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README.md
README.md
README.md
Outline
引擎研究
Unity源码分析
Unity 引擎资源管理代码分析(1)
Unity 引擎资源管理代码分析(2)
Unity 引擎资源管理代码分析(3)
[U3D]StreamedBinaryRead::TransferSTLStyleArray崩溃分析
[U3D] GetPreloadData 崩溃分析
Unity3D 秘籍之 开启编辑器隐藏功能
[U3D]TextureStreamingJob 崩溃分析一则
Unity技术开放日 | 绝对干货 - 揭秘Unity的黑盒世界,“ShaderLab”底层原理浅谈
Unity技术开放日 | 绝对干货 - 揭秘Unity的黑盒世界,原生对象和托管对象浅谈
【Unity笔记】ShaderLab与其底层原理浅谈
【笔记】Unity内存分配和回收的底层原理
【Unity】Asset简介
Unity如何把一个对象从内存序列化到磁盘
深入剖析 Unity 协程的实现原理
Unity AssetBundle文件格式解析
Alan Liu's Blog
Asset Bundle 格式简析
研究快速修改Unity构建包内的资源文件
Unity Asset Bundles tips and pitfalls
Unity Asset Bundles,不可不知的使用技巧和误区
团结 AssetBundle 新功能深度解析:加密、依赖分析优化与并行构建提升
Unity IL2CPP的GC原理
团结 AssetBundle 新功能深度解析 Ⅱ:多进程并行构建提升
UnrealEngine分析
虚幻引擎编译系统总结
解析UE动画系统——核心实现
UE5多线程|FRunnableThread
UE5多线程|ThreadPool
UE5多线程|TaskGraph
物理
NVIDIA PhysX SDK 5.0
NVIDIA PhysX SDK
NVIDIA PhysX SDK 3.4
Bullet Physics SDK
A cross-platform, realtime physics engine for all .NET app
3DLineDetection
ZEn NOde system - a simulation & rendering engine in nodes
Voxel-based fluid simulation engine for computer games
Bounce is a 3D physics engine for games
JoltPhysics-A multi core friendly rigid body physics and collision detection library suitable for games and VR applications
JoltPhysicsSharp-JoltPhysics C# bindings
A small 2D physics engine
deterministic_physics 能为3D帧同步游戏提供一致性、确定性的物理引擎
FLAT- A 2D rigid body physics engine
reactphysics3d-Open source C++ physics engine library in 3D
Chipmunk2D-A fast and lightweight 2D game physics library
miniphysics-Single file collision detection and dynamics library
ImpulseEngine-Simple, open source, 2D impulse based physics engine for educational use
chrono-High-performance C++ library for multiphysics and multibody dynamics simulations
mujoco-Multi-Joint dynamics with Contact. A general purpose physics simulator
box2d-netstandard
box3d-Box3D is a 3D physics engine for games
bepuphysics2 - Pure C# 3D real time physics simulation library, now with a higher version number
The Open Dynamics Engine (ODE)
IrrPAL - repository for Irrlicht and PAL physics integration
manifold - Geometry library for topological robustness
QuarkPhysics
havok-2013
godot-jolt
历时2年,华人团队力作,震撼开源生成式物理引擎Genesis,可模拟世界万物
Genesis - A generative world for general-purpose robotics & embodied AI learning
KawaiiPhysics - KawaiiPhysics : Simple fake Physics for UnrealEngine4 & 5
RVO2 - Optimal Reciprocal Collision Avoidance (C++)
mujoco - Multi-Joint dynamics with Contact. A general purpose physics simulator
渲染
现代渲染引擎开发-Modern Graphic API
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Real-Time Rendering Framework
3D engine focusing on modern rendering
The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
tinyrenderer
ShaderLab
OpenGL Mathematics (GLM)
DXE-A voxel cone traced realtime Global Illumination rendering engine in dx12, wip
MathGeoLib-A C++ library for linear algebra and geometry manipulation for computer graphics
FidelityFX-FSR2 FidelityFX Super Resolution 2
LunaSDK-++ software development framework for real-time rendering applications
3d-game-shaders-for-beginners
embree
openmoonray
renderer-A shader-based software renderer written from scratch in C89
geometry-central(Applied 3D geometry in C++, with a focus on surface meshes)
XUSG
magnum-Lightweight and modular C++11 graphics middleware
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations
SRender
igl - intermediate Graphics Library
smaa-cpp
Candela - Pathtraced Realtime Engine
skia Skia is a complete 2D graphic library for drawing Text, Geometries, and Images
Friction Graphics
hlslpp - Math library using HLSL syntax with multiplatform SIMD support
LLGL - Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
动画
Motion-Matching
在UE5中,预测脚步IK实现-PredictFootIK
开源引擎
Game Engines with Source: Learning from the best
WickedEngine
OpenGraphic - Graphic Engine & Game Engine lists
Game engine created using OpenGL and C++
Flax Engine – multi-platform 3D game engine
Godot Engine – Multi-platform 2D and 3D game engine
awesome-godot
godex - Godex is a Godot Engine ECS library
Piccolo – mini game engine for games104
Cross mobile platform 2D&3D C++ game engine
Esoterica Engine
FluxEngine
Iris is a cross-platform game engine written in modern C++
C++20 framework for creative coding 🎮🎨🎹 / Cross-platform support (Windows, macOS, Linux, and the Web)
Simple DirectMedia Layer (SDL) Version 2.0
SakuraEngine 为高性能而生的游戏运行时与工具箱
Utopia Game Engine 无境游戏引擎
KlayGE-Cross-platform open source game engine with plugin-based architecture
urho3d
defold
Hazel-Hazel Engine
turso3d
U3D-Open-source, cross-platform 2D and 3D game engine built in C++
halley-A lightweight game engine written in modern C++
librg-🚀 Making multi-player gamedev simpler since 2017
zpl-📐 Pushing the boundaries of simplicity
ogre-scene-oriented, flexible 3D engine (C++, Python, C#, Java)
AXMOL Engine
NextEngine
vulkan-engine
SpartanEngine - Game engine with an emphasis on architectural quality and performance
source-engine
Source Engine Wiki
Overload - 3D Game engine with editor
Ursine3D
crown - The flexible game engine
BigWorld-Engine-14.4.1
xray-16
Irrlicht Demo Repository
Luna Game Engine
LunaLibs
Alpha_Engine - Game Engine For Simulation Games
halflife
exengine - A C99 3D game engine
godot-cpp C++ bindings for the Godot script API
stride - Stride Game Engine (formerly Xenko)
GameEngineFromScratch
dragengine
StarryX - [Early developing] This is another more radical fork of cocos2d-x game engine
DagorEngine
The-Forge
MxEngine - C++ open source 3D game engine
blade - a cross platform 3d engine using c++98
Ant game engine
butano - Modern C++ high level GBA engine
DiligentEngine
bgfx
Castor3D - Multi-OS 3D engine
limonEngine - 3D FPS game engine with full dynamic lighting and shadows
source-sdk-2013
mgp - 3D Game engine building from Gameplay3D codebase
FEngine - 2d格斗游戏引擎&&编辑器
openbor-OpenBOR is the ultimate 2D side scrolling engine for beat em' ups, shooters, and more
BraneEngine
Prowl - An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
SpartanEngine - A game engine with an emphasis on real-time cutting-edge solutions
Bulllord-Engine - lightspeed lightweight elegant game engine in pure c
Boo-Engine:基于Vulkan的现代游戏引擎架构实践
Boo-Engine
ECS
entt-Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
工具
rectpack2D - A header-only, very efficient 2D rectangle packing library. Used in Assassin's Creed and Skydio drones. 2 scientific references
文章
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
游戏引擎开发实录
手摇虚幻引擎
次世代游戏引擎中的 I/O(序):迈向 DirectStorage
从零开始手敲次世代游戏引擎
《恋与深空》首次深度技术分享:如何为玩家创造真实可感世界?
games104作业
作业收集1
作业收集2
Games104文章
GAMES104课程笔记(全22篇)
引擎的多任务,该如何高效管理?
一文详解游戏引擎中的JobSystem
UE多线程机制
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