FazBrowse GitHub Viewer | Trending |
URL:
| Home
Tools: [Download Repo ZIP]   [Original HTTPS Page]

GitHub Viewer

name: E2E on: push: branches: [main] pull_request: branches: [main] workflow_dispatch: jobs: coverage: # Runs first; fast static check that gates the long device jobs so # missing demos / flows fail before the emulator boots. runs-on: ubuntu-latest steps: - name: Checkout uses: actions/checkout@v4 - name: Set up Python uses: actions/setup-python@v5 with: python-version: '3.11' - name: Check E2E coverage of pythonnative.__all__ run: python scripts/check-e2e-coverage.py e2e-android: needs: coverage runs-on: ubuntu-latest timeout-minutes: 30 # GitHub-hosted Android emulators grow unstable after ~15 minutes of # sustained Maestro driving and start reporting "device offline" / # "device not found" mid-run (the emulator VM, not the app, dies). # The full suite reliably crosses that threshold around the ~35th # flow. Sharding the run into a few balanced groups, each on its # own freshly booted emulator, keeps every session well under the # limit, and parallelizes the Android pass as a bonus. Groups are # sized so none exceeds ~15 flows; ``components`` (28 flows after # the gesture/animated additions) crossed the ceiling at ~flow 26, # so it runs as two halves, and ``hooks`` (22 flows after the async # hook additions) now takes ~10 minutes of driving on its own, so # it gets a dedicated emulator. ``fail-fast: false`` so one shard's # failure still lets the others report. strategy: fail-fast: false matrix: include: - name: components-a suites: components-a - name: components-b suites: components-b - name: hooks suites: hooks - name: nav-gestures-layout-styling suites: navigation gestures layout styling - name: anim-misc suites: animations misc name: e2e-android (${{ matrix.name }}) steps: - name: Checkout uses: actions/checkout@v4 - name: Set up Python uses: actions/setup-python@v5 with: python-version: '3.11' - name: Set up Java 17 uses: actions/setup-java@v4 with: distribution: 'temurin' java-version: '17' - name: Install PythonNative run: pip install -e . - name: Install Maestro run: | curl -Ls "https://get.maestro.mobile.dev" | bash echo "$HOME/.maestro/bin" >> $GITHUB_PATH - name: Enable KVM run: | echo 'KERNEL=="kvm", GROUP="kvm", MODE="0666", OPTIONS+="static_node=kvm"' | sudo tee /etc/udev/rules.d/99-kvm4all.rules sudo udevadm control --reload-rules sudo udevadm trigger --name-match=kvm - name: Build, install, and run E2E tests uses: reactivecircus/android-emulator-runner@v2 with: api-level: 31 arch: x86_64 script: bash -lc "./scripts/run-e2e.sh android ${{ matrix.suites }}" # Maestro writes per-flow debug output (command log, view-hierarchy # dumps, failure screenshots) under ~/.maestro/tests. Surface it when # a shard fails so CI-only failures are diagnosable without guesswork. - name: Upload Maestro debug output if: failure() uses: actions/upload-artifact@v4 with: name: maestro-debug-android-${{ matrix.name }} path: ~/.maestro/tests/ if-no-files-found: ignore retention-days: 7 e2e-ios: needs: coverage # Pinned to macos-15 rather than macos-latest: the macos-26 image # (default since mid-July 2026) sporadically delivers a single # XCTest-synthesized tap as TWO UIControl action sends (~25% of # taps; the app's unified log shows one UIEvent followed by a # doubled "send control actions" burst ~1ms apart). It reproduces # on both the iOS 26.5 and 26.2 simulator runtimes on that image, # but never on a macOS 15 host, so the host-side simulator/XCTest # event-injection stack is the trigger. Doubled taps break every # non-idempotent press handler: reducer counters jump by two, # alerts present twice, pickers reopen after selecting. This suite # ran green on the macos-15 image for months. runs-on: macos-15 # Budget for the worst case: ~8 min build/boot plus two full suite # attempts (run-e2e.sh retries the whole suite once after a driver # flake) at up to ~20 min each on a slow runner. 40 was enough for # a clean pass but cut the retry off mid-suite. timeout-minutes: 55 # iOS simulators are stable for the full suite (unlike the Android # emulator; see the e2e-android note), so this split is purely a # speed optimization: the iOS Maestro run is ~22 minutes and is the # critical path for the whole E2E workflow. Sharding it across three # simulators (same balanced groups as Android) runs them in parallel # and roughly halves wall-clock time. macOS minutes are free on this # public repo, so the extra per-shard build/boot overhead is fine. # ``fail-fast: false`` so one shard's failure still lets the others # report. strategy: fail-fast: false matrix: include: - name: components suites: components - name: hooks-nav-gestures suites: hooks navigation gestures - name: layout-styling-anim-misc suites: layout styling animations misc name: e2e-ios (${{ matrix.name }}) steps: - name: Checkout uses: actions/checkout@v4 - name: Set up Python uses: actions/setup-python@v5 with: python-version: '3.11' - name: Install PythonNative run: pip install -e . # Maestro drives iOS simulators with its own bundled XCTest # runner; idb-companion (once installed here) hasn't been needed # since Maestro dropped idb, and its formula no longer installs # on macos-15 anyway (no bottle, and building needs Xcode 26). - name: Install Maestro run: | curl -Ls "https://get.maestro.mobile.dev" | bash echo "$HOME/.maestro/bin" >> $GITHUB_PATH - name: Build and run E2E tests run: ./scripts/run-e2e.sh ios ${{ matrix.suites }} env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} # Maestro writes per-flow debug output (command log, view-hierarchy # dumps, failure screenshots) under ~/.maestro/tests. Surface it when # a shard fails so CI-only failures are diagnosable without guesswork. - name: Upload Maestro debug output if: failure() uses: actions/upload-artifact@v4 with: name: maestro-debug-ios-${{ matrix.name }} path: ~/.maestro/tests/ if-no-files-found: ignore retention-days: 7

Back | FazBrowse Home | New Git URL