Procedure& proc, int32_t other) const { return proc.add(origin(), m_value + static_cast(other)); } Value* ConstFloatValue::addConstant(Procedure& proc, const Value* other) const { if (!other->hasFloat()) return nullptr; return proc.add(origin(), m_value + other->asFloat()); } Value* ConstFloatValue::subConstant(Procedure& proc, const Value* other) const { if (!other->hasFloat()) return nullptr; return proc.add(origin(), m_value - other->asFloat()); } Value* ConstFloatValue::mulConstant(Procedure& proc, const Value* other) const { if (!other->hasFloat()) return nullptr; return proc.add(origin(), m_value * other->asFloat()); } Value* ConstFloatValue::bitAndConstant(Procedure& proc, const Value* other) const { if (!other->hasFloat()) return nullptr; float result = std::bit_cast(std::bit_cast(m_value) & std::bit_cast(other->asFloat())); return proc.add(origin(), result); } Value* ConstFloatValue::bitOrConstant(Procedure& proc, const Value* other) const { if (!other->hasFloat()) return nullptr; float result = std::bit_cast(std::bit_cast(m_value) | std::bit_cast(other->asFloat())); return proc.add(origin(), result); } Value* ConstFloatValue::bitXorConstant(Procedure& proc, const Value* other) const { if (!other->hasFloat()) return nullptr; float result = std::bit_cast(std::bit_cast(m_value) ^ std::bit_cast(other->asFloat())); return proc.add(origin(), result); } Value* ConstFloatValue::bitwiseCastConstant(Procedure& proc) const { return proc.add(origin(), std::bit_cast(m_value)); } Value* ConstFloatValue::floatToDoubleConstant(Procedure& proc) const { return proc.add(origin(), static_cast(m_value)); } Value* ConstFloatValue::absConstant(Procedure& proc) const { return proc.add(origin(), static_cast(std::abs(m_value))); } Value* ConstFloatValue::ceilConstant(Procedure& proc) const { return proc.add(origin(), ceilf(m_value)); } Value* ConstFloatValue::floorConstant(Procedure& proc) const { return proc.add(origin(), floorf(m_value)); } Value* ConstFloatValue::fTruncConstant(Procedure& proc) const { return proc.add(origin(), Math::truncFloat(m_value)); } Value* ConstFloatValue::sqrtConstant(Procedure& proc) const { return proc.add(origin(), static_cast(sqrt(m_value))); } Value* ConstFloatValue::purifyNaNConstant(Procedure& proc) const { return proc.add(origin(), static_cast(purifyNaN(m_value))); } Value* ConstFloatValue::divConstant(Procedure& proc, const Value* other) const { if (!other->hasFloat()) return nullptr; return proc.add(origin(), m_value / other->asFloat()); } Value* ConstFloatValue::fMinConstant(Procedure& proc, const Value* other) const { if (!other->hasFloat()) return nullptr; return proc.add(origin(), Math::fMin(m_value, other->asFloat())); } Value* ConstFloatValue::fMaxConstant(Procedure& proc, const Value* other) const { if (!other->hasFloat()) return nullptr; return proc.add(origin(), Math::fMax(m_value, other->asFloat())); } TriState ConstFloatValue::equalConstant(const Value* other) const { if (!other->hasFloat()) return TriState::Indeterminate; return triState(m_value == other->asFloat()); } TriState ConstFloatValue::notEqualConstant(const Value* other) const { if (!other->hasFloat()) return TriState::Indeterminate; return triState(m_value != other->asFloat()); } TriState ConstFloatValue::lessThanConstant(const Value* other) const { if (!other->hasFloat()) return TriState::Indeterminate; return triState(m_value < other->asFloat()); } TriState ConstFloatValue::greaterThanConstant(const Value* other) const { if (!other->hasFloat()) return TriState::Indeterminate; return triState(m_value > other->asFloat()); } TriState ConstFloatValue::lessEqualConstant(const Value* other) const { if (!other->hasFloat()) return TriState::Indeterminate; return triState(m_value asFloat()); } TriState ConstFloatValue::greaterEqualConstant(const Value* other) const { if (!other->hasFloat()) return TriState::Indeterminate; return triState(m_value >= other->asFloat()); } TriState ConstFloatValue::equalOrUnorderedConstant(const Value* other) const { if (std::isnan(m_value)) return TriState::True; if (!other->hasFloat()) return TriState::Indeterminate; float otherValue = other->asFloat(); return triState(std::isunordered(m_value, otherValue) || m_value == otherValue); } void ConstFloatValue::dumpMeta(CommaPrinter& comma, PrintStream& out) const { out.print(comma); out.printf("%le(%u)", m_value, std::bit_cast(m_value)); } } } // namespace JSC::B3 #endif // ENABLE(B3_JIT)

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