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Source.Python/src/core/addons/sp_addon.h at master · Zipcore/Source.Python · GitHub
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sp_addon.h
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Source.Python
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src
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core
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addons
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sp_addon.h
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/*
*
* =============================================================================
* Source Python
* Copyright (C) 2012 Source Python Development Team. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, the Source Python Team gives you permission
* to link the code of this program (as well as its derivative works) to
* "Half-Life 2," the "Source Engine," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, the Source.Python
* Development Team grants this exception to all derivative works.
*/
#
ifndef
_sp_ADDON_H
#
define
_sp_ADDON_H
//
---------------------------------------------------------------------------------
//
Includes
//
---------------------------------------------------------------------------------
#
include
"
core/sp_python.h
"
#
include
"
utllinkedlist.h
"
#
include
"
igameevents.h
"
#
include
"
engine/iserverplugin.h
"
//
---------------------------------------------------------------------------------
//
Addon manager.
//
---------------------------------------------------------------------------------
class
CAddonManager
{
public:
CAddonManager
(
void
);
~CAddonManager
(
void
);
void
GameFrame
();
void
NetworkIDValidated
(
const
char
*pszUserName,
const
char
*pszNetworkID );
void
LevelInit
(
char
const
*pMapName );
void
ServerActivate
(
edict_t
*pEdictList,
int
edictCount,
int
clientMax );
void
LevelShutdown
(
void
);
void
ClientActive
(
edict_t
*pEntity );
void
ClientDisconnect
(
edict_t
*pEntity );
void
ClientPutInServer
(
edict_t
*pEntity,
char
const
*playername );
void
ClientSettingsChanged
(
edict_t
*pEdict );
PLUGIN_RESULT
ClientConnect
(
bool
*bAllowConnect,
edict_t
*pEntity,
const
char
*pszName,
const
char
*pszAddress,
char
*reject,
int
maxrejectlen );
void
OnQueryCvarValueFinished
( QueryCvarCookie_t iCookie,
edict_t
*pPlayerEntity, EQueryCvarValueStatus eStatus,
const
char
*pCvarName,
const
char
*pCvarValue );
#
ifdef
ENGINE_CSGO
void
ClientFullyConnect
(
edict_t
*pEntity );
void
OnEdictAllocated
(
edict_t
*edict );
void
OnEdictFreed
(
const
edict_t
*edict );
#
endif
};
//
---------------------------------------------------------------------------------
//
Static singleton.
//
---------------------------------------------------------------------------------
extern
CAddonManager g_AddonManager;
#
endif
//
_sp_ADDON_H
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