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cppcheck/cli/filelister.cpp at master · albert-github/cppcheck · GitHub
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/*
* Cppcheck - A tool for static C/C++ code analysis
* Copyright (C) 2007-2023 Cppcheck team.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#
include
"
filelister.h
"
#
include
"
filesettings.h
"
#
include
"
path.h
"
#
include
"
pathmatch.h
"
#
include
"
utils.h
"
#
include
<
cstring
>
#
include
<
iterator
>
#
include
<
memory
>
#
ifdef
_WIN32
//
/////////////////////////////////////////////////////////////////////////////
//
//// This code is WIN32 systems /////////////////////////////////////////////
//
/////////////////////////////////////////////////////////////////////////////
#
include
<
windows.h
>
#
include
<
shlwapi.h
>
//
Here is the catch: cppcheck core is Ansi code (using char type).
//
When compiling Unicode targets WinAPI automatically uses *W Unicode versions
//
of called functions. Thus, we explicitly call *A versions of the functions.
static
std::string
addFiles2
(std::list<FileWithDetails>&files,
const
std::string &path,
const
std::set<std::string> &extra,
bool
recursive,
const
PathMatch& ignored)
{
const
std::string cleanedPath =
Path::toNativeSeparators
(path);
//
basedir is the base directory which is used to form pathnames.
//
It always has a trailing backslash available for concatenation.
std::string basedir;
//
searchPattern is the search string passed into FindFirst and FindNext.
std::string searchPattern = cleanedPath;
//
The user wants to check all files in a dir
const
bool
checkAllFilesInDir =
Path::isDirectory
(cleanedPath);
if
(checkAllFilesInDir) {
const
char
c = cleanedPath.
back
();
switch
(c) {
case
'
\\
'
:
searchPattern +=
'
*
'
;
basedir = cleanedPath;
break
;
case
'
*
'
:
basedir = cleanedPath.
substr
(
0
, cleanedPath.
length
() -
1
);
break
;
default
:
searchPattern +=
"
\\
*
"
;
if
(cleanedPath !=
"
.
"
)
basedir = cleanedPath +
'
\\
'
;
}
}
else
{
const
std::string::size_type pos = cleanedPath.
find_last_of
(
'
\\
'
);
if
(std::string::npos != pos) {
basedir = cleanedPath.
substr
(
0
, pos +
1
);
}
}
WIN32_FIND_DATAA
ffd;
HANDLE
hFind =
FindFirstFileA
(searchPattern.
c_str
(), &ffd);
if
(
INVALID_HANDLE_VALUE
== hFind) {
const
DWORD
err =
GetLastError
();
if
(err ==
ERROR_FILE_NOT_FOUND
) {
//
no files matched
return
"
"
;
}
return
"
finding files failed. Search pattern: '
"
+ searchPattern +
"
'. (error:
"
+
std::to_string
(err) +
"
)
"
;
}
std::unique_ptr<
void
,
decltype
(&FindClose)>
hFind_deleter
(hFind, FindClose);
do
{
if
(ffd.
cFileName
[
0
] !=
'
.
'
&& ffd.
cFileName
[
0
] !=
'
\0
'
)
{
const
char
* ansiFfd = ffd.
cFileName
;
if
(
std::strchr
(ansiFfd,
'
?
'
)) {
ansiFfd = ffd.
cAlternateFileName
;
}
const
std::string
fname
(basedir + ansiFfd);
if
((ffd.
dwFileAttributes
&
FILE_ATTRIBUTE_DIRECTORY
) ==
0
) {
//
File
if
((!checkAllFilesInDir ||
Path::acceptFile
(fname, extra)) && !ignored.
match
(fname)) {
std::string nativename =
Path::fromNativeSeparators
(fname);
//
Limitation: file sizes are assumed to fit in a 'size_t'
#
ifdef
_WIN64
const
std::
size_t
filesize = (
static_cast
<std::
size_t
>(ffd.
nFileSizeHigh
) <<
32
) | ffd.
nFileSizeLow
;
#
else
const
std::
size_t
filesize = ffd.
nFileSizeLow
;
#
endif
files.
emplace_back
(
std::move
(nativename), filesize);
}
}
else
{
//
Directory
if
(recursive) {
if
(!ignored.
match
(fname)) {
std::list<FileWithDetails> filesSorted;
std::string err =
addFiles2
(filesSorted, fname, extra, recursive, ignored);
if
(!err.
empty
())
return
err;
//
files inside directories need to be sorted as the filesystem doesn't provide a stable order
filesSorted.
sort
([](
const
FileWithDetails& a,
const
FileWithDetails& b) {
return
a.
path
() < b.
path
();
});
files.
insert
(files.
end
(),
std::make_move_iterator
(filesSorted.
begin
()),
std::make_move_iterator
(filesSorted.
end
()));
}
}
}
}
if
(!
FindNextFileA
(hFind, &ffd)) {
const
DWORD
err =
GetLastError
();
//
no more files matched
if
(err !=
ERROR_NO_MORE_FILES
)
return
"
failed to get next file (error:
"
+
std::to_string
(err) +
"
)
"
;
break
;
}
}
while
(
true
);
return
"
"
;
}
std::string
FileLister::addFiles
(std::list<FileWithDetails> &files,
const
std::string &path,
const
std::set<std::string> &extra,
bool
recursive,
const
PathMatch& ignored)
{
if
(path.
empty
())
return
"
no path specified
"
;
std::list<FileWithDetails> filesSorted;
std::string err =
addFiles2
(filesSorted, path, extra, recursive, ignored);
//
files need to be sorted as the filesystems dosn't provide a stable order
filesSorted.
sort
([](
const
FileWithDetails& a,
const
FileWithDetails& b) {
return
a.
path
() < b.
path
();
});
files.
insert
(files.
end
(),
std::make_move_iterator
(filesSorted.
begin
()),
std::make_move_iterator
(filesSorted.
end
()));
return
err;
}
#
else
//
/////////////////////////////////////////////////////////////////////////////
//
//// This code is POSIX-style systems ///////////////////////////////////////
//
/////////////////////////////////////////////////////////////////////////////
#
if
defined(__CYGWIN__)
#
undef
__STRICT_ANSI__
#
endif
#
include
<
dirent.h
>
#
include
<
sys/stat.h
>
#
include
<
cerrno
>
static
std::string
addFiles2
(std::list<FileWithDetails> &files,
const
std::string &path,
const
std::set<std::string> &extra,
bool
recursive,
const
PathMatch& ignored
)
{
if
(ignored.
match
(path))
return
"
"
;
struct
stat
file_stat;
if
(
stat
(path.
c_str
(), &file_stat) == -
1
)
return
"
"
;
//
TODO: return error?
if
((file_stat.
st_mode
&
S_IFMT
) !=
S_IFDIR
)
{
files.
emplace_back
(path, file_stat.
st_size
);
return
"
"
;
}
//
process directory entry
DIR
* dir =
opendir
(path.
c_str
());
if
(!dir) {
const
int
err = errno;
return
"
could not open directory '
"
+ path +
"
' (errno:
"
+
std::to_string
(err) +
"
)
"
;
}
std::unique_ptr<
DIR
,
decltype
(&closedir)>
dir_deleter
(dir, closedir);
std::string new_path = path;
new_path +=
'
/
'
;
while
(
const
dirent* dir_result =
readdir
(dir)) {
if
((
std::strcmp
(dir_result->
d_name
,
"
.
"
) ==
0
) ||
(
std::strcmp
(dir_result->
d_name
,
"
..
"
) ==
0
))
continue
;
new_path.
erase
(path.
length
() +
1
);
new_path += dir_result->
d_name
;
#
if
defined(_DIRENT_HAVE_D_TYPE) || defined(_BSD_SOURCE)
const
bool
path_is_directory = (dir_result->
d_type
==
DT_DIR
|| (dir_result->
d_type
==
DT_UNKNOWN
&&
Path::isDirectory
(new_path)));
#
else
const
bool
path_is_directory =
Path::isDirectory
(new_path);
#
endif
if
(path_is_directory) {
if
(recursive && !ignored.
match
(new_path)) {
std::string err =
addFiles2
(files, new_path, extra, recursive, ignored);
if
(!err.
empty
()) {
return
err;
}
}
}
else
{
if
(
Path::acceptFile
(new_path, extra) && !ignored.
match
(new_path)) {
if
(
stat
(new_path.
c_str
(), &file_stat) == -
1
) {
const
int
err = errno;
return
"
could not stat file '
"
+ new_path +
"
' (errno:
"
+
std::to_string
(err) +
"
)
"
;
}
files.
emplace_back
(new_path, file_stat.
st_size
);
}
}
}
return
"
"
;
}
std::string
FileLister::addFiles
(std::list<FileWithDetails> &files,
const
std::string &path,
const
std::set<std::string> &extra,
bool
recursive,
const
PathMatch& ignored)
{
if
(path.
empty
())
return
"
no path specified
"
;
std::string corrected_path = path;
if
(
endsWith
(corrected_path,
'
/
'
))
corrected_path.
erase
(corrected_path.
end
() -
1
);
std::list<FileWithDetails> filesSorted;
std::string err =
addFiles2
(filesSorted, corrected_path, extra, recursive, ignored);
//
files need to be sorted as the filesystems dosn't provide a stable order
filesSorted.
sort
([](
const
FileWithDetails& a,
const
FileWithDetails& b) {
return
a.
path
() < b.
path
();
});
files.
insert
(files.
end
(),
std::make_move_iterator
(filesSorted.
begin
()),
std::make_move_iterator
(filesSorted.
end
()));
return
err;
}
#
endif
std::string
FileLister::recursiveAddFiles
(std::list<FileWithDetails> &files,
const
std::string &path,
const
std::set<std::string> &extra,
const
PathMatch& ignored)
{
return
addFiles
(files, path, extra,
true
, ignored);
}
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